My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Zappies Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Zappies Witch Giant Skeleton Bandit Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone Giant Skeleton Bandit Night Witch
Giant Snowball
Flying Machine Zappies Clone Witch Night Witch
Zap
Flying Machine Zappies Clone Witch Bandit Night Witch
Barbarian Barrel
Zappies Clone Witch Giant Skeleton Bandit Night Witch
The Log
Zappies Clone Witch Giant Skeleton Bandit
Earthquake
Zappies Clone Witch
Arrows
Flying Machine Zappies Clone Witch Night Witch
Royal Delivery
Flying Machine Zappies Clone Witch Giant Skeleton Bandit Night Witch
Fireball
Flying Machine Zappies Clone Witch Bandit Night Witch
Poison
Flying Machine Zappies Clone Witch Night Witch
Lightning
Witch Bandit Night Witch
Rocket
Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Giant Skeleton Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Clone Bandit Flying Machine Zappies Night Witch Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Clone Bandit Flying Machine

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Flying Machine Zappies Witch Giant Skeleton Bandit Night Witch
Flying Machine
Zap Zappies Clone Giant Skeleton
Zappies
Zap Flying Machine Clone Giant Skeleton Bandit
Clone
Giant Skeleton Night Witch Flying Machine Zappies Witch
Witch
Zap Clone Giant Skeleton Bandit
Giant Skeleton
Clone Zap Flying Machine Zappies Witch Bandit Night Witch
Bandit
Zap Zappies Witch Giant Skeleton
Night Witch
Clone Zap Giant Skeleton

Defense Synergies 0 13

Zap
Flying Machine Zappies Witch Giant Skeleton Bandit Night Witch
Flying Machine
Zap Zappies Giant Skeleton Bandit
Zappies
Zap Flying Machine Giant Skeleton Bandit
Clone
Witch
Zap Giant Skeleton Bandit
Giant Skeleton
Zap Flying Machine Zappies Witch
Bandit
Zap Flying Machine Zappies Witch
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Zappies
Zap Flying Machine Zappies Witch Bandit Night Witch
Witch Zappies Giant Skeleton Bandit Night Witch
Witch Night Witch Zappies Bandit
Giant Skeleton
Zap Flying Machine Zappies Bandit Night Witch
Zap Flying Machine Zappies Witch Night Witch
Zap Flying Machine Giant Skeleton Bandit
Zappies Witch Night Witch
Zappies Giant Skeleton Bandit Night Witch
Witch Zap Flying Machine Zappies Giant Skeleton Bandit Night Witch
Zap Flying Machine Zappies Witch Night Witch
Night Witch Zap Flying Machine Zappies Witch Giant Skeleton Bandit
Zap Zappies Witch Night Witch
Zappies Bandit
Zap Zappies Bandit
Zappies Witch Night Witch
Zap Flying Machine Zappies Witch Bandit Night Witch
Zap Witch Flying Machine Zappies Giant Skeleton Bandit
Zappies
Flying Machine Zappies Witch Giant Skeleton Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Zappies Witch Giant Skeleton Bandit
Bandit Zap Flying Machine
Zappies Giant Skeleton Bandit Zap Witch
Giant Skeleton Zap Zappies Bandit Night Witch
Giant Skeleton Zappies Witch Bandit Night Witch
Zap Flying Machine Zappies Witch
Flying Machine Zappies Witch Giant Skeleton Bandit Night Witch
Giant Skeleton Zappies
Zap Giant Skeleton Flying Machine Zappies Witch Bandit
Witch Zappies
Flying Machine Zappies Witch Giant Skeleton
Zap Giant Skeleton
Giant Skeleton Zappies Witch Bandit Night Witch
Flying Machine Zappies Witch
Zappies Witch Zap Flying Machine Giant Skeleton Night Witch
Zap Flying Machine Zappies Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Giant Skeleton Bandit
Zap Flying Machine Bandit
Flying Machine Giant Skeleton Bandit
Flying Machine Giant Skeleton
Zap
Zap Flying Machine Witch
Flying Machine Witch
Zap Flying Machine
Zap Flying Machine Bandit
Night Witch
Zap Flying Machine Bandit
Zap Flying Machine
Flying Machine Bandit
Flying Machine Bandit
Zap Flying Machine
Zap Flying Machine Witch Bandit
Flying Machine Bandit
Night Witch
Zap Flying Machine Bandit
Zap Flying Machine Witch
Giant Skeleton Night Witch
Zap Flying Machine
Zap Witch
Witch
Zap Flying Machine Witch Bandit
Zap Flying Machine Witch Bandit
Zap Bandit
Zap Flying Machine Witch Night Witch
Zap Flying Machine Zappies Witch
Night Witch
Zap Bandit Night Witch
Zap Zappies
Giant Skeleton
Zap Flying Machine Zappies Witch Bandit Night Witch
Zap Flying Machine Zappies Witch
Flying Machine
Zap Flying Machine
Zap Giant Skeleton
Flying Machine
Zap Flying Machine Zappies Witch Giant Skeleton
Zap Flying Machine Zappies Witch
Zap Flying Machine Witch Giant Skeleton Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: