My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Void Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Skeleton Princess Royal Ghost Inferno Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Clone Giant Skeleton Inferno Dragon
Giant Snowball
Musketeer Goblin Barrel Clone Princess Inferno Dragon
Zap
Goblin Barrel Clone Princess Inferno Dragon
Barbarian Barrel
Musketeer Goblin Barrel Clone Giant Skeleton Princess Royal Ghost
The Log
Musketeer Goblin Barrel Clone Giant Skeleton Princess
Earthquake
Goblin Barrel Clone
Arrows
Goblin Barrel Clone Princess
Royal Delivery
Musketeer Goblin Barrel Clone Giant Skeleton Princess Royal Ghost Inferno Dragon Mother Witch
Fireball
Musketeer Goblin Barrel Clone Princess Inferno Dragon Mother Witch
Poison
Musketeer Clone Princess Mother Witch
Lightning
Musketeer Inferno Dragon Mother Witch
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Giant Skeleton Princess Royal Ghost Inferno Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Clone Princess Royal Ghost Musketeer Inferno Dragon Mother Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Barrel Clone Princess Royal Ghost

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Giant Skeleton Royal Ghost
Goblin Barrel
Clone Giant Skeleton Princess Royal Ghost
Clone
Giant Skeleton Goblin Barrel Inferno Dragon
Giant Skeleton
Clone Musketeer Goblin Barrel Princess Mother Witch
Princess
Goblin Barrel Giant Skeleton Royal Ghost Mother Witch
Royal Ghost
Musketeer Goblin Barrel Princess Mother Witch
Inferno Dragon
Clone
Mother Witch
Giant Skeleton Princess Royal Ghost

Defense Synergies 0 7

Musketeer
Giant Skeleton Royal Ghost
Goblin Barrel
Clone
Giant Skeleton
Musketeer Princess Mother Witch
Princess
Giant Skeleton Royal Ghost Mother Witch
Royal Ghost
Musketeer Princess Mother Witch
Inferno Dragon
Mother Witch
Giant Skeleton Princess Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Inferno Dragon Musketeer
Musketeer Giant Skeleton Inferno Dragon
Inferno Dragon Musketeer
Giant Skeleton Princess
Musketeer Royal Ghost Mother Witch
Musketeer Inferno Dragon Princess
Musketeer Giant Skeleton
Inferno Dragon Musketeer Princess
Musketeer Giant Skeleton Royal Ghost
Mother Witch Musketeer Giant Skeleton Princess Royal Ghost
Musketeer Inferno Dragon Princess
Musketeer Giant Skeleton
Princess Royal Ghost
Inferno Dragon
Inferno Dragon
Musketeer
Musketeer Royal Ghost
Musketeer Giant Skeleton Princess Royal Ghost Inferno Dragon Mother Witch
Musketeer Inferno Dragon
Royal Ghost Musketeer Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton Royal Ghost
Musketeer Royal Ghost Inferno Dragon
Giant Skeleton Musketeer
Giant Skeleton Musketeer
Giant Skeleton Musketeer Inferno Dragon
Mother Witch Musketeer Princess
Musketeer Giant Skeleton
Giant Skeleton Inferno Dragon
Giant Skeleton Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Musketeer Giant Skeleton
Giant Skeleton
Giant Skeleton
Musketeer Princess
Musketeer Giant Skeleton Inferno Dragon
Musketeer Giant Skeleton Princess Royal Ghost Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Giant Skeleton Royal Ghost
Musketeer Princess Royal Ghost
Giant Skeleton
Musketeer Giant Skeleton
Mother Witch Musketeer Princess
Musketeer Princess
Princess
Musketeer
Musketeer Princess
Musketeer Princess
Musketeer Princess
Musketeer Princess
Princess Musketeer
Musketeer Princess
Musketeer Princess
Musketeer Princess
Princess Mother Witch
Musketeer Giant Skeleton
Princess
Musketeer
Musketeer
Mother Witch Princess
Inferno Dragon
Musketeer Princess Royal Ghost
Musketeer Princess
Musketeer
Musketeer Princess Mother Witch
Musketeer
Musketeer
Princess
Giant Skeleton
Princess
Musketeer Princess
Musketeer Princess
Musketeer Princess
Musketeer Princess
Giant Skeleton
Musketeer
Musketeer Giant Skeleton Princess
Musketeer Princess
Musketeer Giant Skeleton Princess Royal Ghost

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