My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 problems 6 warnings Why?

Missing cards in your collection

Golden Knight Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Wizard Executioner Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elixir Golem Hog Rider
Giant Snowball
Minions Hog Rider Little Prince
Zap
Minions Little Prince
Barbarian Barrel
Elixir Golem Valkyrie Wizard Executioner Little Prince
The Log
Elixir Golem Hog Rider Little Prince
Earthquake
Elixir Golem Hog Rider
Arrows
Minions Little Prince
Royal Delivery
Minions Elixir Golem Valkyrie Hog Rider Wizard Executioner Little Prince
Fireball
Minions Elixir Golem Hog Rider Wizard Executioner Little Prince
Poison
Minions Elixir Golem Wizard Executioner Little Prince
Lightning
Valkyrie Wizard Executioner Little Prince
Rocket
Valkyrie Hog Rider Wizard Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Elixir Golem Little Prince Valkyrie Hog Rider Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Elixir Golem Little Prince Valkyrie

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mega Knight Elixir Golem Valkyrie
Elixir Golem
Minions Hog Rider Wizard Executioner
Valkyrie
Hog Rider Minions Wizard Executioner Little Prince
Hog Rider
Minions Valkyrie Elixir Golem Wizard Executioner Mega Knight Little Prince
Wizard
Elixir Golem Valkyrie Hog Rider Mega Knight
Executioner
Elixir Golem Valkyrie Hog Rider Mega Knight
Mega Knight
Minions Hog Rider Wizard Executioner
Little Prince
Valkyrie Hog Rider

Defense Synergies 1 6

Minions
Valkyrie Mega Knight
Elixir Golem
Valkyrie
Minions Wizard Executioner Little Prince
Hog Rider
Wizard
Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
Mega Knight
Minions Wizard Executioner
Little Prince
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard Executioner
Minions Valkyrie Executioner Mega Knight
Mega Knight Minions Valkyrie Executioner
Minions Valkyrie Mega Knight
Valkyrie Mega Knight
Minions Valkyrie Executioner Mega Knight
Minions Wizard Executioner Little Prince
Valkyrie Mega Knight
Minions
Valkyrie Mega Knight Little Prince
Minions Valkyrie Executioner Wizard Mega Knight
Minions Executioner Wizard
Mega Knight Minions Valkyrie Wizard
Valkyrie Wizard Executioner Mega Knight Minions
Mega Knight
Mega Knight
Wizard Mega Knight Minions Valkyrie Executioner
Mega Knight Minions Valkyrie Wizard Executioner Little Prince
Valkyrie Wizard Executioner Minions Mega Knight Little Prince
Valkyrie Wizard Mega Knight Minions Executioner Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Valkyrie Wizard Executioner Mega Knight
Mega Knight Minions Valkyrie
Valkyrie Mega Knight
Valkyrie Executioner Mega Knight
Wizard Executioner Minions
Minions Valkyrie
Mega Knight Valkyrie
Mega Knight Minions Valkyrie
Mega Knight Minions Valkyrie
Mega Knight Valkyrie
Mega Knight Valkyrie Wizard Executioner
Wizard Valkyrie Executioner Mega Knight
Minions Valkyrie Executioner Little Prince
Minions Valkyrie Executioner Mega Knight Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Executioner
Valkyrie
Wizard Executioner Valkyrie Mega Knight
Wizard Executioner Minions
Wizard Executioner
Wizard Executioner
Wizard
Minions
Valkyrie Wizard
Wizard Executioner
Executioner
Minions
Wizard Executioner
Wizard Executioner Mega Knight
Minions
Wizard Executioner Mega Knight
Valkyrie Wizard Mega Knight Little Prince
Minions Mega Knight
Wizard
Valkyrie Wizard Executioner Mega Knight Little Prince
Wizard Executioner
Wizard Mega Knight
Wizard Executioner Little Prince
Minions Wizard
Wizard Mega Knight
Mega Knight
Wizard
Minions
Wizard Executioner
Valkyrie Wizard Executioner Mega Knight
Wizard Executioner
Executioner Mega Knight
Minions
Executioner
Executioner Mega Knight Little Prince

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