My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

2 problems 1 warnings Why?

Missing cards in your collection

Phoenix Mother Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Elixir Golem Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Mini P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem
Giant Snowball
Bomber
Zap
Bomber Firecracker
Barbarian Barrel
Bomber Knight Firecracker Elixir Golem Royal Ghost
The Log
Bomber Firecracker Elixir Golem Mini P.E.K.K.A
Earthquake
Bomber Firecracker Elixir Golem
Arrows
Bomber Firecracker
Royal Delivery
Bomber Knight Firecracker Elixir Golem Mini P.E.K.K.A Royal Ghost
Fireball
Bomber Firecracker Elixir Golem
Poison
Bomber Firecracker Elixir Golem
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Golem Mini P.E.K.K.A Poison Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Firecracker Elixir Golem Royal Ghost Mini P.E.K.K.A Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Firecracker

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Elixir Golem Mini P.E.K.K.A
Arrows
Knight Elixir Golem Mini P.E.K.K.A
Knight
Firecracker Bomber Arrows Poison
Firecracker
Knight Elixir Golem Mini P.E.K.K.A
Elixir Golem
Firecracker Poison Bomber Arrows Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A
Bomber Arrows Firecracker Elixir Golem
Poison
Elixir Golem Knight Royal Ghost
Royal Ghost
Elixir Golem Poison

Defense Synergies 2 8

Bomber
Knight Mini P.E.K.K.A Royal Ghost
Arrows
Knight Mini P.E.K.K.A
Knight
Bomber Firecracker Arrows Mini P.E.K.K.A Poison
Firecracker
Knight Mini P.E.K.K.A
Elixir Golem
Mini P.E.K.K.A
Bomber Arrows Knight Firecracker Royal Ghost
Poison
Knight
Royal Ghost
Bomber Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker
Mini P.E.K.K.A Bomber Knight Firecracker
Mini P.E.K.K.A Bomber Knight
Mini P.E.K.K.A Bomber Knight Firecracker
Bomber Arrows Firecracker Mini P.E.K.K.A Poison
Arrows Bomber Firecracker Royal Ghost
Arrows Firecracker Poison
Arrows Poison
Mini P.E.K.K.A
Knight Bomber Firecracker Mini P.E.K.K.A Royal Ghost
Poison Bomber Arrows Knight Firecracker Royal Ghost
Arrows Firecracker Poison
Mini P.E.K.K.A Bomber Knight
Bomber Arrows Firecracker Mini P.E.K.K.A Poison Royal Ghost
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Bomber Arrows Knight Firecracker Mini P.E.K.K.A Poison
Arrows Bomber Knight Firecracker Royal Ghost
Arrows Poison Bomber Knight Firecracker Royal Ghost
Mini P.E.K.K.A
Bomber Royal Ghost Arrows Knight Firecracker Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Royal Ghost
Poison Bomber Arrows Knight Firecracker Mini P.E.K.K.A Royal Ghost
Knight Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A
Arrows Firecracker Poison
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Knight
Knight Firecracker Mini P.E.K.K.A Poison
Knight Mini P.E.K.K.A
Arrows Poison
Mini P.E.K.K.A Knight
Bomber Firecracker
Bomber Knight Firecracker Mini P.E.K.K.A Poison
Arrows Poison Bomber Firecracker Mini P.E.K.K.A Royal Ghost
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Firecracker Royal Ghost
Arrows Firecracker Poison Royal Ghost
Arrows Poison
Arrows Knight Firecracker Poison
Bomber Poison Arrows Firecracker
Arrows Firecracker Poison
Bomber Arrows Firecracker Poison
Arrows Poison Firecracker
Arrows Poison Firecracker
Mini P.E.K.K.A Poison
Firecracker Poison Arrows Knight
Poison Arrows Firecracker
Poison Knight Firecracker
Arrows Firecracker Poison
Arrows Firecracker Poison
Bomber Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Poison
Bomber Mini P.E.K.K.A
Bomber Arrows Firecracker Mini P.E.K.K.A Poison
Bomber Arrows Firecracker Poison
Poison
Arrows Poison
Arrows Poison
Arrows Firecracker Poison Bomber
Arrows Firecracker Poison Royal Ghost
Arrows Poison
Poison Arrows Firecracker
Poison Arrows Firecracker
Firecracker Poison
Mini P.E.K.K.A
Poison Bomber Arrows
Arrows Firecracker Poison
Arrows Firecracker Poison
Poison Arrows Firecracker
Arrows
Poison Knight Firecracker Mini P.E.K.K.A
Arrows Bomber Firecracker Poison
Arrows Poison
Firecracker
Firecracker Poison
Firecracker Poison
Poison Firecracker Royal Ghost

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