My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Lumberjack Mother Witch Sparky Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Valkyrie Elixir Collector Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs
Giant Snowball
Bomber Mega Minion Royal Hogs Lumberjack
Zap
Bomber Royal Hogs
Barbarian Barrel
Bomber Valkyrie Royal Hogs Magic Archer Lumberjack
The Log
Bomber Royal Hogs Lumberjack
Earthquake
Bomber Royal Hogs Elixir Collector
Arrows
Bomber Royal Hogs
Royal Delivery
Bomber Mega Minion Valkyrie Royal Hogs Magic Archer Lumberjack
Fireball
Bomber Mega Minion Royal Hogs Elixir Collector Magic Archer Lumberjack
Poison
Bomber Mega Minion Royal Hogs Elixir Collector Magic Archer
Lightning
Mega Minion Valkyrie Elixir Collector Magic Archer Lumberjack
Rocket
Valkyrie Royal Hogs Elixir Collector Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Elixir Collector

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Mega Minion Valkyrie Magic Archer Lumberjack Royal Hogs Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bomber Mega Minion Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Royal Hogs Lumberjack
Mega Minion
Valkyrie
Valkyrie
Lumberjack Bomber Mega Minion Royal Hogs Magic Archer
Royal Hogs
Bomber Valkyrie Magic Archer Lumberjack
Elixir Collector
Mirror
Magic Archer Lumberjack
Magic Archer
Valkyrie Royal Hogs Mirror Lumberjack
Lumberjack
Valkyrie Bomber Royal Hogs Mirror Magic Archer

Defense Synergies 0 9

Bomber
Valkyrie
Mega Minion
Valkyrie Lumberjack
Valkyrie
Bomber Mega Minion Mirror Magic Archer Lumberjack
Royal Hogs
Elixir Collector
Mirror
Valkyrie Magic Archer Lumberjack
Magic Archer
Valkyrie Mirror Lumberjack
Lumberjack
Mega Minion Valkyrie Mirror Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion Valkyrie Magic Archer
Lumberjack Bomber Mega Minion Valkyrie
Lumberjack Bomber Mega Minion Valkyrie
Lumberjack Bomber Mega Minion Valkyrie
Bomber Valkyrie Lumberjack
Bomber Mega Minion Valkyrie Magic Archer Lumberjack
Mega Minion Magic Archer
Valkyrie Magic Archer
Lumberjack
Bomber Valkyrie Lumberjack
Valkyrie Bomber Mega Minion Magic Archer Lumberjack
Mega Minion Magic Archer
Lumberjack Bomber Valkyrie
Bomber Valkyrie Mega Minion Magic Archer Lumberjack
Lumberjack
Lumberjack
Bomber Valkyrie Lumberjack
Bomber Mega Minion Valkyrie Magic Archer Lumberjack
Valkyrie Bomber Mega Minion Magic Archer Lumberjack
Lumberjack
Bomber Valkyrie Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack
Bomber Mega Minion Valkyrie Magic Archer Lumberjack
Lumberjack Valkyrie
Valkyrie Lumberjack
Valkyrie Lumberjack
Magic Archer
Mega Minion Valkyrie Lumberjack
Valkyrie Lumberjack
Mega Minion Valkyrie Magic Archer
Mega Minion
Mega Minion Valkyrie Lumberjack
Valkyrie
Valkyrie Lumberjack
Bomber Valkyrie Magic Archer
Bomber Mega Minion Valkyrie Magic Archer Lumberjack
Valkyrie Bomber Mega Minion Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Magic Archer
Magic Archer
Valkyrie
Bomber Valkyrie Magic Archer
Mega Minion Magic Archer
Bomber Magic Archer
Magic Archer
Lumberjack
Valkyrie Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Bomber Magic Archer
Magic Archer
Bomber
Bomber Mega Minion Magic Archer
Bomber Valkyrie Magic Archer
Magic Archer
Bomber Valkyrie Magic Archer
Mega Minion
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Mega Minion
Mega Minion
Bomber Magic Archer
Magic Archer
Magic Archer
Magic Archer
Mega Minion Magic Archer
Mega Minion Valkyrie Magic Archer Lumberjack
Bomber Magic Archer
Mega Minion
Magic Archer
Magic Archer
Magic Archer

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