My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Elixir Golem Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Giant Skeleton Miner
Giant Snowball
Fire Spirit Barbarians Baby Dragon Witch Miner
Zap
Fire Spirit Witch
Barbarian Barrel
Fire Spirit Barbarians Elixir Golem Witch Giant Skeleton
The Log
Fire Spirit Barbarians Elixir Golem Witch Giant Skeleton
Earthquake
Barbarians Elixir Golem Witch
Arrows
Fire Spirit Witch
Royal Delivery
Fire Spirit Barbarians Elixir Golem Baby Dragon Witch Giant Skeleton Miner
Fireball
Barbarians Elixir Golem Baby Dragon Witch
Poison
Barbarians Elixir Golem Witch
Lightning
Baby Dragon Witch
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Elixir Golem Baby Dragon Poison Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Elixir Golem Miner Baby Dragon Poison Barbarians Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Elixir Golem Miner Baby Dragon

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Elixir Golem Baby Dragon Giant Skeleton
Barbarians
Elixir Golem
Poison Fire Spirit Baby Dragon Witch
Baby Dragon
Fire Spirit Elixir Golem Poison Witch Giant Skeleton Miner
Poison
Elixir Golem Miner Baby Dragon Giant Skeleton
Witch
Elixir Golem Baby Dragon Giant Skeleton Miner
Giant Skeleton
Fire Spirit Baby Dragon Poison Witch Miner
Miner
Fire Spirit Poison Baby Dragon Witch Giant Skeleton

Defense Synergies 0 4

Fire Spirit
Giant Skeleton
Barbarians
Elixir Golem
Baby Dragon
Witch Giant Skeleton
Poison
Witch
Baby Dragon Giant Skeleton
Giant Skeleton
Fire Spirit Baby Dragon Witch
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
Barbarians Witch
Barbarians Witch Fire Spirit Giant Skeleton
Barbarians Witch
Barbarians Poison Giant Skeleton
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon Poison Witch
Barbarians Baby Dragon Poison Giant Skeleton
Barbarians Witch
Fire Spirit Barbarians Giant Skeleton Miner
Barbarians Poison Witch Baby Dragon Giant Skeleton
Baby Dragon Poison Witch
Barbarians Fire Spirit Witch Giant Skeleton
Fire Spirit Barbarians Baby Dragon Poison Witch
Barbarians
Barbarians
Barbarians Poison Witch
Fire Spirit Barbarians Baby Dragon Witch
Baby Dragon Poison Witch Fire Spirit Barbarians Giant Skeleton
Barbarians
Fire Spirit Barbarians Baby Dragon Poison Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Witch Giant Skeleton
Poison Baby Dragon Miner
Barbarians Giant Skeleton Witch
Giant Skeleton Barbarians
Barbarians Giant Skeleton Witch
Fire Spirit Poison Baby Dragon Witch
Barbarians Witch Giant Skeleton
Giant Skeleton Barbarians
Giant Skeleton Barbarians Baby Dragon Poison Witch
Witch Barbarians
Barbarians Witch Giant Skeleton
Barbarians Poison Giant Skeleton
Barbarians Giant Skeleton Witch
Barbarians Baby Dragon Witch
Barbarians Witch Baby Dragon Poison Giant Skeleton
Poison Barbarians Baby Dragon Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon Giant Skeleton
Poison Baby Dragon Miner
Baby Dragon Poison Giant Skeleton Miner
Barbarians Poison Giant Skeleton
Poison Fire Spirit Baby Dragon
Poison Fire Spirit Baby Dragon Witch
Fire Spirit Baby Dragon Poison Witch
Poison Fire Spirit Baby Dragon
Poison Miner
Fire Spirit Poison
Poison Miner
Poison Fire Spirit Baby Dragon
Poison Fire Spirit Baby Dragon Miner
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison Witch
Baby Dragon Poison
Poison
Fire Spirit Baby Dragon Poison
Fire Spirit Baby Dragon Poison Witch Miner
Baby Dragon Poison Giant Skeleton
Poison
Barbarians Baby Dragon Poison
Poison Fire Spirit Baby Dragon Witch
Witch
Poison Miner Baby Dragon Witch
Baby Dragon Poison Witch Miner
Poison Miner Baby Dragon
Poison Fire Spirit Baby Dragon Witch
Poison Witch
Poison Miner
Poison
Giant Skeleton
Poison
Fire Spirit Barbarians Witch
Poison Fire Spirit Baby Dragon Witch
Poison Miner Baby Dragon
Baby Dragon Poison
Poison Giant Skeleton
Baby Dragon Poison Witch Giant Skeleton
Poison Witch
Poison Baby Dragon Witch Giant Skeleton Miner

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