My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Royal Recruits Valkyrie Three Musketeers Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Recruits Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Recruits Three Musketeers
Giant Snowball
Skeleton Barrel Royal Recruits Three Musketeers
Zap
Skeleton Barrel Three Musketeers
Barbarian Barrel
Skeleton Barrel Royal Recruits Valkyrie Three Musketeers
The Log
Skeleton Barrel Royal Recruits Mini P.E.K.K.A Three Musketeers
Earthquake
Arrows
Skeleton Barrel Royal Recruits
Royal Delivery
Skeleton Barrel Royal Recruits Mini P.E.K.K.A Valkyrie Three Musketeers Mother Witch
Fireball
Skeleton Barrel Three Musketeers Mother Witch
Poison
Skeleton Barrel Royal Recruits Three Musketeers Mother Witch
Lightning
Mini P.E.K.K.A Valkyrie Three Musketeers Mother Witch
Rocket
Valkyrie Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Royal Recruits Mini P.E.K.K.A Valkyrie Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Earthquake Fireball Mini P.E.K.K.A Valkyrie Mother Witch Royal Recruits Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Barrel Earthquake Fireball Mini P.E.K.K.A

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Fireball Royal Recruits Mini P.E.K.K.A Valkyrie Three Musketeers
Royal Recruits
Skeleton Barrel
Earthquake
Fireball Mini P.E.K.K.A Mother Witch
Fireball
Skeleton Barrel Earthquake
Mini P.E.K.K.A
Skeleton Barrel Earthquake Valkyrie
Valkyrie
Skeleton Barrel Mini P.E.K.K.A Three Musketeers Mother Witch
Three Musketeers
Skeleton Barrel Valkyrie
Mother Witch
Earthquake Valkyrie

Defense Synergies 0 8

Skeleton Barrel
Fireball
Royal Recruits
Earthquake
Fireball Mini P.E.K.K.A
Fireball
Skeleton Barrel Earthquake Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Earthquake Fireball Valkyrie Mother Witch
Valkyrie
Fireball Mini P.E.K.K.A Mother Witch
Three Musketeers
Mother Witch
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Royal Recruits Fireball Valkyrie
Mini P.E.K.K.A Royal Recruits Valkyrie Three Musketeers
Mini P.E.K.K.A Three Musketeers Royal Recruits Valkyrie
Royal Recruits Mini P.E.K.K.A Three Musketeers Valkyrie
Royal Recruits Earthquake Fireball Mini P.E.K.K.A Valkyrie
Fireball Earthquake Valkyrie Mother Witch
Three Musketeers Fireball
Earthquake Skeleton Barrel Royal Recruits Fireball Valkyrie
Mini P.E.K.K.A Three Musketeers Royal Recruits
Royal Recruits Mini P.E.K.K.A Valkyrie
Valkyrie Mother Witch Royal Recruits Earthquake Fireball
Three Musketeers Fireball
Royal Recruits Mini P.E.K.K.A Earthquake Fireball Valkyrie Three Musketeers
Fireball Valkyrie Three Musketeers Royal Recruits Earthquake Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Three Musketeers
Royal Recruits Fireball Mini P.E.K.K.A Three Musketeers
Three Musketeers Royal Recruits Fireball Mini P.E.K.K.A Valkyrie
Fireball Royal Recruits Valkyrie Three Musketeers
Earthquake Valkyrie Royal Recruits Fireball Mother Witch
Mini P.E.K.K.A Royal Recruits Three Musketeers
Royal Recruits Valkyrie Earthquake Fireball Mini P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Valkyrie Fireball
Fireball Skeleton Barrel Mini P.E.K.K.A Valkyrie
Royal Recruits Mini P.E.K.K.A Valkyrie
Royal Recruits Mini P.E.K.K.A Valkyrie Fireball
Royal Recruits Mini P.E.K.K.A Valkyrie Three Musketeers
Fireball Mother Witch Skeleton Barrel Three Musketeers
Royal Recruits Mini P.E.K.K.A Fireball Valkyrie
Mini P.E.K.K.A Royal Recruits Valkyrie
Royal Recruits Fireball Mini P.E.K.K.A Valkyrie
Royal Recruits Three Musketeers
Royal Recruits Mini P.E.K.K.A Valkyrie
Royal Recruits Fireball Valkyrie
Royal Recruits Mini P.E.K.K.A Fireball Valkyrie Three Musketeers
Royal Recruits Fireball Valkyrie Three Musketeers
Royal Recruits Fireball Mini P.E.K.K.A Valkyrie Three Musketeers
Valkyrie Royal Recruits Earthquake Fireball Mini P.E.K.K.A Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Fireball Royal Recruits Valkyrie
Fireball Skeleton Barrel
Earthquake Skeleton Barrel Fireball
Earthquake Skeleton Barrel Royal Recruits Fireball Valkyrie
Fireball Earthquake Valkyrie
Fireball Mother Witch Skeleton Barrel
Earthquake
Earthquake Fireball Skeleton Barrel
Fireball Skeleton Barrel
Fireball Mini P.E.K.K.A Three Musketeers
Skeleton Barrel Royal Recruits Earthquake Fireball Valkyrie
Fireball
Earthquake Skeleton Barrel Fireball Three Musketeers
Earthquake Skeleton Barrel Fireball
Earthquake Skeleton Barrel Fireball
Earthquake Skeleton Barrel Fireball Three Musketeers
Earthquake Skeleton Barrel Royal Recruits Fireball Three Musketeers
Earthquake Fireball Three Musketeers
Mini P.E.K.K.A
Skeleton Barrel Earthquake Fireball Mini P.E.K.K.A Three Musketeers
Skeleton Barrel Earthquake Fireball Valkyrie Mother Witch
Earthquake Fireball
Fireball
Earthquake Skeleton Barrel Royal Recruits Fireball
Earthquake Mother Witch Fireball Valkyrie
Fireball Skeleton Barrel Earthquake
Fireball Skeleton Barrel
Fireball Skeleton Barrel
Fireball Mother Witch
Skeleton Barrel Fireball
Fireball Mini P.E.K.K.A
Earthquake Fireball
Fireball
Earthquake Fireball
Skeleton Barrel Earthquake Royal Recruits Fireball
Fireball Three Musketeers
Fireball
Fireball Mini P.E.K.K.A Valkyrie Three Musketeers
Skeleton Barrel Earthquake Fireball
Fireball
Royal Recruits Three Musketeers
Royal Recruits Fireball
Fireball
Skeleton Barrel Royal Recruits Fireball

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