My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

3 problems Why?

Missing cards in your collection

Fisherman Little Prince Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Goblin Cage
The Log
Goblin Gang Firecracker Goblin Cage
Earthquake
Goblin Gang Firecracker Goblin Cage
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Goblin Cage P.E.K.K.A
Fireball
Goblin Gang Firecracker Goblin Cage
Poison
Goblin Gang Firecracker Goblin Cage
Lightning
Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Firecracker Fireball Goblin Cage P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Firecracker

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Fireball P.E.K.K.A Goblin Cage Mega Knight
Arrows
Zap Fireball P.E.K.K.A Mega Knight
Goblin Gang
Firecracker Goblin Cage P.E.K.K.A
Firecracker
Zap Goblin Gang Goblin Cage P.E.K.K.A Mega Knight
Fireball
Zap Arrows Mega Knight
Goblin Cage
Zap Goblin Gang Firecracker
P.E.K.K.A
Zap Arrows Goblin Gang Firecracker
Mega Knight
Zap Arrows Firecracker Fireball

Defense Synergies 3 15

Zap
Fireball Mega Knight Arrows Goblin Gang Firecracker Goblin Cage P.E.K.K.A
Arrows
Mega Knight Zap Fireball P.E.K.K.A
Goblin Gang
Zap Firecracker Goblin Cage P.E.K.K.A
Firecracker
Zap Goblin Gang Goblin Cage P.E.K.K.A Mega Knight
Fireball
Zap Arrows Goblin Cage Mega Knight
Goblin Cage
Zap Goblin Gang Firecracker Fireball
P.E.K.K.A
Zap Arrows Goblin Gang Firecracker
Mega Knight
Zap Arrows Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Goblin Cage
P.E.K.K.A Zap Goblin Gang Firecracker Goblin Cage Mega Knight
Goblin Gang Goblin Cage P.E.K.K.A Mega Knight
Goblin Cage P.E.K.K.A Goblin Gang Firecracker Mega Knight
Arrows Firecracker Fireball Goblin Cage P.E.K.K.A Mega Knight
Arrows Goblin Gang Fireball Zap Firecracker Mega Knight
Zap Arrows Goblin Gang Firecracker Fireball Goblin Cage
Zap Arrows Fireball Goblin Cage P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang Goblin Cage
Goblin Gang Firecracker Mega Knight
Goblin Gang Zap Arrows Firecracker Fireball Mega Knight
Arrows Zap Goblin Gang Firecracker Fireball
Goblin Cage P.E.K.K.A Mega Knight Zap Goblin Gang Fireball
Fireball Mega Knight Zap Arrows Goblin Gang Firecracker Goblin Cage P.E.K.K.A
P.E.K.K.A Goblin Gang Goblin Cage Mega Knight
Zap Goblin Gang Fireball Goblin Cage P.E.K.K.A Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Fireball Goblin Cage P.E.K.K.A
Arrows Fireball Goblin Cage Mega Knight Zap Goblin Gang Firecracker
Zap Arrows Goblin Cage Firecracker Fireball Mega Knight
P.E.K.K.A Goblin Cage
Goblin Gang Mega Knight Arrows Firecracker Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Fireball Goblin Cage P.E.K.K.A
Fireball Zap Arrows Goblin Gang Firecracker Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Zap Goblin Cage
Goblin Gang P.E.K.K.A Mega Knight Zap Fireball Goblin Cage
P.E.K.K.A Goblin Gang Goblin Cage Mega Knight
Arrows Firecracker Fireball Zap Goblin Gang
Goblin Gang P.E.K.K.A Fireball Goblin Cage
P.E.K.K.A Mega Knight Goblin Cage
Zap Goblin Cage P.E.K.K.A Mega Knight Firecracker Fireball
P.E.K.K.A Goblin Gang Goblin Cage
P.E.K.K.A Mega Knight Goblin Cage
P.E.K.K.A Mega Knight Zap Arrows Fireball Goblin Cage
P.E.K.K.A Mega Knight Goblin Gang Fireball Goblin Cage
Firecracker Fireball Goblin Cage Mega Knight
Goblin Gang Zap Firecracker Fireball Goblin Cage P.E.K.K.A
Arrows Mega Knight Zap Firecracker Fireball Goblin Cage P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker
Arrows Firecracker Fireball Zap
Arrows Fireball
Arrows Firecracker Fireball
Fireball Zap Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Zap
Arrows Firecracker
Arrows Fireball Zap Firecracker
Arrows Fireball Zap Firecracker
Goblin Gang Fireball
Firecracker Zap Arrows Fireball
Fireball Zap Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Zap Arrows Firecracker Fireball
Zap Arrows Firecracker Fireball
Arrows Firecracker Fireball Mega Knight
Arrows Fireball
Zap Arrows Firecracker Fireball Mega Knight
Zap Arrows Firecracker Fireball Mega Knight
Fireball Mega Knight
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Firecracker Fireball Mega Knight
Arrows Firecracker Fireball Zap
Fireball Zap Arrows Mega Knight
Fireball Zap Arrows Firecracker
Zap Arrows Firecracker Fireball
Zap Firecracker Fireball
Fireball
Zap Arrows Fireball Mega Knight
Zap Arrows Firecracker Fireball
P.E.K.K.A Mega Knight
Arrows Firecracker Fireball
Zap Goblin Gang Fireball
Fireball Zap Arrows Firecracker
Arrows Fireball
Fireball Goblin Gang Firecracker Mega Knight
Arrows Zap Firecracker Fireball
Zap Arrows Fireball
Firecracker P.E.K.K.A Mega Knight
Zap Goblin Gang Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball Mega Knight

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