My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Graveyard Little Prince Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Flying Machine Ice Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Flying Machine Ice Wizard Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Flying Machine Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Flying Machine
Zap
Archers Mortar Flying Machine
Barbarian Barrel
Archers Knight Mortar Ice Wizard
The Log
Archers
Earthquake
Archers Mortar
Arrows
Archers Flying Machine
Royal Delivery
Archers Knight Flying Machine Ice Wizard Mother Witch
Fireball
Archers Mortar Flying Machine Ice Wizard Mother Witch
Poison
Archers Mortar Flying Machine Ice Wizard Mother Witch
Lightning
Knight Mortar Ice Wizard Mother Witch
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Wizard Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Ice Wizard Mortar Fireball Flying Machine Mother Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Knight Ice Wizard Mortar

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Mortar Mega Knight
Knight
Archers Mortar Fireball Flying Machine Ice Wizard Mother Witch
Mortar
Knight Archers Fireball Flying Machine
Fireball
Knight Mortar Mega Knight
Flying Machine
Knight Mortar Mega Knight
Ice Wizard
Knight
Mother Witch
Knight Mega Knight
Mega Knight
Archers Fireball Flying Machine Mother Witch

Defense Synergies 2 17

Archers
Knight Mortar Ice Wizard Mega Knight
Knight
Archers Ice Wizard Mortar Fireball Flying Machine Mother Witch
Mortar
Archers Knight Fireball Flying Machine Ice Wizard
Fireball
Knight Mortar Ice Wizard Mega Knight
Flying Machine
Knight Mortar Ice Wizard Mega Knight
Ice Wizard
Knight Archers Mortar Fireball Flying Machine Mother Witch Mega Knight
Mother Witch
Knight Ice Wizard Mega Knight
Mega Knight
Archers Fireball Flying Machine Ice Wizard Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Fireball Flying Machine
Knight Mortar Flying Machine Ice Wizard Mega Knight
Mortar Mega Knight Archers Knight Ice Wizard
Knight Mortar Ice Wizard Mega Knight
Fireball Mega Knight
Fireball Archers Flying Machine Ice Wizard Mother Witch Mega Knight
Archers Mortar Fireball Flying Machine Ice Wizard
Fireball Flying Machine Mega Knight
Mortar Ice Wizard
Knight Archers Ice Wizard Mega Knight
Archers Ice Wizard Mother Witch Knight Fireball Flying Machine Mega Knight
Archers Fireball Flying Machine Ice Wizard
Mortar Mega Knight Knight Fireball Flying Machine Ice Wizard
Fireball Mega Knight Mortar
Knight Mortar Mega Knight
Mortar Fireball Mega Knight
Mega Knight Knight Mortar Fireball
Mortar Fireball Mega Knight Archers Knight Flying Machine Ice Wizard
Mortar Archers Knight Fireball Flying Machine Ice Wizard Mother Witch Mega Knight
Mortar
Mega Knight Archers Knight Fireball Flying Machine Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Archers Fireball
Fireball Archers Knight Mortar Flying Machine Mega Knight
Mega Knight Knight
Mega Knight Knight Fireball
Knight Mega Knight
Fireball Mother Witch Archers Flying Machine Ice Wizard
Archers Knight Fireball Flying Machine Ice Wizard
Mega Knight Knight
Mega Knight Knight Mortar Fireball Flying Machine
Mega Knight Knight Flying Machine
Mega Knight Fireball
Mega Knight Knight Fireball
Archers Fireball Flying Machine Mega Knight
Archers Knight Mortar Fireball Flying Machine
Mega Knight Archers Fireball Flying Machine Ice Wizard Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Mortar Flying Machine
Mortar Fireball Flying Machine Ice Wizard
Fireball Flying Machine
Knight Fireball Flying Machine
Fireball Mortar Mega Knight
Fireball Mother Witch Flying Machine Ice Wizard
Archers Mortar Flying Machine
Fireball Flying Machine Ice Wizard
Fireball Mortar Flying Machine
Fireball
Knight Mortar Fireball Flying Machine
Fireball Archers Flying Machine
Flying Machine Knight Mortar Fireball
Mortar Fireball Flying Machine
Mortar Fireball Flying Machine
Mortar Fireball Flying Machine
Mortar Fireball Flying Machine Mega Knight
Mortar Fireball
Archers Mortar Fireball Flying Machine Mega Knight
Mortar Fireball Flying Machine Mother Witch Mega Knight
Fireball Mega Knight
Fireball
Mortar Fireball Flying Machine
Mother Witch Mortar Fireball Ice Wizard Mega Knight
Mortar Fireball Flying Machine Ice Wizard
Fireball Mortar Flying Machine Mega Knight
Fireball Mortar
Archers Fireball Flying Machine Ice Wizard Mother Witch
Fireball Flying Machine
Fireball
Mortar Fireball Mega Knight
Fireball
Mega Knight
Fireball
Archers Fireball Flying Machine
Fireball Archers Flying Machine Ice Wizard
Fireball
Fireball Knight Flying Machine Mega Knight
Mortar Fireball Flying Machine
Fireball
Flying Machine Mega Knight
Fireball Flying Machine
Fireball Flying Machine
Mortar Fireball Flying Machine Mega Knight

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