My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 6 warnings Why?

Missing cards in your collection

Phoenix Little Prince Golden Knight Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Battle Ram Dark Prince Witch Prince Executioner Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Dark Prince Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Skeleton Army Dark Prince Prince Ram Rider
Giant Snowball
Battle Ram Skeleton Army Witch Ram Rider
Zap
Battle Ram Skeleton Army Dark Prince Witch Prince Ram Rider
Barbarian Barrel
Tesla Battle Ram Skeleton Army Dark Prince Witch Executioner
The Log
Battle Ram Skeleton Army Dark Prince Witch Prince Ram Rider
Earthquake
Tesla Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Battle Ram Skeleton Army Dark Prince Witch Prince Executioner Ram Rider
Fireball
Tesla Battle Ram Skeleton Army Witch Executioner Ram Rider
Poison
Skeleton Army Witch Executioner
Lightning
Tesla Battle Ram Dark Prince Witch Prince Executioner Ram Rider
Rocket
Witch Prince Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Skeleton Army Dark Prince Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Tesla Battle Ram Dark Prince Witch Prince Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Tesla Battle Ram Dark Prince

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Battle Ram
Witch
Skeleton Army
Dark Prince
Prince Witch Executioner Ram Rider
Witch
Battle Ram Dark Prince Prince Ram Rider
Prince
Dark Prince Witch Ram Rider
Executioner
Dark Prince
Ram Rider
Dark Prince Witch Prince

Defense Synergies 0 10

Tesla
Skeleton Army Dark Prince Prince
Battle Ram
Skeleton Army
Tesla Prince Executioner
Dark Prince
Tesla Witch Prince Executioner
Witch
Dark Prince Prince
Prince
Tesla Skeleton Army Dark Prince Witch Executioner
Executioner
Skeleton Army Dark Prince Prince
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Executioner Ram Rider
Skeleton Army Tesla Dark Prince Witch Prince Executioner Ram Rider
Tesla Skeleton Army Witch Prince Ram Rider Dark Prince Executioner
Tesla Skeleton Army Witch Prince Dark Prince Ram Rider
Skeleton Army Dark Prince Prince
Skeleton Army Tesla Dark Prince Executioner
Tesla Ram Rider Witch Executioner
Tesla Ram Rider
Tesla Witch Skeleton Army Prince
Skeleton Army Tesla Dark Prince Prince
Skeleton Army Witch Executioner Tesla Dark Prince Ram Rider
Tesla Executioner Witch Ram Rider
Tesla Skeleton Army Prince Dark Prince Witch Ram Rider
Skeleton Army Executioner Tesla Dark Prince Witch Prince
Skeleton Army Tesla Prince Ram Rider
Skeleton Army Tesla Prince Ram Rider
Tesla Skeleton Army Dark Prince Witch Prince Executioner
Tesla Skeleton Army Dark Prince Witch Prince Executioner Ram Rider
Witch Executioner Tesla Dark Prince Ram Rider
Tesla Prince Ram Rider
Skeleton Army Dark Prince Tesla Witch Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Dark Prince Witch Prince
Tesla Prince Executioner
Skeleton Army Dark Prince Witch Prince Ram Rider
Skeleton Army Dark Prince Prince Tesla Ram Rider
Tesla Skeleton Army Dark Prince Witch Prince Executioner Ram Rider
Executioner Tesla Witch Ram Rider
Skeleton Army Dark Prince Prince Tesla Witch Ram Rider
Tesla Skeleton Army Dark Prince Prince
Skeleton Army Dark Prince Witch Prince
Witch Tesla Skeleton Army
Tesla Dark Prince Witch Prince
Skeleton Army Dark Prince Prince
Skeleton Army Dark Prince Prince Tesla Witch Executioner Ram Rider
Tesla Skeleton Army Witch Executioner
Tesla Skeleton Army Witch Dark Prince Prince Executioner
Executioner Tesla Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Executioner Ram Rider
Dark Prince Prince
Executioner Dark Prince
Executioner Witch Ram Rider
Witch Executioner
Executioner Ram Rider
Ram Rider
Prince
Dark Prince Prince Ram Rider
Executioner
Executioner
Prince
Witch Executioner
Executioner
Dark Prince Prince Executioner
Witch
Prince
Prince
Dark Prince Witch Executioner
Witch
Witch Executioner Ram Rider
Witch Prince Ram Rider
Witch Executioner
Witch
Prince
Skeleton Army Dark Prince Witch Prince
Witch Executioner Ram Rider
Dark Prince Prince Executioner
Executioner
Dark Prince Prince Executioner
Witch
Witch Executioner
Dark Prince Witch Prince Executioner

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