My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 7 warnings Why?

Missing cards in your collection

Phoenix Little Prince Golden Knight Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Royal Recruits Dark Prince X-Bow Ice Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider Dark Prince X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Hog Rider Dark Prince X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Dark Prince
Giant Snowball
Skeleton Dragons Royal Recruits Hog Rider Little Prince
Zap
Dark Prince X-Bow Little Prince
Barbarian Barrel
Royal Recruits Dark Prince X-Bow Ice Wizard Little Prince
The Log
Royal Recruits Hog Rider Dark Prince X-Bow Little Prince
Earthquake
Hog Rider X-Bow
Arrows
Skeleton Dragons Royal Recruits Little Prince
Royal Delivery
Skeleton Dragons Royal Recruits Hog Rider Dark Prince Ice Wizard Little Prince
Fireball
Skeleton Dragons Hog Rider X-Bow Ice Wizard Little Prince
Poison
Skeleton Dragons Royal Recruits X-Bow Ice Wizard Little Prince
Lightning
Skeleton Dragons Dark Prince X-Bow Ice Wizard Little Prince
Rocket
Hog Rider X-Bow Little Prince

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Dark Prince Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Dark Prince Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Wizard Little Prince Skeleton Dragons Hog Rider Dark Prince X-Bow Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Ice Wizard Little Prince Skeleton Dragons Hog Rider

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Royal Recruits Hog Rider Dark Prince Mega Knight
Royal Recruits
Skeleton Dragons Hog Rider
Hog Rider
Skeleton Dragons Royal Recruits Dark Prince Mega Knight Little Prince
Dark Prince
Skeleton Dragons Hog Rider X-Bow Ice Wizard Little Prince
X-Bow
Dark Prince Ice Wizard
Ice Wizard
Dark Prince X-Bow
Mega Knight
Skeleton Dragons Hog Rider
Little Prince
Hog Rider Dark Prince

Defense Synergies 0 9

Skeleton Dragons
Dark Prince Ice Wizard Mega Knight
Royal Recruits
Ice Wizard
Hog Rider
Dark Prince
Skeleton Dragons Ice Wizard Little Prince
X-Bow
Ice Wizard
Ice Wizard
Skeleton Dragons Royal Recruits Dark Prince X-Bow Mega Knight Little Prince
Mega Knight
Skeleton Dragons Ice Wizard
Little Prince
Dark Prince Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Royal Recruits X-Bow
Skeleton Dragons Royal Recruits Dark Prince X-Bow Ice Wizard Mega Knight
Mega Knight Skeleton Dragons Royal Recruits Dark Prince Ice Wizard
Royal Recruits Skeleton Dragons Dark Prince Ice Wizard Mega Knight
Royal Recruits Dark Prince X-Bow Mega Knight
Skeleton Dragons Dark Prince X-Bow Ice Wizard Mega Knight
Skeleton Dragons X-Bow Ice Wizard Little Prince
Skeleton Dragons Royal Recruits X-Bow Mega Knight
Royal Recruits X-Bow Ice Wizard
Royal Recruits Dark Prince Ice Wizard Mega Knight Little Prince
Skeleton Dragons Ice Wizard Royal Recruits Dark Prince X-Bow Mega Knight
Skeleton Dragons Ice Wizard
Royal Recruits Mega Knight Skeleton Dragons Dark Prince X-Bow Ice Wizard
Mega Knight Skeleton Dragons Royal Recruits Dark Prince X-Bow
Royal Recruits X-Bow Mega Knight
Royal Recruits X-Bow Mega Knight
Mega Knight Skeleton Dragons Royal Recruits Dark Prince X-Bow
Mega Knight Skeleton Dragons Royal Recruits Dark Prince X-Bow Ice Wizard Little Prince
Skeleton Dragons Royal Recruits Dark Prince Ice Wizard Mega Knight Little Prince
Royal Recruits
Skeleton Dragons Royal Recruits Dark Prince Mega Knight Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Dark Prince X-Bow
Skeleton Dragons X-Bow Mega Knight
Royal Recruits Mega Knight Dark Prince
Royal Recruits Dark Prince Mega Knight X-Bow
Royal Recruits Dark Prince Mega Knight
Skeleton Dragons Ice Wizard
Royal Recruits Dark Prince Ice Wizard
Mega Knight Royal Recruits Dark Prince
Royal Recruits Mega Knight Skeleton Dragons Dark Prince X-Bow
Royal Recruits Skeleton Dragons
Mega Knight Royal Recruits Dark Prince
Royal Recruits Mega Knight Dark Prince
Royal Recruits Dark Prince Mega Knight
Royal Recruits Skeleton Dragons Mega Knight
Royal Recruits Skeleton Dragons Dark Prince X-Bow Little Prince
Mega Knight Skeleton Dragons Royal Recruits Dark Prince Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Royal Recruits X-Bow
Skeleton Dragons X-Bow Ice Wizard
Skeleton Dragons X-Bow
Skeleton Dragons Royal Recruits Dark Prince
Skeleton Dragons Dark Prince Mega Knight
Skeleton Dragons Ice Wizard
Skeleton Dragons
X-Bow Skeleton Dragons Ice Wizard
Skeleton Dragons X-Bow
X-Bow
Skeleton Dragons Royal Recruits Dark Prince X-Bow
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons X-Bow
Skeleton Dragons X-Bow
X-Bow Skeleton Dragons
Skeleton Dragons Royal Recruits X-Bow Mega Knight
Skeleton Dragons
Skeleton Dragons Dark Prince X-Bow Mega Knight
Skeleton Dragons X-Bow Mega Knight Little Prince
Skeleton Dragons X-Bow Mega Knight
Skeleton Dragons
X-Bow
Skeleton Dragons Royal Recruits X-Bow
Skeleton Dragons Dark Prince Ice Wizard Mega Knight Little Prince
X-Bow Skeleton Dragons Ice Wizard
Skeleton Dragons X-Bow Mega Knight
Skeleton Dragons X-Bow
Skeleton Dragons X-Bow Ice Wizard Little Prince
Skeleton Dragons
Skeleton Dragons X-Bow Mega Knight
Skeleton Dragons
Mega Knight
Royal Recruits Dark Prince X-Bow
Skeleton Dragons Ice Wizard
Skeleton Dragons Dark Prince Mega Knight
Skeleton Dragons
Skeleton Dragons Royal Recruits Dark Prince Mega Knight
Skeleton Dragons Royal Recruits
Skeleton Dragons
Royal Recruits Dark Prince X-Bow Mega Knight Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: