My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Valkyrie Flying Machine Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Valkyrie Flying Machine Hog Rider Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Hog Rider Giant Skeleton
Giant Snowball
Cannon Flying Machine Hog Rider Princess
Zap
Cannon Flying Machine Princess
Barbarian Barrel
Knight Cannon Elixir Golem Valkyrie Giant Skeleton Princess
The Log
Cannon Elixir Golem Hog Rider Giant Skeleton Princess
Earthquake
Cannon Elixir Golem Hog Rider
Arrows
Flying Machine Princess
Royal Delivery
Knight Elixir Golem Valkyrie Flying Machine Hog Rider Giant Skeleton Princess
Fireball
Cannon Elixir Golem Flying Machine Hog Rider Princess
Poison
Cannon Elixir Golem Flying Machine Princess
Lightning
Knight Cannon Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Valkyrie Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Elixir Golem Princess Valkyrie Flying Machine Hog Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Cannon Elixir Golem Princess

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Princess Flying Machine
Cannon
Elixir Golem
Flying Machine Hog Rider
Valkyrie
Hog Rider Flying Machine Giant Skeleton
Flying Machine
Knight Elixir Golem Valkyrie Hog Rider Giant Skeleton
Hog Rider
Knight Valkyrie Elixir Golem Flying Machine Giant Skeleton Princess
Giant Skeleton
Valkyrie Flying Machine Hog Rider Princess
Princess
Knight Hog Rider Giant Skeleton

Defense Synergies 2 8

Knight
Cannon Princess Flying Machine
Cannon
Knight Valkyrie Flying Machine Princess
Elixir Golem
Valkyrie
Cannon Flying Machine Princess
Flying Machine
Knight Cannon Valkyrie Giant Skeleton
Hog Rider
Giant Skeleton
Flying Machine Princess
Princess
Knight Cannon Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Valkyrie Flying Machine
Knight Cannon Valkyrie Flying Machine
Cannon Knight Valkyrie Giant Skeleton
Cannon Knight Valkyrie
Valkyrie Giant Skeleton Princess
Cannon Valkyrie Flying Machine
Cannon Flying Machine Princess
Cannon Valkyrie Flying Machine Giant Skeleton
Cannon Princess
Knight Cannon Valkyrie Giant Skeleton
Valkyrie Knight Cannon Flying Machine Giant Skeleton Princess
Flying Machine Princess
Cannon Knight Valkyrie Flying Machine Giant Skeleton
Valkyrie Cannon Princess
Knight Cannon
Cannon
Knight Cannon Valkyrie
Cannon Knight Valkyrie Flying Machine
Valkyrie Knight Cannon Flying Machine Giant Skeleton Princess
Cannon
Valkyrie Knight Cannon Flying Machine Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Giant Skeleton
Knight Valkyrie Flying Machine
Giant Skeleton Knight Valkyrie
Valkyrie Giant Skeleton Knight
Giant Skeleton Knight Cannon Valkyrie
Flying Machine Princess
Knight Valkyrie Flying Machine Giant Skeleton
Giant Skeleton Knight Valkyrie
Giant Skeleton Knight Valkyrie Flying Machine
Cannon
Knight Valkyrie Flying Machine Giant Skeleton
Valkyrie Giant Skeleton
Giant Skeleton Knight Cannon Valkyrie
Cannon Valkyrie Flying Machine Princess
Knight Valkyrie Flying Machine Giant Skeleton
Valkyrie Cannon Flying Machine Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie Flying Machine Giant Skeleton
Flying Machine Princess
Flying Machine Giant Skeleton
Knight Valkyrie Flying Machine Giant Skeleton
Valkyrie
Flying Machine Princess
Flying Machine Princess
Flying Machine Princess
Flying Machine
Knight Valkyrie Flying Machine Princess
Flying Machine Princess
Flying Machine Knight Princess
Flying Machine Princess
Princess Flying Machine
Flying Machine Princess
Flying Machine Princess
Flying Machine Princess
Valkyrie Flying Machine Princess
Giant Skeleton
Princess
Flying Machine
Valkyrie Princess
Flying Machine Princess
Flying Machine Princess
Flying Machine Princess
Flying Machine
Princess
Giant Skeleton
Princess
Flying Machine Princess
Flying Machine Princess
Knight Valkyrie Flying Machine Princess
Flying Machine Princess
Giant Skeleton
Flying Machine
Flying Machine Giant Skeleton Princess
Flying Machine Princess
Flying Machine Giant Skeleton Princess

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