My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 6 warnings Why?

Missing cards in your collection

Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Dart Goblin Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Dart Goblin Hog Rider Princess
Zap
Minions Firecracker Dart Goblin Princess
Barbarian Barrel
Firecracker Dart Goblin Valkyrie Wizard Princess
The Log
Firecracker Dart Goblin Hog Rider Princess
Earthquake
Firecracker Hog Rider
Arrows
Minions Firecracker Dart Goblin Princess
Royal Delivery
Minions Firecracker Dart Goblin Valkyrie Hog Rider Wizard P.E.K.K.A Princess
Fireball
Minions Firecracker Dart Goblin Hog Rider Wizard Princess
Poison
Minions Firecracker Dart Goblin Wizard Princess
Lightning
Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Dart Goblin Princess Valkyrie Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Firecracker Dart Goblin Princess

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Firecracker Valkyrie P.E.K.K.A
Firecracker
Hog Rider Minions Dart Goblin Valkyrie P.E.K.K.A Princess
Dart Goblin
Valkyrie Firecracker Hog Rider P.E.K.K.A Princess
Valkyrie
Dart Goblin Hog Rider Minions Firecracker Wizard P.E.K.K.A
Hog Rider
Minions Firecracker Valkyrie Dart Goblin Wizard Princess
Wizard
Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Minions Firecracker Dart Goblin Valkyrie Wizard Princess
Princess
Firecracker Dart Goblin Hog Rider P.E.K.K.A

Defense Synergies 2 14

Minions
Valkyrie Firecracker Dart Goblin P.E.K.K.A
Firecracker
Valkyrie Minions Dart Goblin P.E.K.K.A Princess
Dart Goblin
Minions Firecracker Valkyrie P.E.K.K.A Princess
Valkyrie
Minions Firecracker Dart Goblin Wizard P.E.K.K.A Princess
Hog Rider
Wizard
Valkyrie P.E.K.K.A
P.E.K.K.A
Minions Firecracker Dart Goblin Valkyrie Wizard Princess
Princess
Firecracker Dart Goblin Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Dart Goblin Valkyrie Wizard
P.E.K.K.A Minions Firecracker Dart Goblin Valkyrie
P.E.K.K.A Minions Dart Goblin Valkyrie
P.E.K.K.A Minions Firecracker Dart Goblin Valkyrie
Firecracker Valkyrie P.E.K.K.A Princess
Minions Firecracker Dart Goblin Valkyrie
Minions Dart Goblin Firecracker Wizard Princess
Dart Goblin Valkyrie P.E.K.K.A
P.E.K.K.A Minions Princess
Firecracker Dart Goblin Valkyrie
Minions Dart Goblin Valkyrie Firecracker Wizard Princess
Minions Firecracker Dart Goblin Wizard Princess
P.E.K.K.A Minions Valkyrie Wizard
Valkyrie Wizard Minions Firecracker Dart Goblin P.E.K.K.A Princess
P.E.K.K.A
P.E.K.K.A
Wizard Minions Firecracker Valkyrie P.E.K.K.A
Minions Firecracker Dart Goblin Valkyrie Wizard
Valkyrie Wizard Minions Firecracker Dart Goblin Princess
P.E.K.K.A Dart Goblin
Valkyrie Wizard Minions Firecracker Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Firecracker Valkyrie Wizard
P.E.K.K.A Minions Valkyrie
Valkyrie P.E.K.K.A
P.E.K.K.A Valkyrie
Firecracker Wizard Minions Dart Goblin Princess
P.E.K.K.A Minions Dart Goblin Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Minions Firecracker Valkyrie
P.E.K.K.A Dart Goblin
P.E.K.K.A Minions Dart Goblin Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Wizard
Wizard Firecracker Dart Goblin Valkyrie Princess
Minions Firecracker Dart Goblin Valkyrie P.E.K.K.A
Minions Valkyrie Firecracker Dart Goblin Wizard P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin Princess
Dart Goblin
Firecracker Dart Goblin Valkyrie
Wizard Firecracker Valkyrie
Firecracker Wizard Minions Dart Goblin Princess
Firecracker Dart Goblin Wizard Princess
Firecracker Dart Goblin Wizard Princess
Firecracker Dart Goblin Wizard
Minions
Firecracker Dart Goblin Valkyrie Wizard Princess
Firecracker Dart Goblin Wizard Princess
Firecracker Dart Goblin Princess
Minions Firecracker Dart Goblin Princess
Princess Firecracker Dart Goblin
Firecracker Dart Goblin Wizard Princess
Firecracker Dart Goblin Wizard Princess
Minions
Firecracker Dart Goblin Wizard Princess
Firecracker Dart Goblin Valkyrie Wizard Princess
Minions
Wizard Princess
Firecracker Valkyrie Wizard Princess
Firecracker Dart Goblin Wizard Princess
Wizard Princess
Firecracker Dart Goblin
Firecracker Dart Goblin Wizard Princess
Minions Firecracker Dart Goblin Wizard
Dart Goblin Wizard
Firecracker Princess
P.E.K.K.A
Firecracker Wizard Princess
Minions Dart Goblin Princess
Firecracker Dart Goblin Wizard Princess
Firecracker Dart Goblin Valkyrie Wizard Princess
Firecracker Dart Goblin Wizard Princess
Firecracker Dart Goblin P.E.K.K.A
Minions Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess
Firecracker Dart Goblin Princess

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