My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 problems 6 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Skeleton Dragons Minion Horde Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Skeleton Dragons Elixir Golem Three Musketeers Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Minion Horde Elixir Golem Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minion Horde Elixir Golem Three Musketeers
Giant Snowball
Archers Skeleton Dragons Minion Horde Three Musketeers
Zap
Archers Mortar Minion Horde Three Musketeers
Barbarian Barrel
Archers Knight Mortar Elixir Golem Three Musketeers
The Log
Archers Elixir Golem Three Musketeers
Earthquake
Archers Mortar Elixir Golem
Arrows
Archers Skeleton Dragons Minion Horde
Royal Delivery
Archers Knight Skeleton Dragons Minion Horde Elixir Golem Three Musketeers
Fireball
Archers Skeleton Dragons Mortar Minion Horde Elixir Golem Three Musketeers
Poison
Archers Skeleton Dragons Mortar Minion Horde Elixir Golem Three Musketeers
Lightning
Knight Skeleton Dragons Mortar Three Musketeers
Rocket
Mortar Minion Horde Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Mortar Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Elixir Golem Skeleton Dragons Mortar Minion Horde Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Knight Elixir Golem Skeleton Dragons

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Mortar Elixir Golem Mega Knight
Knight
Archers Skeleton Dragons Mortar Three Musketeers Minion Horde
Skeleton Dragons
Knight Mortar Elixir Golem Three Musketeers Mega Knight
Mortar
Knight Archers Skeleton Dragons
Minion Horde
Mega Knight Knight
Elixir Golem
Archers Skeleton Dragons Three Musketeers
Three Musketeers
Knight Skeleton Dragons Elixir Golem
Mega Knight
Minion Horde Archers Skeleton Dragons

Defense Synergies 2 8

Archers
Knight Skeleton Dragons Mortar Mega Knight
Knight
Archers Skeleton Dragons Mortar Minion Horde Three Musketeers
Skeleton Dragons
Knight Archers Mortar Mega Knight
Mortar
Archers Knight Skeleton Dragons
Minion Horde
Knight
Elixir Golem
Three Musketeers
Knight
Mega Knight
Archers Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Dragons Mortar Minion Horde
Minion Horde Knight Skeleton Dragons Mortar Three Musketeers Mega Knight
Mortar Minion Horde Three Musketeers Mega Knight Archers Knight Skeleton Dragons
Minion Horde Three Musketeers Knight Skeleton Dragons Mortar Mega Knight
Mega Knight
Archers Skeleton Dragons Mega Knight
Skeleton Dragons Minion Horde Three Musketeers Archers Mortar
Skeleton Dragons Mega Knight
Minion Horde Three Musketeers Mortar
Knight Archers Minion Horde Mega Knight
Archers Skeleton Dragons Minion Horde Knight Mega Knight
Skeleton Dragons Minion Horde Three Musketeers Archers
Mortar Minion Horde Mega Knight Knight Skeleton Dragons Three Musketeers
Three Musketeers Mega Knight Skeleton Dragons Mortar Minion Horde
Knight Mortar Minion Horde Three Musketeers Mega Knight
Minion Horde Mortar Three Musketeers Mega Knight
Minion Horde Three Musketeers Mega Knight Knight Skeleton Dragons Mortar
Mortar Mega Knight Archers Knight Skeleton Dragons Minion Horde Three Musketeers
Mortar Archers Knight Skeleton Dragons Mega Knight
Mortar Three Musketeers
Skeleton Dragons Mega Knight Archers Knight Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers
Archers Knight Skeleton Dragons Mortar Mega Knight
Mega Knight Knight Minion Horde
Mega Knight Knight Minion Horde
Knight Minion Horde Three Musketeers Mega Knight
Skeleton Dragons Archers Minion Horde Three Musketeers
Archers Knight Minion Horde
Mega Knight Knight Minion Horde
Minion Horde Mega Knight Knight Skeleton Dragons Mortar
Skeleton Dragons Minion Horde Three Musketeers
Mega Knight Knight Minion Horde
Mega Knight
Mega Knight Knight Minion Horde Three Musketeers
Archers Skeleton Dragons Minion Horde Three Musketeers Mega Knight
Archers Knight Skeleton Dragons Mortar Minion Horde Three Musketeers
Mega Knight Archers Skeleton Dragons Minion Horde

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Skeleton Dragons Mortar Minion Horde
Mortar Skeleton Dragons
Skeleton Dragons Minion Horde
Knight Skeleton Dragons
Skeleton Dragons Mortar Minion Horde Mega Knight
Skeleton Dragons Minion Horde
Archers Skeleton Dragons Mortar Minion Horde
Skeleton Dragons
Skeleton Dragons Mortar
Minion Horde Three Musketeers
Knight Skeleton Dragons Mortar Minion Horde
Archers Skeleton Dragons
Knight Skeleton Dragons Mortar Three Musketeers
Skeleton Dragons Mortar Minion Horde
Skeleton Dragons Mortar
Skeleton Dragons Mortar Minion Horde Three Musketeers
Skeleton Dragons Mortar Minion Horde Three Musketeers Mega Knight
Mortar Three Musketeers
Skeleton Dragons Minion Horde
Archers Skeleton Dragons Mortar Three Musketeers Mega Knight
Skeleton Dragons Mortar Mega Knight
Skeleton Dragons Minion Horde Mega Knight
Skeleton Dragons
Skeleton Dragons Mortar Minion Horde
Skeleton Dragons Mortar Mega Knight
Minion Horde
Mortar Skeleton Dragons
Skeleton Dragons Mortar Mega Knight
Skeleton Dragons Mortar
Archers Skeleton Dragons Minion Horde
Skeleton Dragons Minion Horde
Minion Horde
Skeleton Dragons Mortar Minion Horde Mega Knight
Skeleton Dragons Minion Horde
Minion Horde Mega Knight
Minion Horde Archers
Archers Skeleton Dragons Three Musketeers
Knight Skeleton Dragons Minion Horde Three Musketeers Mega Knight
Skeleton Dragons Mortar
Skeleton Dragons Minion Horde Three Musketeers Mega Knight
Skeleton Dragons Minion Horde
Skeleton Dragons
Mortar Mega Knight

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