My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Little Prince Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Wizard Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Bowler Fisherman Electro Wizard Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Ram Rider
Giant Snowball
Musketeer Fisherman Ram Rider Little Prince
Zap
Firecracker Fisherman Ram Rider Little Prince
Barbarian Barrel
Firecracker Musketeer Electro Wizard Little Prince
The Log
Firecracker Musketeer Fisherman Ram Rider Little Prince
Earthquake
Firecracker
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Musketeer Bowler Fisherman Electro Wizard Ram Rider Little Prince
Fireball
Firecracker Musketeer Bowler Fisherman Electro Wizard Ram Rider Little Prince
Poison
Firecracker Musketeer Fisherman Electro Wizard Little Prince
Lightning
Musketeer Bowler Fisherman Electro Wizard Ram Rider Little Prince
Rocket
Musketeer Bowler Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fisherman Little Prince Musketeer Freeze Electro Wizard Bowler Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Fisherman Little Prince Musketeer

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Bowler Fisherman Ram Rider
Musketeer
Bowler Fisherman Ram Rider
Freeze
Bowler
Firecracker Musketeer Fisherman Electro Wizard Ram Rider Little Prince
Fisherman
Firecracker Musketeer Bowler Ram Rider
Electro Wizard
Bowler Ram Rider
Ram Rider
Firecracker Musketeer Bowler Fisherman Electro Wizard
Little Prince
Bowler

Defense Synergies 0 13

Firecracker
Musketeer Fisherman Electro Wizard
Musketeer
Firecracker Bowler Fisherman Electro Wizard Ram Rider
Freeze
Electro Wizard
Bowler
Musketeer Electro Wizard Little Prince
Fisherman
Firecracker Musketeer Ram Rider
Electro Wizard
Firecracker Musketeer Freeze Bowler Ram Rider Little Prince
Ram Rider
Musketeer Fisherman Electro Wizard
Little Prince
Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Musketeer Electro Wizard Ram Rider
Firecracker Musketeer Fisherman Electro Wizard Ram Rider
Bowler Fisherman Ram Rider Musketeer Freeze Electro Wizard
Firecracker Musketeer Bowler Fisherman Electro Wizard Ram Rider
Firecracker Bowler
Freeze Bowler Firecracker Musketeer Electro Wizard
Musketeer Electro Wizard Ram Rider Firecracker Freeze Little Prince
Bowler Musketeer Electro Wizard Ram Rider
Musketeer Fisherman
Firecracker Musketeer Bowler Fisherman Electro Wizard Little Prince
Electro Wizard Firecracker Musketeer Freeze Bowler Fisherman Ram Rider
Musketeer Firecracker Electro Wizard Ram Rider
Bowler Musketeer Freeze Electro Wizard Ram Rider
Bowler Firecracker Freeze Electro Wizard
Electro Wizard Ram Rider
Freeze Bowler Fisherman Electro Wizard Ram Rider
Firecracker Musketeer Bowler Fisherman Electro Wizard
Firecracker Musketeer Bowler Fisherman Electro Wizard Ram Rider Little Prince
Freeze Firecracker Musketeer Bowler Fisherman Electro Wizard Ram Rider Little Prince
Musketeer Fisherman Electro Wizard Ram Rider
Bowler Firecracker Musketeer Fisherman Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler Fisherman Electro Wizard
Electro Wizard Firecracker Musketeer Bowler Fisherman
Musketeer Bowler Fisherman Electro Wizard Ram Rider
Bowler Musketeer Fisherman Electro Wizard Ram Rider
Musketeer Bowler Fisherman Ram Rider
Firecracker Musketeer Freeze Electro Wizard Ram Rider
Musketeer Bowler Electro Wizard Ram Rider
Fisherman
Freeze Electro Wizard Firecracker
Musketeer
Musketeer Bowler
Bowler Electro Wizard
Bowler Ram Rider
Firecracker Musketeer Bowler
Electro Wizard Firecracker Musketeer Freeze Bowler Fisherman Little Prince
Bowler Firecracker Musketeer Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Freeze
Firecracker Musketeer Bowler Fisherman Electro Wizard Ram Rider
Firecracker Musketeer Freeze
Firecracker Bowler
Firecracker Musketeer Freeze Ram Rider
Firecracker Musketeer Bowler
Firecracker Freeze Bowler Ram Rider
Firecracker Fisherman Ram Rider
Musketeer Bowler Fisherman Electro Wizard
Firecracker Musketeer Bowler Fisherman Electro Wizard Ram Rider
Firecracker Musketeer
Firecracker Musketeer Bowler Fisherman
Firecracker Musketeer Freeze Fisherman
Firecracker Musketeer Fisherman
Firecracker Musketeer Bowler
Firecracker Musketeer Bowler
Freeze
Fisherman
Firecracker Musketeer Bowler Fisherman Electro Wizard
Firecracker Bowler Little Prince
Musketeer Bowler
Musketeer Bowler Fisherman
Musketeer
Firecracker Freeze Bowler Little Prince
Fisherman
Firecracker Musketeer Bowler Fisherman Electro Wizard Ram Rider
Musketeer Bowler Fisherman Ram Rider
Firecracker Musketeer Fisherman
Firecracker Musketeer Electro Wizard Little Prince
Electro Wizard Firecracker Musketeer Freeze
Bowler
Musketeer
Firecracker Freeze Electro Wizard
Firecracker Bowler
Electro Wizard Musketeer Freeze
Firecracker Musketeer Electro Wizard Ram Rider
Freeze
Firecracker Musketeer Bowler Electro Wizard
Firecracker Musketeer Bowler
Firecracker Musketeer
Firecracker Musketeer Freeze Bowler Electro Wizard
Firecracker Musketeer Electro Wizard
Firecracker Musketeer Freeze Bowler Electro Wizard Little Prince

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