My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Missing cards in your collection

Void Little Prince Golden Knight Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Flying Machine Zappies Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Flying Machine Zappies Goblin Giant Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A Flying Machine Goblin Giant Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Flying Machine Zappies
Zap
Firecracker Flying Machine Zappies Goblin Giant
Barbarian Barrel
Firecracker Zappies
The Log
Firecracker Mini P.E.K.K.A Zappies
Earthquake
Firecracker Zappies
Arrows
Firecracker Flying Machine Zappies
Royal Delivery
Firecracker Mini P.E.K.K.A Flying Machine Zappies
Fireball
Firecracker Flying Machine Zappies
Poison
Firecracker Flying Machine Zappies
Lightning
Ice Golem Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Firecracker Mini P.E.K.K.A Flying Machine Zappies Lightning Goblin Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Ice Golem Firecracker Mini P.E.K.K.A Flying Machine

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Ice Golem Mini P.E.K.K.A Flying Machine Zappies Goblin Giant
Ice Golem
Firecracker Mini P.E.K.K.A Flying Machine Zappies
Mini P.E.K.K.A
Firecracker Ice Golem Lightning Goblin Giant Electro Giant
Flying Machine
Firecracker Ice Golem Zappies Goblin Giant
Zappies
Firecracker Ice Golem Flying Machine Goblin Giant
Lightning
Electro Giant Mini P.E.K.K.A Goblin Giant
Goblin Giant
Firecracker Mini P.E.K.K.A Flying Machine Zappies Lightning
Electro Giant
Lightning Mini P.E.K.K.A

Defense Synergies 1 9

Firecracker
Ice Golem Mini P.E.K.K.A Flying Machine Zappies
Ice Golem
Firecracker Mini P.E.K.K.A Flying Machine Zappies
Mini P.E.K.K.A
Firecracker Ice Golem Electro Giant
Flying Machine
Firecracker Ice Golem Zappies
Zappies
Firecracker Ice Golem Flying Machine Electro Giant
Lightning
Goblin Giant
Electro Giant
Mini P.E.K.K.A Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Ice Golem Flying Machine Zappies Goblin Giant
Mini P.E.K.K.A Firecracker Flying Machine Zappies
Mini P.E.K.K.A Zappies Lightning
Mini P.E.K.K.A Firecracker Zappies
Lightning Firecracker Mini P.E.K.K.A
Firecracker Flying Machine Zappies
Lightning Firecracker Flying Machine Zappies
Lightning Ice Golem Flying Machine Goblin Giant Electro Giant
Mini P.E.K.K.A Zappies
Firecracker Ice Golem Mini P.E.K.K.A Zappies
Firecracker Ice Golem Flying Machine Zappies Goblin Giant Electro Giant
Firecracker Flying Machine Zappies
Mini P.E.K.K.A Flying Machine Zappies Lightning
Firecracker Mini P.E.K.K.A Zappies
Mini P.E.K.K.A Zappies
Mini P.E.K.K.A Zappies Lightning Electro Giant
Firecracker Mini P.E.K.K.A Zappies
Firecracker Flying Machine Zappies
Firecracker Ice Golem Flying Machine Zappies
Mini P.E.K.K.A Zappies
Firecracker Mini P.E.K.K.A Flying Machine Zappies Goblin Giant Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Ice Golem Zappies Electro Giant
Firecracker Ice Golem Mini P.E.K.K.A Flying Machine Lightning
Zappies Ice Golem Mini P.E.K.K.A Lightning Goblin Giant
Mini P.E.K.K.A Lightning Ice Golem Zappies Goblin Giant
Mini P.E.K.K.A Zappies Goblin Giant
Firecracker Electro Giant Ice Golem Flying Machine Zappies Goblin Giant
Mini P.E.K.K.A Ice Golem Flying Machine Zappies Lightning Goblin Giant
Mini P.E.K.K.A Zappies Goblin Giant
Lightning Firecracker Ice Golem Mini P.E.K.K.A Flying Machine Zappies
Zappies Goblin Giant
Mini P.E.K.K.A Flying Machine Zappies
Lightning Goblin Giant Electro Giant
Mini P.E.K.K.A Lightning Ice Golem Zappies Goblin Giant
Firecracker Flying Machine Zappies Electro Giant
Zappies Electro Giant Firecracker Ice Golem Mini P.E.K.K.A Flying Machine Lightning Goblin Giant
Firecracker Ice Golem Mini P.E.K.K.A Flying Machine Zappies Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Ice Golem Flying Machine
Firecracker Flying Machine
Lightning Flying Machine Goblin Giant
Lightning Firecracker Ice Golem Flying Machine
Firecracker
Firecracker Electro Giant Ice Golem Flying Machine Goblin Giant
Firecracker Flying Machine
Firecracker Ice Golem Flying Machine Lightning
Firecracker Flying Machine Lightning
Lightning Mini P.E.K.K.A
Firecracker Lightning Flying Machine
Lightning Firecracker Flying Machine
Flying Machine Lightning Firecracker Ice Golem
Lightning Firecracker Flying Machine
Lightning Firecracker Ice Golem Flying Machine
Lightning Firecracker Flying Machine
Lightning Firecracker Flying Machine
Lightning
Mini P.E.K.K.A Lightning
Lightning Firecracker Mini P.E.K.K.A Flying Machine
Lightning Firecracker Flying Machine Electro Giant
Lightning
Lightning
Lightning
Lightning Flying Machine
Firecracker Ice Golem Electro Giant
Firecracker Flying Machine Lightning
Lightning Flying Machine
Lightning Firecracker
Lightning Firecracker Ice Golem Flying Machine Electro Giant
Lightning Firecracker Flying Machine Zappies Electro Giant
Lightning Mini P.E.K.K.A
Lightning
Lightning Firecracker Zappies
Firecracker Lightning
Lightning Flying Machine Zappies
Lightning Firecracker Flying Machine Zappies
Lightning Firecracker Mini P.E.K.K.A Flying Machine
Firecracker Ice Golem Flying Machine Lightning
Lightning Electro Giant
Firecracker Flying Machine
Electro Giant Firecracker Flying Machine Zappies Lightning
Firecracker Flying Machine Zappies Lightning
Lightning Firecracker Flying Machine Goblin Giant Electro Giant

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