My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Missing cards in your collection

Phoenix Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner Electro Wizard Sparky Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Sparky
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards Sparky
Barbarian Barrel
Firecracker Guards Executioner Electro Wizard Sparky
The Log
Firecracker Hog Rider Guards Sparky
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Hog Rider Guards Executioner Electro Wizard Sparky
Fireball
Firecracker Hog Rider Executioner Electro Wizard Sparky
Poison
Firecracker Guards Executioner Electro Wizard Sparky
Lightning
Executioner Electro Wizard Sparky
Rocket
Hog Rider Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Executioner Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Hog Rider Electro Wizard Golden Knight Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Guards Hog Rider Electro Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Sparky Mega Knight
Hog Rider
Firecracker Guards Executioner Electro Wizard Mega Knight Golden Knight
Guards
Hog Rider
Executioner
Hog Rider Mega Knight
Electro Wizard
Hog Rider Sparky Mega Knight
Sparky
Firecracker Electro Wizard Golden Knight
Mega Knight
Firecracker Hog Rider Executioner Electro Wizard
Golden Knight
Hog Rider Sparky

Defense Synergies 0 10

Firecracker
Guards Electro Wizard Mega Knight Golden Knight
Hog Rider
Guards
Firecracker Executioner Electro Wizard Sparky
Executioner
Guards Mega Knight
Electro Wizard
Firecracker Guards Mega Knight
Sparky
Guards Golden Knight
Mega Knight
Firecracker Executioner Electro Wizard
Golden Knight
Firecracker Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner Electro Wizard Sparky Golden Knight
Sparky Firecracker Executioner Electro Wizard Mega Knight
Sparky Mega Knight Executioner Electro Wizard
Sparky Firecracker Guards Electro Wizard Mega Knight
Firecracker Sparky Mega Knight
Firecracker Guards Executioner Electro Wizard Mega Knight
Electro Wizard Firecracker Executioner
Electro Wizard Sparky Mega Knight Golden Knight
Sparky
Guards Firecracker Electro Wizard Sparky Mega Knight
Guards Executioner Electro Wizard Firecracker Mega Knight
Executioner Firecracker Electro Wizard
Sparky Mega Knight Guards Electro Wizard
Executioner Sparky Mega Knight Firecracker Guards Electro Wizard Golden Knight
Sparky Electro Wizard Mega Knight
Electro Wizard Sparky Mega Knight
Sparky Mega Knight Firecracker Executioner Electro Wizard
Mega Knight Firecracker Guards Executioner Electro Wizard Golden Knight
Executioner Firecracker Guards Electro Wizard Mega Knight
Sparky Electro Wizard
Mega Knight Firecracker Guards Executioner Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Electro Wizard Sparky
Electro Wizard Firecracker Executioner Mega Knight
Guards Mega Knight Electro Wizard Sparky Golden Knight
Guards Mega Knight Electro Wizard Sparky
Guards Executioner Sparky Mega Knight
Firecracker Executioner Electro Wizard
Guards Sparky Electro Wizard
Mega Knight Sparky
Electro Wizard Mega Knight Firecracker Sparky
Guards Sparky
Mega Knight Guards Sparky Golden Knight
Mega Knight Guards Electro Wizard
Mega Knight Guards Executioner Sparky Golden Knight
Firecracker Executioner Sparky Mega Knight
Guards Electro Wizard Sparky Firecracker Executioner Golden Knight
Executioner Mega Knight Firecracker Electro Wizard Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards Sparky Golden Knight
Firecracker Executioner Electro Wizard Golden Knight
Sparky
Firecracker Guards Sparky
Executioner Firecracker Sparky Mega Knight
Firecracker Executioner
Firecracker Executioner Sparky
Firecracker Executioner
Firecracker Golden Knight
Guards Electro Wizard Sparky
Firecracker Electro Wizard Sparky Golden Knight
Firecracker Executioner
Firecracker Executioner Sparky Golden Knight
Firecracker
Firecracker Sparky
Firecracker Executioner Sparky Golden Knight
Firecracker Executioner Sparky Mega Knight
Sparky
Sparky
Firecracker Executioner Electro Wizard Sparky Mega Knight
Firecracker Mega Knight Golden Knight
Sparky Mega Knight
Sparky
Firecracker Executioner Sparky Mega Knight
Firecracker Executioner Electro Wizard Sparky Golden Knight
Sparky Mega Knight Golden Knight
Firecracker Sparky Golden Knight
Firecracker Executioner Electro Wizard Sparky
Electro Wizard Firecracker Guards
Sparky
Sparky Mega Knight
Firecracker Electro Wizard Sparky
Sparky Mega Knight
Firecracker Sparky
Electro Wizard Guards
Firecracker Executioner Electro Wizard
Firecracker Executioner Electro Wizard Sparky Mega Knight
Firecracker Executioner
Sparky
Firecracker Executioner Sparky Mega Knight
Firecracker Guards Electro Wizard Sparky Golden Knight
Firecracker Executioner Electro Wizard
Firecracker Executioner Electro Wizard Sparky Mega Knight Golden Knight

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