My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton Princess Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton
Giant Snowball
Princess
Zap
Princess
Barbarian Barrel
Elite Barbarians Wizard Giant Skeleton Princess
The Log
Elite Barbarians Giant Skeleton Princess
Earthquake
Arrows
Princess
Royal Delivery
Elite Barbarians Wizard Giant Skeleton Princess Mother Witch
Fireball
Elite Barbarians Wizard Princess Mother Witch
Poison
Wizard Princess Mother Witch
Lightning
Elite Barbarians Wizard Mother Witch
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Giant Skeleton Princess Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Princess Fireball Mother Witch Wizard Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Princess Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Fireball Giant Skeleton Mother Witch
Elite Barbarians
Arrows Rage Fireball Wizard
Fireball
Arrows Elite Barbarians Princess
Wizard
Elite Barbarians Rage Giant Skeleton
Rage
Elite Barbarians Wizard Giant Skeleton Mother Witch
Giant Skeleton
Arrows Wizard Rage Princess Mother Witch
Princess
Fireball Giant Skeleton Mother Witch
Mother Witch
Arrows Rage Giant Skeleton Princess

Defense Synergies 1 9

Arrows
Fireball Giant Skeleton Mother Witch
Elite Barbarians
Mother Witch Wizard
Fireball
Arrows Princess
Wizard
Elite Barbarians Giant Skeleton
Rage
Giant Skeleton
Arrows Wizard Princess Mother Witch
Princess
Fireball Giant Skeleton Mother Witch
Mother Witch
Elite Barbarians Arrows Giant Skeleton Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard
Elite Barbarians
Elite Barbarians Giant Skeleton
Elite Barbarians
Arrows Elite Barbarians Fireball Giant Skeleton Princess
Arrows Fireball Mother Witch
Arrows Fireball Wizard Princess
Arrows Fireball Giant Skeleton
Elite Barbarians Princess
Elite Barbarians Giant Skeleton
Mother Witch Arrows Fireball Wizard Giant Skeleton Princess
Arrows Fireball Wizard Princess
Elite Barbarians Fireball Wizard Giant Skeleton
Fireball Wizard Arrows Princess
Elite Barbarians
Elite Barbarians Fireball
Wizard Arrows Elite Barbarians Fireball
Arrows Fireball Elite Barbarians Wizard
Arrows Wizard Fireball Giant Skeleton Princess Mother Witch
Elite Barbarians
Wizard Arrows Elite Barbarians Fireball Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Giant Skeleton
Fireball Arrows Elite Barbarians Wizard
Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Fireball
Giant Skeleton Elite Barbarians
Arrows Fireball Wizard Mother Witch Princess
Elite Barbarians Fireball Giant Skeleton
Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Fireball
Elite Barbarians Giant Skeleton
Arrows Elite Barbarians Fireball Giant Skeleton
Elite Barbarians Giant Skeleton Fireball Wizard
Wizard Fireball Princess
Elite Barbarians Fireball Giant Skeleton
Arrows Elite Barbarians Fireball Wizard Giant Skeleton Princess Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Arrows Giant Skeleton
Arrows Fireball Princess
Arrows Fireball Giant Skeleton
Arrows Fireball Giant Skeleton
Fireball Wizard Arrows
Arrows Fireball Wizard Mother Witch Princess
Arrows Wizard Princess
Arrows Fireball Wizard Princess
Arrows Fireball Wizard
Elite Barbarians Fireball
Arrows Fireball Wizard Princess
Fireball Arrows Wizard Princess
Elite Barbarians Fireball Princess
Arrows Fireball Princess
Princess Arrows Elite Barbarians Fireball
Arrows Fireball Wizard Princess
Arrows Fireball Wizard Princess
Arrows Fireball
Arrows Fireball Wizard Princess
Arrows Fireball Wizard Princess Mother Witch
Fireball Giant Skeleton
Arrows Fireball Wizard Princess
Arrows Fireball
Arrows Mother Witch Fireball Wizard Princess
Arrows Fireball Wizard Princess
Fireball Arrows Wizard Princess
Fireball Arrows
Elite Barbarians Arrows Fireball Wizard Princess Mother Witch
Fireball Wizard
Elite Barbarians Fireball
Arrows Fireball Wizard
Arrows Fireball Princess
Giant Skeleton
Arrows Fireball Wizard Princess
Fireball Princess
Fireball Arrows Wizard Princess
Arrows Fireball
Fireball Wizard Princess
Arrows Fireball Wizard Princess
Arrows Fireball Giant Skeleton
Elite Barbarians
Elite Barbarians Fireball Giant Skeleton Princess
Fireball Princess
Fireball Giant Skeleton Princess

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