My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Little Prince Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Inferno Tower Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Giant Skeleton Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Giant Skeleton Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Giant Skeleton Ram Rider
Giant Snowball
Zappies Wall Breakers Guards Princess Ram Rider
Zap
Zappies Inferno Tower Wall Breakers Guards Princess Ram Rider
Barbarian Barrel
Zappies Inferno Tower Wall Breakers Guards Giant Skeleton Princess
The Log
Zappies Wall Breakers Guards Giant Skeleton Princess Ram Rider
Earthquake
Zappies Inferno Tower Guards
Arrows
Zappies Wall Breakers Guards Princess
Royal Delivery
Zappies Wall Breakers Guards Giant Skeleton Princess Ram Rider
Fireball
Zappies Inferno Tower Wall Breakers Princess Ram Rider
Poison
Zappies Inferno Tower Guards Princess
Lightning
Inferno Tower Ram Rider
Rocket
Inferno Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Guards Princess Zappies Inferno Tower Ram Rider Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Guards Princess Zappies

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zappies
Wall Breakers Giant Skeleton Ram Rider
Inferno Tower
Wall Breakers
Zappies Princess
Guards
Ram Rider
Giant Skeleton
Zappies Lightning Princess
Lightning
Ram Rider Giant Skeleton
Princess
Wall Breakers Giant Skeleton
Ram Rider
Lightning Zappies Guards

Defense Synergies 1 6

Zappies
Guards Giant Skeleton
Inferno Tower
Guards Princess
Wall Breakers
Guards
Inferno Tower Zappies Giant Skeleton Princess
Giant Skeleton
Zappies Guards Princess
Lightning
Princess
Inferno Tower Guards Giant Skeleton
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zappies Inferno Tower Ram Rider
Inferno Tower Zappies Ram Rider
Inferno Tower Ram Rider Zappies Giant Skeleton Lightning
Inferno Tower Zappies Guards Ram Rider
Lightning Giant Skeleton Princess
Zappies Guards
Inferno Tower Lightning Ram Rider Zappies Princess
Lightning Inferno Tower Giant Skeleton Ram Rider
Zappies Inferno Tower Princess
Guards Zappies Inferno Tower Giant Skeleton
Guards Zappies Giant Skeleton Princess Ram Rider
Inferno Tower Zappies Princess Ram Rider
Inferno Tower Zappies Guards Giant Skeleton Lightning Ram Rider
Zappies Guards Princess
Inferno Tower Zappies Ram Rider
Inferno Tower Zappies Lightning Ram Rider
Zappies Inferno Tower
Zappies Guards Ram Rider
Zappies Guards Giant Skeleton Princess Ram Rider
Zappies Inferno Tower Ram Rider
Zappies Guards Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zappies Inferno Tower Giant Skeleton
Lightning
Zappies Guards Giant Skeleton Inferno Tower Lightning Ram Rider
Guards Giant Skeleton Lightning Zappies Inferno Tower Ram Rider
Inferno Tower Giant Skeleton Zappies Guards Ram Rider
Zappies Princess Ram Rider
Guards Zappies Inferno Tower Giant Skeleton Lightning Ram Rider
Inferno Tower Giant Skeleton Zappies
Giant Skeleton Lightning Zappies Inferno Tower
Inferno Tower Zappies Guards
Zappies Inferno Tower Guards Giant Skeleton
Lightning Guards Giant Skeleton
Giant Skeleton Lightning Zappies Inferno Tower Guards Ram Rider
Zappies Princess
Zappies Inferno Tower Guards Giant Skeleton Lightning
Zappies Inferno Tower Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess Guards Giant Skeleton
Princess Ram Rider
Lightning Giant Skeleton
Lightning Guards Giant Skeleton
Princess Ram Rider
Princess
Lightning Princess Ram Rider
Lightning Ram Rider
Lightning Guards
Lightning Princess Ram Rider
Lightning Princess
Lightning Princess
Lightning Princess
Lightning Princess
Lightning Princess
Lightning Princess
Lightning
Lightning
Lightning Princess
Lightning Princess
Lightning Giant Skeleton
Lightning Princess
Lightning
Lightning
Princess
Lightning Princess Ram Rider
Lightning Princess Ram Rider
Lightning
Lightning Princess
Lightning Zappies Guards
Lightning
Lightning
Lightning Zappies Princess
Giant Skeleton
Lightning Princess
Lightning Zappies Guards Princess
Lightning Zappies Princess Ram Rider
Lightning Princess
Lightning Princess
Lightning Giant Skeleton
Zappies Guards Giant Skeleton Lightning Princess
Zappies Lightning Princess
Lightning Giant Skeleton Princess

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