My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Royal Hogs Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Hogs Guards Goblin Drill Prince
Giant Snowball
Royal Hogs Guards Baby Dragon Goblin Drill
Zap
Royal Giant Royal Hogs Guards Goblin Drill Prince
Barbarian Barrel
Royal Hogs Guards Goblin Drill
The Log
Royal Giant Royal Hogs Guards Goblin Drill Prince
Earthquake
Royal Hogs Guards Goblin Drill
Arrows
Royal Hogs Guards Goblin Drill
Royal Delivery
Royal Hogs Guards Baby Dragon Goblin Drill Prince
Fireball
Royal Hogs Baby Dragon Goblin Drill
Poison
Royal Hogs Guards Goblin Drill
Lightning
Ice Golem Baby Dragon Prince
Rocket
Royal Hogs Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Guards Baby Dragon Goblin Drill Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Guards Baby Dragon Goblin Drill Royal Hogs Prince Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Guards Baby Dragon Goblin Drill

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Lightning Ice Golem Guards Baby Dragon
Ice Golem
Prince Royal Giant Royal Hogs Baby Dragon Goblin Drill
Royal Hogs
Ice Golem Guards Lightning
Guards
Royal Giant Royal Hogs
Baby Dragon
Royal Giant Ice Golem Prince Lightning
Goblin Drill
Ice Golem
Prince
Ice Golem Baby Dragon Lightning
Lightning
Royal Giant Royal Hogs Baby Dragon Prince

Defense Synergies 0 6

Royal Giant
Ice Golem
Guards Baby Dragon
Royal Hogs
Guards
Ice Golem Baby Dragon Goblin Drill Prince
Baby Dragon
Ice Golem Guards Prince
Goblin Drill
Guards
Prince
Guards Baby Dragon
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Baby Dragon
Goblin Drill Prince
Prince Goblin Drill Lightning
Prince Guards Goblin Drill
Lightning Prince
Guards Baby Dragon
Lightning Baby Dragon
Lightning Ice Golem Baby Dragon
Goblin Drill Prince
Guards Ice Golem Prince
Guards Ice Golem Baby Dragon Goblin Drill
Baby Dragon
Goblin Drill Prince Guards Lightning
Guards Baby Dragon Goblin Drill Prince
Goblin Drill Prince
Goblin Drill Prince Lightning
Goblin Drill Prince
Guards Baby Dragon Goblin Drill Prince
Baby Dragon Goblin Drill Ice Golem Guards
Goblin Drill Prince
Guards Baby Dragon Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Ice Golem Prince
Ice Golem Baby Dragon Prince Lightning
Guards Ice Golem Prince Lightning
Guards Prince Lightning Ice Golem
Guards Goblin Drill Prince
Ice Golem Baby Dragon
Guards Prince Ice Golem Lightning
Prince
Lightning Ice Golem Baby Dragon Prince
Guards Goblin Drill
Guards Prince
Lightning Guards Prince
Prince Lightning Ice Golem Guards
Baby Dragon
Guards Ice Golem Baby Dragon Goblin Drill Prince Lightning
Ice Golem Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Guards Baby Dragon Goblin Drill
Baby Dragon
Lightning Baby Dragon Goblin Drill
Lightning Ice Golem Guards Prince
Baby Dragon
Ice Golem Baby Dragon
Baby Dragon
Ice Golem Baby Dragon Lightning
Lightning
Lightning Guards Prince
Lightning Prince
Lightning Baby Dragon
Lightning Ice Golem Baby Dragon
Lightning Baby Dragon
Lightning Ice Golem Baby Dragon Prince
Lightning Baby Dragon Goblin Drill
Lightning Baby Dragon
Lightning
Lightning
Lightning Baby Dragon Prince
Lightning Baby Dragon
Lightning Baby Dragon Prince
Lightning
Prince Lightning
Lightning Baby Dragon Goblin Drill
Ice Golem Baby Dragon
Baby Dragon Lightning
Lightning Baby Dragon Prince
Lightning Baby Dragon
Lightning Ice Golem Baby Dragon
Lightning Guards
Lightning
Lightning
Lightning
Prince
Lightning
Lightning Guards Prince
Lightning Baby Dragon
Lightning Baby Dragon Prince
Ice Golem Baby Dragon Lightning
Lightning
Prince
Guards Baby Dragon Lightning
Lightning
Lightning Baby Dragon Prince

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