My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Skeleton King
Giant Snowball
Cannon Goblin Gang Hog Rider Skeleton King
Zap
Cannon Goblin Gang Firecracker Skeleton King
Barbarian Barrel
Knight Cannon Goblin Gang Firecracker Skeleton King
The Log
Cannon Goblin Gang Firecracker Hog Rider Skeleton King
Earthquake
Cannon Goblin Gang Firecracker Hog Rider Skeleton King
Arrows
Goblin Gang Firecracker Skeleton King
Royal Delivery
Knight Goblin Gang Firecracker Hog Rider Skeleton King
Fireball
Cannon Goblin Gang Firecracker Hog Rider Skeleton King
Poison
Cannon Goblin Gang Firecracker Skeleton King
Lightning
Knight Cannon Skeleton King
Rocket
Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Goblin Gang Firecracker Void Fireball Hog Rider Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Cannon Goblin Gang Firecracker

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Hog Rider Fireball
Cannon
Goblin Gang
Knight Hog Rider Firecracker Skeleton King
Firecracker
Knight Hog Rider Goblin Gang
Fireball
Hog Rider Knight Skeleton King
Hog Rider
Knight Goblin Gang Firecracker Fireball Void
Void
Hog Rider
Skeleton King
Goblin Gang Fireball

Defense Synergies 3 5

Knight
Cannon Goblin Gang Firecracker Fireball
Cannon
Knight Goblin Gang Firecracker Fireball
Goblin Gang
Knight Cannon Firecracker
Firecracker
Knight Cannon Goblin Gang
Fireball
Knight Cannon
Hog Rider
Void
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Fireball Void
Knight Cannon Goblin Gang Firecracker
Cannon Goblin Gang Knight Void
Cannon Knight Goblin Gang Firecracker Skeleton King
Firecracker Fireball
Goblin Gang Fireball Cannon Firecracker
Cannon Goblin Gang Firecracker Fireball Void
Cannon Fireball Void
Cannon Goblin Gang Skeleton King
Knight Goblin Gang Cannon Firecracker
Goblin Gang Knight Cannon Firecracker Fireball Skeleton King
Goblin Gang Firecracker Fireball
Cannon Knight Goblin Gang Fireball
Fireball Cannon Goblin Gang Firecracker Skeleton King
Knight Cannon Goblin Gang Skeleton King
Cannon Goblin Gang Fireball
Knight Cannon Goblin Gang Firecracker Fireball
Cannon Fireball Knight Goblin Gang Firecracker
Knight Cannon Firecracker Fireball
Cannon
Goblin Gang Knight Cannon Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Void
Fireball Void Knight Goblin Gang Firecracker
Goblin Gang Knight
Goblin Gang Knight Fireball
Knight Cannon Goblin Gang
Firecracker Fireball Goblin Gang
Goblin Gang Knight Fireball Void
Knight
Void Knight Firecracker Fireball
Cannon Goblin Gang
Knight
Fireball Void
Knight Cannon Goblin Gang Fireball Skeleton King
Cannon Firecracker Fireball
Goblin Gang Knight Firecracker Fireball Skeleton King
Cannon Firecracker Fireball Skeleton King
Cannon Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Knight Firecracker
Firecracker Fireball Void
Fireball Void
Knight Firecracker Fireball Void
Fireball Firecracker
Firecracker Fireball
Firecracker
Fireball Firecracker
Fireball Void Firecracker
Goblin Gang Fireball Void
Firecracker Void Knight Fireball
Fireball Void Firecracker
Knight Firecracker Fireball Void
Firecracker Fireball Void
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Void Firecracker Fireball
Firecracker Fireball
Fireball Void
Fireball Void
Void
Fireball Void
Firecracker Fireball
Firecracker Fireball Void
Fireball Void
Fireball Void Firecracker
Firecracker Fireball
Firecracker Fireball Void
Fireball Void
Void Fireball
Void Firecracker Fireball
Firecracker Fireball
Goblin Gang Fireball Void
Fireball Firecracker
Fireball
Fireball Void Knight Goblin Gang Firecracker
Firecracker Fireball Skeleton King
Void Fireball
Firecracker
Goblin Gang Firecracker Fireball Skeleton King
Firecracker Fireball Void
Void Firecracker Fireball

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