My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 6 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler Executioner Giant Skeleton Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Sparky
Giant Snowball
Hog Rider Little Prince
Zap
Firecracker Sparky Little Prince
Barbarian Barrel
Firecracker Executioner Giant Skeleton Sparky Little Prince
The Log
Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton Sparky Little Prince
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Bowler Executioner Giant Skeleton Sparky Little Prince
Fireball
Firecracker Hog Rider Bowler Executioner Sparky Little Prince
Poison
Firecracker Executioner Sparky Little Prince
Lightning
Mini P.E.K.K.A Bowler Executioner Sparky Little Prince
Rocket
Hog Rider Bowler Executioner Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Bowler Executioner Giant Skeleton Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Little Prince Mini P.E.K.K.A Hog Rider Bowler Executioner Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Little Prince Mini P.E.K.K.A Hog Rider

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Bowler Giant Skeleton Sparky
Mini P.E.K.K.A
Sparky Firecracker Hog Rider Bowler Giant Skeleton Little Prince
Hog Rider
Firecracker Mini P.E.K.K.A Bowler Executioner Giant Skeleton Little Prince
Bowler
Firecracker Mini P.E.K.K.A Hog Rider Executioner Little Prince
Executioner
Hog Rider Bowler
Giant Skeleton
Firecracker Mini P.E.K.K.A Hog Rider Sparky
Sparky
Mini P.E.K.K.A Firecracker Giant Skeleton
Little Prince
Mini P.E.K.K.A Hog Rider Bowler

Defense Synergies 0 7

Firecracker
Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Firecracker Bowler Executioner
Hog Rider
Bowler
Mini P.E.K.K.A Little Prince
Executioner
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Firecracker Executioner Little Prince
Sparky
Little Prince
Bowler Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Executioner Sparky
Mini P.E.K.K.A Sparky Firecracker Executioner
Mini P.E.K.K.A Bowler Sparky Executioner Giant Skeleton
Mini P.E.K.K.A Sparky Firecracker Bowler
Firecracker Mini P.E.K.K.A Bowler Giant Skeleton Sparky
Bowler Firecracker Executioner
Firecracker Executioner Little Prince
Bowler Giant Skeleton Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Bowler Giant Skeleton Sparky Little Prince
Executioner Firecracker Bowler Giant Skeleton
Executioner Firecracker
Mini P.E.K.K.A Bowler Sparky Giant Skeleton
Bowler Executioner Sparky Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Bowler Sparky
Sparky Firecracker Mini P.E.K.K.A Bowler Executioner
Firecracker Bowler Executioner Little Prince
Executioner Firecracker Bowler Giant Skeleton Little Prince
Mini P.E.K.K.A Sparky
Bowler Firecracker Mini P.E.K.K.A Executioner Giant Skeleton Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Bowler Giant Skeleton Sparky
Firecracker Mini P.E.K.K.A Bowler Executioner
Giant Skeleton Mini P.E.K.K.A Bowler Sparky
Mini P.E.K.K.A Bowler Giant Skeleton Sparky
Giant Skeleton Mini P.E.K.K.A Bowler Executioner Sparky
Firecracker Executioner
Mini P.E.K.K.A Sparky Bowler Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Sparky
Giant Skeleton Firecracker Mini P.E.K.K.A Sparky
Sparky
Mini P.E.K.K.A Bowler Giant Skeleton Sparky
Bowler Giant Skeleton
Mini P.E.K.K.A Bowler Giant Skeleton Executioner Sparky
Firecracker Bowler Executioner Sparky
Sparky Firecracker Mini P.E.K.K.A Bowler Executioner Giant Skeleton Little Prince
Bowler Executioner Firecracker Mini P.E.K.K.A Giant Skeleton Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton Sparky
Firecracker Bowler Executioner
Giant Skeleton Sparky
Firecracker Giant Skeleton Sparky
Executioner Firecracker Bowler Sparky
Firecracker Executioner
Firecracker Bowler Executioner Sparky
Firecracker Bowler Executioner
Firecracker
Mini P.E.K.K.A Bowler Sparky
Firecracker Bowler Sparky
Firecracker Executioner
Firecracker Bowler Executioner Sparky
Firecracker
Firecracker Sparky
Firecracker Bowler Executioner Sparky
Firecracker Bowler Executioner Sparky
Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Bowler Executioner Sparky
Firecracker Bowler Little Prince
Bowler Giant Skeleton Sparky
Bowler Sparky
Firecracker Bowler Executioner Sparky Little Prince
Firecracker Bowler Executioner Sparky
Bowler Sparky
Firecracker Sparky
Firecracker Executioner Sparky Little Prince
Firecracker
Mini P.E.K.K.A Bowler Sparky
Sparky
Firecracker Sparky
Giant Skeleton Sparky
Firecracker Bowler Sparky
Firecracker Executioner
Firecracker Mini P.E.K.K.A Bowler Executioner Sparky
Firecracker Bowler Executioner
Giant Skeleton Sparky
Firecracker Executioner Sparky
Firecracker Bowler Giant Skeleton Sparky
Firecracker Executioner
Firecracker Bowler Executioner Giant Skeleton Sparky Little Prince

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