My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bandit Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Drill Miner Bandit
Giant Snowball
Skeletons Fire Spirit Goblin Gang Goblin Drill Miner
Zap
Skeletons Fire Spirit Goblin Gang Goblin Drill Bandit
Barbarian Barrel
Skeletons Fire Spirit Goblin Gang Goblin Drill Bandit
The Log
Skeletons Fire Spirit Goblin Gang Goblin Drill Bandit
Earthquake
Skeletons Goblin Gang Goblin Drill
Arrows
Skeletons Fire Spirit Goblin Gang Goblin Drill
Royal Delivery
Skeletons Fire Spirit Goblin Gang Goblin Drill Miner Bandit Mother Witch
Fireball
Goblin Gang Goblin Drill Bandit Mother Witch
Poison
Goblin Gang Goblin Drill Mother Witch
Lightning
Bandit Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rocket Goblin Drill Miner Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Goblin Gang Miner Bandit Goblin Drill Mother Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Fire Spirit Goblin Gang Miner

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Goblin Drill Miner Bandit Mother Witch
Goblin Gang
Miner Goblin Drill Bandit
Rocket
Miner
Goblin Drill
Fire Spirit Goblin Gang Bandit Mother Witch
Miner
Fire Spirit Goblin Gang Rocket Bandit Mother Witch
Bandit
Fire Spirit Goblin Gang Goblin Drill Miner
Mother Witch
Fire Spirit Goblin Drill Miner

Defense Synergies 0 7

Skeletons
Fire Spirit Bandit
Fire Spirit
Skeletons Goblin Drill
Goblin Gang
Goblin Drill Miner Bandit
Rocket
Goblin Drill
Fire Spirit Goblin Gang Mother Witch
Miner
Goblin Gang
Bandit
Skeletons Goblin Gang
Mother Witch
Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket
Skeletons Goblin Gang Goblin Drill Bandit
Goblin Gang Rocket Skeletons Fire Spirit Goblin Drill Bandit
Skeletons Goblin Gang Goblin Drill Bandit
Rocket
Goblin Gang Skeletons Fire Spirit Bandit Mother Witch
Rocket Fire Spirit Goblin Gang
Rocket Bandit
Skeletons Goblin Gang Goblin Drill
Goblin Gang Skeletons Fire Spirit Miner Bandit
Goblin Gang Mother Witch Skeletons Goblin Drill Bandit
Goblin Gang
Goblin Drill Skeletons Fire Spirit Goblin Gang Rocket Bandit
Fire Spirit Rocket Goblin Gang Goblin Drill
Goblin Gang Goblin Drill Bandit
Rocket Goblin Gang Goblin Drill Bandit
Skeletons Goblin Gang Goblin Drill
Fire Spirit Goblin Gang Goblin Drill Bandit
Goblin Drill Fire Spirit Bandit Mother Witch
Goblin Drill
Goblin Gang Fire Spirit Bandit Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons Bandit
Bandit Goblin Gang Rocket Miner
Goblin Gang Bandit Skeletons Rocket
Goblin Gang Rocket Bandit
Skeletons Goblin Gang Goblin Drill Bandit
Fire Spirit Rocket Mother Witch Skeletons Goblin Gang
Goblin Gang Rocket Skeletons Bandit
Rocket Skeletons Bandit
Skeletons Goblin Gang Goblin Drill
Rocket
Rocket Skeletons Goblin Gang Bandit
Goblin Gang Skeletons Rocket Goblin Drill
Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Goblin Drill Bandit
Miner Bandit
Rocket Goblin Drill Miner Bandit
Rocket
Rocket Fire Spirit
Mother Witch Fire Spirit Rocket
Fire Spirit
Fire Spirit
Miner Bandit
Rocket Fire Spirit Goblin Gang
Rocket Miner Bandit
Fire Spirit Rocket
Rocket Fire Spirit Miner Bandit
Rocket Bandit
Rocket Goblin Drill Bandit
Rocket Bandit
Rocket
Rocket
Rocket Fire Spirit Bandit
Rocket Fire Spirit Miner Mother Witch
Rocket
Rocket
Rocket
Rocket Goblin Drill
Mother Witch Fire Spirit
Miner Bandit
Miner Bandit
Rocket Miner Bandit
Fire Spirit Mother Witch
Rocket
Rocket Miner Bandit
Rocket
Rocket
Fire Spirit Goblin Gang Rocket Bandit
Rocket Fire Spirit
Miner Goblin Gang Rocket
Rocket
Goblin Gang Rocket
Rocket
Rocket Miner Bandit

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