My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Void Phoenix Little Prince Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Battle Ram P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Cannon Battle Ram Princess
Zap
Cannon Firecracker Battle Ram Princess
Barbarian Barrel
Cannon Firecracker Valkyrie Battle Ram Princess
The Log
Cannon Firecracker Battle Ram Princess
Earthquake
Cannon Firecracker
Arrows
Firecracker Princess
Royal Delivery
Firecracker Valkyrie Battle Ram P.E.K.K.A Princess
Fireball
Cannon Firecracker Battle Ram Princess
Poison
Cannon Firecracker Princess
Lightning
Cannon Valkyrie Battle Ram
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Rage P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Cannon Firecracker Princess Valkyrie Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Cannon Firecracker

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Valkyrie Battle Ram P.E.K.K.A Princess
Valkyrie
Firecracker Battle Ram P.E.K.K.A
Battle Ram
The Log Firecracker Valkyrie P.E.K.K.A Princess
Rage
P.E.K.K.A
Firecracker Valkyrie Battle Ram The Log Princess
The Log
Battle Ram P.E.K.K.A Princess
Princess
Firecracker Battle Ram P.E.K.K.A The Log

Defense Synergies 4 10

Cannon
The Log Firecracker Valkyrie Princess
Firecracker
Valkyrie The Log Cannon P.E.K.K.A Princess
Valkyrie
Firecracker Cannon P.E.K.K.A The Log Princess
Battle Ram
Rage
P.E.K.K.A
The Log Firecracker Valkyrie Princess
The Log
Cannon Firecracker P.E.K.K.A Valkyrie Princess
Princess
Cannon Firecracker Valkyrie P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Valkyrie The Log
P.E.K.K.A Cannon Firecracker Valkyrie The Log
Cannon P.E.K.K.A Valkyrie
Cannon P.E.K.K.A Firecracker Valkyrie
Firecracker Valkyrie P.E.K.K.A The Log Princess
The Log Cannon Firecracker Valkyrie
Cannon Firecracker Princess
Cannon Valkyrie P.E.K.K.A The Log
Cannon P.E.K.K.A Princess
Cannon Firecracker Valkyrie
Valkyrie Cannon Firecracker The Log Princess
Firecracker Princess
Cannon P.E.K.K.A Valkyrie The Log
Valkyrie Cannon Firecracker P.E.K.K.A The Log Princess
P.E.K.K.A Cannon
Cannon P.E.K.K.A The Log
Cannon Firecracker Valkyrie P.E.K.K.A
Cannon Firecracker Valkyrie The Log
Valkyrie The Log Cannon Firecracker Princess
P.E.K.K.A Cannon
Valkyrie Cannon Firecracker P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Firecracker Valkyrie The Log
P.E.K.K.A Valkyrie The Log
Valkyrie P.E.K.K.A The Log
P.E.K.K.A Cannon Valkyrie
Firecracker Princess
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Firecracker Valkyrie The Log
P.E.K.K.A Cannon
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Cannon Valkyrie
Cannon Firecracker Valkyrie Princess
Firecracker Valkyrie P.E.K.K.A The Log
Valkyrie Cannon Firecracker P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Valkyrie The Log
Firecracker The Log Princess
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Princess
Firecracker The Log Princess
The Log Firecracker Princess
The Log Firecracker
Firecracker Valkyrie The Log Princess
Firecracker Princess
Firecracker The Log Princess
Firecracker Princess
Princess Firecracker The Log
Firecracker The Log Princess
Firecracker The Log Princess
Firecracker The Log Princess
Firecracker Valkyrie The Log Princess
The Log
Princess
The Log
The Log
Firecracker The Log Valkyrie Princess
Firecracker The Log Princess
The Log Princess
Firecracker The Log
Firecracker Princess
Firecracker
The Log
Firecracker Princess
P.E.K.K.A
Firecracker The Log Princess
Princess
Firecracker Princess
The Log
Firecracker Valkyrie Princess
The Log Firecracker Princess
Firecracker P.E.K.K.A
Firecracker The Log Princess
Firecracker Princess
Firecracker The Log Princess

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