My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Phoenix Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Bowler Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Balloon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Night Witch
Giant Snowball
Dart Goblin Guards Balloon Night Witch
Zap
Mortar Dart Goblin Guards Balloon Night Witch
Barbarian Barrel
Mortar Dart Goblin Guards Royal Ghost Night Witch
The Log
Dart Goblin Guards
Earthquake
Mortar Guards
Arrows
Dart Goblin Guards Night Witch
Royal Delivery
Dart Goblin Guards Balloon Bowler Royal Ghost Night Witch
Fireball
Mortar Dart Goblin Balloon Bowler Night Witch
Poison
Mortar Dart Goblin Guards Balloon Night Witch
Lightning
Mortar Balloon Bowler Night Witch
Rocket
Mortar Balloon Bowler Night Witch

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Poison Bowler Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Poison Bowler Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Guards Royal Ghost Mortar Poison Night Witch Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Dart Goblin Guards Royal Ghost Mortar

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Dart Goblin
Dart Goblin
Mortar Balloon Bowler
Guards
Poison
Balloon Bowler Royal Ghost Night Witch
Balloon
Dart Goblin Poison Royal Ghost
Bowler
Dart Goblin Poison Night Witch
Royal Ghost
Poison Balloon
Night Witch
Poison Bowler

Defense Synergies 0 7

Mortar
Dart Goblin Guards Poison
Dart Goblin
Mortar Guards Bowler Night Witch
Guards
Mortar Dart Goblin Poison
Poison
Mortar Guards
Balloon
Bowler
Dart Goblin
Royal Ghost
Night Witch
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Mortar Dart Goblin
Mortar Dart Goblin Night Witch
Mortar Bowler Dart Goblin Night Witch
Night Witch Mortar Dart Goblin Guards Bowler
Poison Bowler
Bowler Dart Goblin Guards Royal Ghost Night Witch
Dart Goblin Mortar Poison Night Witch
Bowler Dart Goblin Poison
Mortar Night Witch
Guards Dart Goblin Bowler Royal Ghost Night Witch
Dart Goblin Guards Poison Bowler Royal Ghost Night Witch
Dart Goblin Poison Night Witch
Mortar Bowler Night Witch Guards
Bowler Mortar Dart Goblin Guards Poison Royal Ghost Night Witch
Mortar
Mortar Bowler
Mortar Poison Bowler Night Witch
Mortar Dart Goblin Guards Bowler Royal Ghost Night Witch
Mortar Poison Dart Goblin Guards Bowler Royal Ghost
Mortar Dart Goblin
Bowler Royal Ghost Dart Goblin Guards Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Bowler Royal Ghost
Poison Mortar Bowler Royal Ghost
Guards Bowler
Guards Bowler Night Witch
Guards Bowler Night Witch
Poison Dart Goblin
Guards Dart Goblin Bowler Night Witch
Mortar Poison
Dart Goblin Guards
Dart Goblin Guards Bowler
Guards Poison Bowler
Bowler Guards Night Witch
Dart Goblin Bowler
Guards Mortar Dart Goblin Poison Bowler Night Witch
Poison Bowler Dart Goblin Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Dart Goblin Guards Royal Ghost
Mortar Poison Dart Goblin Bowler Royal Ghost
Dart Goblin Poison
Dart Goblin Guards Poison
Poison Mortar Bowler
Poison Dart Goblin
Mortar Dart Goblin Poison Bowler
Poison Dart Goblin Bowler
Poison Mortar Dart Goblin
Guards Poison Bowler Night Witch
Poison Mortar Dart Goblin Bowler
Poison Dart Goblin
Poison Mortar Dart Goblin Bowler
Mortar Dart Goblin Poison
Mortar Dart Goblin Poison
Mortar Dart Goblin Poison Bowler
Mortar Dart Goblin Poison Bowler
Mortar Poison
Night Witch
Mortar Dart Goblin Poison Bowler
Mortar Dart Goblin Poison Bowler
Poison Bowler Night Witch
Poison
Bowler
Mortar Poison
Poison Mortar Bowler
Mortar Poison Dart Goblin Bowler Royal Ghost
Mortar Poison Bowler
Poison Mortar Dart Goblin
Poison Dart Goblin Night Witch
Dart Goblin Guards Poison
Bowler Night Witch
Poison Mortar Dart Goblin Night Witch
Poison
Poison Bowler
Dart Goblin Guards Night Witch
Poison Dart Goblin
Poison Dart Goblin Bowler
Mortar Dart Goblin Poison Bowler
Poison
Dart Goblin
Dart Goblin Guards Poison Bowler
Dart Goblin Poison
Poison Mortar Dart Goblin Bowler Royal Ghost

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