My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Electro Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Furnace Electro Dragon Ram Rider
Zap
Furnace Ram Rider
Barbarian Barrel
Furnace
The Log
Furnace Ram Rider
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Electro Dragon Ram Rider
Fireball
Furnace Electro Dragon Ram Rider
Poison
Furnace Electro Dragon
Lightning
Furnace Electro Dragon Ram Rider
Rocket
Furnace Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Tornado Fireball Furnace Electro Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Rage Tornado Fireball

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror Tornado Ram Rider Mega Knight
Furnace
Mirror Electro Dragon Ram Rider
Mirror
Fireball Furnace Tornado Ram Rider
Rage
Electro Dragon
Tornado
Fireball Mirror Electro Dragon Ram Rider Mega Knight
Electro Dragon
Furnace Rage Tornado Mega Knight
Ram Rider
Fireball Furnace Mirror Tornado Mega Knight
Mega Knight
Fireball Tornado Electro Dragon Ram Rider

Defense Synergies 4 8

Fireball
Mirror Tornado Ram Rider Mega Knight
Furnace
Mirror Tornado
Mirror
Fireball Furnace Tornado Electro Dragon Mega Knight
Rage
Tornado
Fireball Mirror Furnace Electro Dragon Ram Rider Mega Knight
Electro Dragon
Mirror Tornado
Ram Rider
Fireball Tornado
Mega Knight
Fireball Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Dragon Ram Rider
Furnace Electro Dragon Ram Rider Mega Knight
Furnace Tornado Ram Rider Mega Knight Electro Dragon
Furnace Electro Dragon Ram Rider Mega Knight
Fireball Tornado Mega Knight
Fireball Tornado Furnace Electro Dragon Mega Knight
Furnace Tornado Ram Rider Fireball Electro Dragon
Fireball Electro Dragon Ram Rider Mega Knight
Furnace Tornado
Tornado Mega Knight
Fireball Furnace Tornado Electro Dragon Ram Rider Mega Knight
Fireball Furnace Tornado Electro Dragon Ram Rider
Furnace Mega Knight Fireball Electro Dragon Ram Rider
Fireball Mega Knight Furnace Tornado Electro Dragon
Furnace Ram Rider Mega Knight
Tornado Fireball Furnace Ram Rider Mega Knight
Mega Knight Fireball Furnace Tornado Electro Dragon
Fireball Mega Knight Furnace Tornado Electro Dragon Ram Rider
Furnace Tornado Fireball Electro Dragon Ram Rider Mega Knight
Tornado Ram Rider
Mega Knight Fireball Furnace Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Furnace
Fireball Electro Dragon Mega Knight
Mega Knight Furnace Electro Dragon Ram Rider
Mega Knight Fireball Tornado Ram Rider
Ram Rider Mega Knight
Fireball Furnace Tornado Electro Dragon Ram Rider
Fireball Furnace Ram Rider
Mega Knight
Electro Dragon Mega Knight Fireball Tornado
Mega Knight Electro Dragon
Mega Knight Fireball Tornado
Mega Knight Fireball Ram Rider
Fireball Furnace Electro Dragon Mega Knight
Electro Dragon Fireball Furnace Tornado
Mega Knight Fireball Electro Dragon
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Electro Dragon
Fireball Tornado Electro Dragon Ram Rider
Fireball Electro Dragon
Fireball
Fireball Furnace Mega Knight
Fireball Furnace Tornado Electro Dragon Ram Rider
Furnace Tornado
Fireball Tornado Electro Dragon Ram Rider
Fireball Tornado Electro Dragon Ram Rider
Fireball Tornado Electro Dragon
Fireball Tornado Electro Dragon Ram Rider
Fireball Tornado Electro Dragon
Fireball
Fireball Electro Dragon
Fireball Furnace
Fireball Furnace Electro Dragon
Fireball Furnace Electro Dragon Mega Knight
Fireball Tornado
Fireball Electro Dragon Mega Knight
Fireball Tornado Electro Dragon Mega Knight
Fireball Mega Knight
Fireball Tornado
Tornado
Fireball Electro Dragon
Tornado Fireball Furnace Electro Dragon Mega Knight
Fireball Tornado Electro Dragon Ram Rider
Fireball Tornado Electro Dragon Ram Rider Mega Knight
Fireball Tornado
Fireball Furnace Tornado Electro Dragon
Electro Dragon Fireball
Fireball
Fireball Electro Dragon Mega Knight
Fireball Electro Dragon
Mega Knight
Fireball
Fireball Electro Dragon
Fireball Tornado Electro Dragon Ram Rider
Fireball
Fireball Electro Dragon Mega Knight
Fireball Electro Dragon
Fireball Tornado
Electro Dragon Mega Knight
Electro Dragon Fireball Tornado
Fireball Tornado Electro Dragon
Electro Dragon Fireball Tornado Mega Knight

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