My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Bowler P.E.K.K.A Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Guards
Giant Snowball
Skeletons Goblin Barrel Guards
Zap
Skeletons Goblin Barrel Guards
Barbarian Barrel
Skeletons Tesla Goblin Barrel Guards
The Log
Skeletons Goblin Barrel Guards
Earthquake
Skeletons Tesla Goblin Barrel Guards
Arrows
Skeletons Goblin Barrel Guards
Royal Delivery
Skeletons Goblin Barrel Guards Bowler P.E.K.K.A
Fireball
Tesla Goblin Barrel Bowler
Poison
Guards
Lightning
Tesla Bowler Archer Queen
Rocket
Bowler Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Bowler P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Barrel Guards Tesla Bowler Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Goblin Barrel Guards

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Goblin Barrel
Guards Bowler P.E.K.K.A
Guards
Goblin Barrel The Log
Bowler
Goblin Barrel The Log
P.E.K.K.A
Goblin Barrel The Log Archer Queen
The Log
Guards Bowler P.E.K.K.A
Archer Queen
P.E.K.K.A

Defense Synergies 5 8

Skeletons
Tesla Bowler P.E.K.K.A The Log Archer Queen
Tesla
Skeletons The Log Guards Bowler
Goblin Barrel
Guards
Tesla The Log Archer Queen
Bowler
The Log Skeletons Tesla
P.E.K.K.A
The Log Skeletons
The Log
Tesla Bowler P.E.K.K.A Archer Queen Skeletons Guards
Archer Queen
The Log Skeletons Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Tesla The Log
P.E.K.K.A Skeletons Tesla The Log
Tesla Bowler P.E.K.K.A Skeletons
Tesla P.E.K.K.A Skeletons Guards Bowler
Bowler P.E.K.K.A The Log
Bowler The Log Skeletons Tesla Guards
Tesla
Bowler Tesla P.E.K.K.A The Log
Tesla P.E.K.K.A Skeletons Archer Queen
Guards Skeletons Tesla Bowler
Guards Skeletons Tesla Bowler The Log
Tesla
Tesla Bowler P.E.K.K.A Skeletons Guards The Log
Bowler Tesla Guards P.E.K.K.A The Log
P.E.K.K.A Tesla
Tesla Bowler P.E.K.K.A The Log
Tesla Skeletons Bowler P.E.K.K.A
Tesla Guards Bowler The Log
The Log Tesla Guards Bowler
P.E.K.K.A Tesla
Bowler Tesla Guards P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons Tesla Bowler P.E.K.K.A
Tesla Bowler The Log
Guards P.E.K.K.A Skeletons Bowler The Log
Guards Bowler P.E.K.K.A Tesla The Log
P.E.K.K.A Skeletons Tesla Guards Bowler
Skeletons Tesla
Guards P.E.K.K.A Skeletons Tesla Bowler
P.E.K.K.A Tesla
P.E.K.K.A Skeletons The Log
P.E.K.K.A Skeletons Tesla Guards
P.E.K.K.A Tesla Guards Bowler
P.E.K.K.A Guards Bowler The Log Archer Queen
Bowler P.E.K.K.A Skeletons Tesla Guards
Tesla Bowler
Tesla Guards Skeletons Bowler P.E.K.K.A The Log Archer Queen
Bowler Tesla P.E.K.K.A The Log Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Bowler The Log
The Log
Guards The Log
Bowler The Log
Bowler The Log
The Log Bowler
The Log
Guards Bowler
Bowler The Log
Archer Queen
Bowler The Log
The Log
Bowler The Log
Bowler The Log
Bowler The Log
Bowler The Log
Bowler The Log
Bowler The Log
The Log
The Log Bowler
The Log Bowler
Bowler The Log
The Log
Guards
Bowler
The Log
P.E.K.K.A
Bowler The Log
Guards
Archer Queen
The Log
Bowler
The Log Bowler
Archer Queen
P.E.K.K.A Archer Queen
Guards Bowler The Log Archer Queen
Archer Queen
Bowler The Log Archer Queen

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