My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Clone
Giant Snowball
Furnace Guards Clone
Zap
Firecracker Furnace Inferno Tower Guards Clone
Barbarian Barrel
Firecracker Furnace Inferno Tower Wizard Guards Clone
The Log
Firecracker Furnace Guards Clone
Earthquake
Firecracker Furnace Inferno Tower Guards Clone
Arrows
Firecracker Furnace Guards Clone
Royal Delivery
Firecracker Wizard Guards Clone
Fireball
Firecracker Furnace Inferno Tower Wizard Clone
Poison
Firecracker Furnace Inferno Tower Wizard Guards Clone
Lightning
Furnace Inferno Tower Wizard
Rocket
Furnace Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Furnace Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Guards Clone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Guards Clone Furnace Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Guards Clone

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Firecracker
Mega Knight
Furnace
Inferno Tower
Wizard
Mega Knight
Guards
Clone
Clone
Guards
Mega Knight
Arrows Firecracker Wizard

Defense Synergies 2 9

Arrows
Mega Knight Furnace Inferno Tower
Firecracker
Inferno Tower Guards Mega Knight
Furnace
Arrows Guards
Inferno Tower
Guards Arrows Firecracker Mega Knight
Wizard
Guards Mega Knight
Guards
Inferno Tower Firecracker Furnace Wizard
Clone
Mega Knight
Arrows Firecracker Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Wizard
Inferno Tower Firecracker Furnace Mega Knight
Furnace Inferno Tower Mega Knight
Inferno Tower Firecracker Furnace Guards Mega Knight
Arrows Firecracker Mega Knight
Arrows Firecracker Furnace Guards Mega Knight
Furnace Inferno Tower Arrows Firecracker Wizard
Arrows Inferno Tower Mega Knight
Inferno Tower Furnace
Guards Firecracker Inferno Tower Mega Knight
Guards Arrows Firecracker Furnace Wizard Mega Knight
Arrows Inferno Tower Firecracker Furnace Wizard
Furnace Inferno Tower Mega Knight Wizard Guards
Wizard Mega Knight Arrows Firecracker Furnace Guards
Inferno Tower Furnace Mega Knight
Inferno Tower Furnace Mega Knight
Wizard Mega Knight Arrows Firecracker Furnace Inferno Tower
Arrows Mega Knight Firecracker Furnace Wizard Guards
Arrows Furnace Wizard Firecracker Guards Mega Knight
Inferno Tower
Wizard Mega Knight Arrows Firecracker Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Furnace Inferno Tower
Arrows Firecracker Wizard Mega Knight
Guards Mega Knight Furnace Inferno Tower
Guards Mega Knight Inferno Tower
Inferno Tower Guards Mega Knight
Arrows Firecracker Furnace Wizard
Guards Furnace Inferno Tower
Inferno Tower Mega Knight
Mega Knight Firecracker Inferno Tower
Inferno Tower Guards
Mega Knight Inferno Tower Guards
Mega Knight Arrows Guards
Mega Knight Inferno Tower Wizard Guards
Wizard Firecracker Furnace Mega Knight
Inferno Tower Guards Firecracker Furnace
Arrows Mega Knight Firecracker Inferno Tower Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards
Arrows Firecracker
Arrows
Arrows Firecracker Guards
Wizard Arrows Firecracker Furnace Mega Knight
Arrows Firecracker Wizard Furnace
Arrows Firecracker Furnace Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Guards
Firecracker Arrows Wizard
Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Arrows Firecracker Furnace
Arrows Firecracker Furnace Wizard
Arrows Firecracker Furnace Wizard Mega Knight
Arrows
Arrows Firecracker Wizard Mega Knight
Arrows Firecracker Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Firecracker Furnace Wizard Mega Knight
Arrows Firecracker Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Arrows Firecracker Furnace Wizard
Firecracker Wizard Guards
Arrows Wizard Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Guards
Arrows Firecracker Wizard
Arrows
Firecracker Wizard Mega Knight
Arrows Firecracker Wizard
Arrows
Firecracker Mega Knight
Firecracker Guards
Firecracker
Firecracker Mega Knight

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