My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Bad
F2P score
RIP

3 problems 2 warnings Why?

Missing cards in your collection

Void Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Dark Prince Ice Wizard Electro Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Dark Prince Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Zap
Firecracker Dark Prince
Barbarian Barrel
Firecracker Valkyrie Dark Prince Ice Wizard Electro Wizard
The Log
Firecracker Dark Prince
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Dark Prince Ice Wizard Electro Wizard
Fireball
Firecracker Ice Wizard Electro Wizard
Poison
Firecracker Ice Wizard Electro Wizard
Lightning
Valkyrie Dark Prince Ice Wizard Electro Wizard Monk
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Dark Prince The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Firecracker Ice Wizard Valkyrie Dark Prince Electro Wizard Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Firecracker Ice Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Mirror Dark Prince Monk
Valkyrie
Firecracker Dark Prince Electro Wizard
Mirror
The Log Firecracker
Dark Prince
Firecracker Valkyrie Ice Wizard Electro Wizard
The Log
Mirror
Ice Wizard
Dark Prince
Electro Wizard
Valkyrie Dark Prince
Monk
Firecracker

Defense Synergies 2 16

Firecracker
Valkyrie The Log Mirror Dark Prince Ice Wizard Electro Wizard
Valkyrie
Firecracker Mirror The Log Ice Wizard Electro Wizard
Mirror
Firecracker Valkyrie The Log Ice Wizard Electro Wizard
Dark Prince
Firecracker The Log Ice Wizard Electro Wizard
The Log
Firecracker Valkyrie Mirror Dark Prince Ice Wizard Electro Wizard
Ice Wizard
Firecracker Valkyrie Mirror Dark Prince The Log
Electro Wizard
Firecracker Valkyrie Mirror Dark Prince The Log
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log Electro Wizard
Firecracker Valkyrie Dark Prince The Log Ice Wizard Electro Wizard Monk
Valkyrie Dark Prince Ice Wizard Electro Wizard
Firecracker Valkyrie Dark Prince Ice Wizard Electro Wizard Monk
Firecracker Valkyrie Dark Prince The Log Monk
The Log Firecracker Valkyrie Dark Prince Ice Wizard Electro Wizard
Electro Wizard Firecracker Ice Wizard
Valkyrie The Log Electro Wizard Monk
Ice Wizard
Firecracker Valkyrie Dark Prince Ice Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard Firecracker Dark Prince The Log
Firecracker Ice Wizard Electro Wizard
Valkyrie Dark Prince The Log Ice Wizard Electro Wizard
Valkyrie Firecracker Dark Prince The Log Electro Wizard
Electro Wizard
Monk The Log Electro Wizard
Firecracker Valkyrie Dark Prince Electro Wizard
Firecracker Valkyrie Dark Prince The Log Ice Wizard Electro Wizard
Valkyrie The Log Firecracker Dark Prince Ice Wizard Electro Wizard
Electro Wizard
Valkyrie Dark Prince Firecracker The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Dark Prince Electro Wizard
Electro Wizard Firecracker Valkyrie The Log Monk
Valkyrie Dark Prince The Log Electro Wizard
Valkyrie Dark Prince The Log Electro Wizard Monk
Valkyrie Dark Prince
Firecracker Ice Wizard Electro Wizard Monk
Dark Prince Valkyrie Ice Wizard Electro Wizard
Valkyrie Dark Prince
Electro Wizard Firecracker Valkyrie Dark Prince The Log Monk
Valkyrie Dark Prince
Monk Valkyrie Dark Prince The Log Electro Wizard
Dark Prince Valkyrie
Firecracker Valkyrie
Electro Wizard Firecracker Valkyrie Dark Prince The Log Monk
Valkyrie Firecracker Dark Prince The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log Monk
Firecracker Monk The Log Ice Wizard Electro Wizard
The Log
Firecracker Valkyrie Dark Prince The Log
Firecracker Valkyrie Dark Prince The Log
Firecracker Ice Wizard Monk
Firecracker The Log
The Log Firecracker Ice Wizard
The Log Monk Firecracker
Electro Wizard
Firecracker Monk Valkyrie Dark Prince The Log Electro Wizard
Monk Firecracker
Firecracker The Log
Firecracker Monk
Firecracker The Log
Firecracker The Log
Firecracker The Log
Monk
Firecracker Dark Prince The Log Electro Wizard Monk
Firecracker Valkyrie The Log Monk
The Log Monk
The Log Monk
The Log Monk
Firecracker The Log Valkyrie Dark Prince Ice Wizard
Firecracker The Log Ice Wizard Electro Wizard Monk
The Log Monk
Firecracker The Log
Firecracker Ice Wizard Electro Wizard
Electro Wizard Firecracker
The Log
Firecracker Electro Wizard Monk
Firecracker The Log Monk
Electro Wizard Dark Prince
Firecracker Ice Wizard Electro Wizard Monk
The Log
Firecracker Valkyrie Dark Prince Electro Wizard
The Log Firecracker
Monk
Firecracker Dark Prince
Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Dark Prince The Log Electro Wizard Monk

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