My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Zappies Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies Witch Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Night Witch
Giant Snowball
Goblin Gang Zappies Witch Miner Night Witch
Zap
Goblin Gang Zappies Witch Night Witch
Barbarian Barrel
Goblin Gang Valkyrie Zappies Witch Night Witch
The Log
Goblin Gang Zappies Witch
Earthquake
Goblin Gang Zappies Witch
Arrows
Goblin Gang Zappies Witch Night Witch
Royal Delivery
Goblin Gang Valkyrie Zappies Witch Miner Night Witch
Fireball
Goblin Gang Zappies Witch Night Witch
Poison
Goblin Gang Zappies Witch Night Witch
Lightning
Valkyrie Witch Night Witch
Rocket
Valkyrie Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Golem Miner Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Miner Valkyrie Zappies Night Witch Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Miner Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Miner Night Witch
Goblin Gang
Miner Valkyrie Golem
Valkyrie
Goblin Gang Zappies Witch
Zappies
Valkyrie Golem Miner
Witch
Valkyrie Golem Miner
Golem
Arrows Night Witch Goblin Gang Zappies Witch
Miner
Goblin Gang Arrows Zappies Witch
Night Witch
Golem Arrows

Defense Synergies 0 7

Arrows
Valkyrie
Goblin Gang
Valkyrie Zappies Miner
Valkyrie
Arrows Goblin Gang Zappies Witch Night Witch
Zappies
Goblin Gang Valkyrie
Witch
Valkyrie
Golem
Miner
Goblin Gang
Night Witch
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Zappies
Goblin Gang Valkyrie Zappies Witch Night Witch
Goblin Gang Witch Valkyrie Zappies Night Witch
Witch Night Witch Goblin Gang Valkyrie Zappies
Arrows Valkyrie
Arrows Goblin Gang Valkyrie Zappies Night Witch
Arrows Goblin Gang Zappies Witch Night Witch
Arrows Valkyrie
Zappies Witch Goblin Gang Night Witch
Goblin Gang Valkyrie Zappies Miner Night Witch
Goblin Gang Valkyrie Witch Arrows Zappies Night Witch
Arrows Goblin Gang Zappies Witch Night Witch
Night Witch Goblin Gang Valkyrie Zappies Witch
Valkyrie Arrows Goblin Gang Zappies Witch Night Witch
Goblin Gang Zappies
Goblin Gang Zappies
Arrows Goblin Gang Valkyrie Zappies Witch Night Witch
Arrows Goblin Gang Valkyrie Zappies Witch Night Witch
Arrows Valkyrie Witch Zappies
Zappies
Goblin Gang Valkyrie Arrows Zappies Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zappies Witch
Arrows Goblin Gang Valkyrie Miner
Goblin Gang Zappies Valkyrie Witch
Goblin Gang Valkyrie Zappies Night Witch
Goblin Gang Valkyrie Zappies Witch Night Witch
Arrows Goblin Gang Zappies Witch
Goblin Gang Valkyrie Zappies Witch Night Witch
Valkyrie Zappies
Valkyrie Zappies Witch
Witch Goblin Gang Zappies
Valkyrie Zappies Witch
Arrows Valkyrie
Goblin Gang Valkyrie Zappies Witch Night Witch
Valkyrie Zappies Witch
Goblin Gang Zappies Witch Valkyrie Night Witch
Arrows Valkyrie Zappies Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Miner
Arrows Miner
Arrows Valkyrie
Arrows Valkyrie
Arrows Witch
Arrows Witch
Arrows
Arrows Miner
Goblin Gang Night Witch
Miner Arrows Valkyrie
Arrows
Miner
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Night Witch
Arrows
Arrows Valkyrie Witch Miner
Night Witch
Arrows
Arrows
Arrows Valkyrie Witch
Witch
Arrows Miner Witch
Arrows Witch Miner
Miner Arrows
Arrows Witch Night Witch
Zappies Witch
Night Witch
Arrows Miner Night Witch
Arrows Zappies
Arrows
Goblin Gang Zappies Witch Night Witch
Arrows Zappies Witch
Arrows
Miner Goblin Gang Valkyrie
Arrows
Arrows
Goblin Gang Zappies Witch
Zappies Witch
Witch Miner

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