My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Electro Dragon Princess Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Princess Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Electro Dragon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Graveyard Lava Hound
Giant Snowball
Goblin Barrel Electro Dragon Princess Graveyard Lava Hound
Zap
Goblin Barrel Princess Graveyard Lava Hound
Barbarian Barrel
Electro Spirit Ice Spirit Goblin Barrel Princess Graveyard
The Log
Electro Spirit Ice Spirit Goblin Barrel Princess Graveyard
Earthquake
Goblin Barrel Graveyard
Arrows
Electro Spirit Ice Spirit Goblin Barrel Princess Graveyard Lava Hound
Royal Delivery
Electro Spirit Ice Spirit Goblin Barrel Electro Dragon Princess Graveyard Lava Hound
Fireball
Goblin Barrel Electro Dragon Princess Lava Hound
Poison
Electro Dragon Princess Graveyard Lava Hound
Lightning
Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Royal Delivery Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Royal Delivery Electro Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Royal Delivery Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Royal Delivery Goblin Barrel Princess Electro Dragon Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Spirit Royal Delivery Goblin Barrel

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ice Spirit
Goblin Barrel Princess Graveyard
Royal Delivery
Goblin Barrel
Ice Spirit Princess Lava Hound
Electro Dragon
Lava Hound Graveyard
Princess
Ice Spirit Goblin Barrel
Graveyard
Ice Spirit Electro Dragon Lava Hound
Lava Hound
Electro Dragon Goblin Barrel Graveyard

Defense Synergies 0 5

Electro Spirit
Ice Spirit
Royal Delivery Electro Dragon Princess
Royal Delivery
Ice Spirit Electro Dragon Princess
Goblin Barrel
Electro Dragon
Ice Spirit Royal Delivery
Princess
Ice Spirit Royal Delivery
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon
Ice Spirit Royal Delivery Electro Dragon
Royal Delivery Electro Dragon
Electro Dragon
Royal Delivery Princess
Royal Delivery Electro Spirit Electro Dragon
Electro Spirit Ice Spirit Royal Delivery Electro Dragon Princess
Electro Spirit Electro Dragon
Princess
Ice Spirit Royal Delivery
Electro Spirit Royal Delivery Electro Dragon Princess
Royal Delivery Electro Dragon Princess
Ice Spirit Royal Delivery Electro Dragon
Electro Spirit Ice Spirit Royal Delivery Electro Dragon Princess
Ice Spirit Royal Delivery
Royal Delivery Electro Dragon
Ice Spirit Royal Delivery Electro Spirit Electro Dragon
Royal Delivery Electro Spirit Ice Spirit Electro Dragon Princess
Electro Spirit Royal Delivery Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery
Royal Delivery Electro Dragon
Royal Delivery Ice Spirit Electro Dragon
Royal Delivery
Royal Delivery
Royal Delivery Electro Spirit Ice Spirit Electro Dragon Princess
Royal Delivery
Royal Delivery
Royal Delivery Electro Dragon Electro Spirit Ice Spirit
Royal Delivery
Electro Dragon
Royal Delivery
Royal Delivery
Electro Dragon Princess
Electro Dragon Electro Spirit Ice Spirit Royal Delivery
Electro Spirit Royal Delivery Electro Dragon Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Electro Dragon
Electro Dragon Princess
Electro Dragon
Electro Spirit Ice Spirit Electro Dragon Princess
Princess
Ice Spirit Electro Dragon Princess
Electro Dragon
Electro Dragon
Electro Dragon Princess
Electro Dragon Princess
Princess
Electro Dragon Princess
Princess
Electro Dragon Princess
Electro Dragon Princess
Electro Dragon Princess
Electro Dragon Princess
Princess
Electro Dragon
Electro Spirit Ice Spirit Electro Dragon Princess
Electro Dragon Princess
Electro Dragon Princess
Electro Dragon Princess
Electro Dragon Electro Spirit Ice Spirit
Electro Dragon
Electro Spirit Ice Spirit Electro Dragon Princess
Princess
Electro Spirit Ice Spirit Electro Dragon Princess
Electro Dragon Princess
Electro Dragon Princess
Electro Dragon Princess
Electro Dragon
Electro Dragon Electro Spirit Ice Spirit Princess
Electro Dragon Princess
Electro Dragon Princess

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