My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Baby Dragon Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Bandit
Giant Snowball
Hog Rider Skeleton Army Baby Dragon Witch
Zap
Firecracker Skeleton Army Witch Bandit
Barbarian Barrel
Firecracker Wizard Skeleton Army Witch Bandit
The Log
Firecracker Hog Rider Skeleton Army Witch Bandit
Earthquake
Firecracker Hog Rider Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Hog Rider Wizard Skeleton Army Baby Dragon Witch Bandit
Fireball
Firecracker Hog Rider Wizard Skeleton Army Baby Dragon Witch Bandit
Poison
Firecracker Wizard Skeleton Army Witch
Lightning
Wizard Baby Dragon Witch Bandit
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Bandit Fireball Hog Rider Baby Dragon Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Skeleton Army Bandit Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Baby Dragon Bandit
Fireball
Hog Rider Baby Dragon
Hog Rider
Firecracker Fireball Wizard Baby Dragon Witch Bandit
Wizard
Hog Rider Bandit
Skeleton Army
Baby Dragon
Firecracker Fireball Hog Rider Witch Bandit
Witch
Hog Rider Baby Dragon Bandit
Bandit
Firecracker Hog Rider Wizard Baby Dragon Witch

Defense Synergies 0 10

Firecracker
Skeleton Army Baby Dragon Bandit
Fireball
Bandit
Hog Rider
Wizard
Skeleton Army Bandit
Skeleton Army
Firecracker Wizard Bandit
Baby Dragon
Firecracker Witch Bandit
Witch
Baby Dragon Bandit
Bandit
Firecracker Fireball Wizard Skeleton Army Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard Baby Dragon
Skeleton Army Firecracker Witch Bandit
Skeleton Army Witch Bandit
Skeleton Army Witch Firecracker Bandit
Firecracker Fireball Skeleton Army
Fireball Skeleton Army Firecracker Baby Dragon Bandit
Firecracker Fireball Wizard Baby Dragon Witch
Fireball Baby Dragon Bandit
Witch Skeleton Army
Skeleton Army Firecracker Bandit
Skeleton Army Witch Firecracker Fireball Wizard Baby Dragon Bandit
Firecracker Fireball Wizard Baby Dragon Witch
Skeleton Army Fireball Wizard Witch Bandit
Fireball Wizard Skeleton Army Firecracker Baby Dragon Witch
Skeleton Army Bandit
Skeleton Army Fireball Bandit
Wizard Firecracker Fireball Skeleton Army Witch
Fireball Firecracker Wizard Skeleton Army Baby Dragon Witch Bandit
Wizard Baby Dragon Witch Firecracker Fireball Bandit
Wizard Skeleton Army Firecracker Fireball Baby Dragon Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Witch Bandit
Fireball Bandit Firecracker Wizard Baby Dragon
Skeleton Army Bandit Witch
Skeleton Army Fireball Bandit
Skeleton Army Witch Bandit
Firecracker Fireball Wizard Baby Dragon Witch
Skeleton Army Fireball Witch Bandit
Skeleton Army
Firecracker Fireball Skeleton Army Baby Dragon Witch Bandit
Witch Skeleton Army
Witch
Skeleton Army Fireball
Skeleton Army Fireball Wizard Witch Bandit
Wizard Firecracker Fireball Skeleton Army Baby Dragon Witch
Skeleton Army Witch Firecracker Fireball Baby Dragon
Firecracker Fireball Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Baby Dragon Bandit
Firecracker Fireball Baby Dragon Bandit
Fireball Baby Dragon Bandit
Firecracker Fireball
Fireball Wizard Firecracker Baby Dragon
Firecracker Fireball Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon Witch
Fireball Firecracker Wizard Baby Dragon
Fireball Firecracker Wizard Bandit
Fireball
Firecracker Fireball Wizard Bandit
Fireball Firecracker Wizard Baby Dragon
Firecracker Fireball Baby Dragon Bandit
Firecracker Fireball Baby Dragon Bandit
Firecracker Fireball Baby Dragon
Firecracker Fireball Wizard Baby Dragon Witch Bandit
Firecracker Fireball Wizard Baby Dragon Bandit
Fireball
Firecracker Fireball Wizard Baby Dragon Bandit
Firecracker Fireball Wizard Baby Dragon Witch
Fireball Baby Dragon
Fireball Wizard
Fireball Baby Dragon
Firecracker Fireball Wizard Baby Dragon Witch
Witch
Firecracker Fireball Wizard Baby Dragon Witch Bandit
Fireball Wizard Baby Dragon Witch Bandit
Fireball Firecracker Baby Dragon Bandit
Firecracker Fireball Wizard Baby Dragon Witch
Firecracker Fireball Wizard Witch
Fireball
Fireball Wizard Bandit
Firecracker Fireball
Firecracker Fireball Wizard
Fireball Skeleton Army Witch Bandit
Fireball Firecracker Wizard Baby Dragon Witch
Fireball
Fireball Firecracker Wizard Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Fireball
Firecracker
Firecracker Fireball Baby Dragon Witch
Firecracker Fireball Witch
Firecracker Fireball Baby Dragon Witch Bandit

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