My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Baby Dragon Electro Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Inferno Dragon
Giant Snowball
Baby Dragon Electro Dragon Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Elixir Golem
The Log
Elixir Golem
Earthquake
Elixir Golem
Arrows
Royal Delivery
Elixir Golem Battle Healer Baby Dragon Electro Dragon Inferno Dragon
Fireball
Elixir Golem Battle Healer Baby Dragon Electro Dragon Inferno Dragon
Poison
Elixir Golem Battle Healer Electro Dragon
Lightning
Battle Healer Baby Dragon Electro Dragon Inferno Dragon
Rocket
Battle Healer Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Freeze Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Battle Healer Baby Dragon Freeze Poison Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Elixir Golem Battle Healer Baby Dragon Freeze Poison Inferno Dragon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Elixir Golem Battle Healer Baby Dragon

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Battle Healer Freeze
Elixir Golem
Battle Healer Poison Arrows Baby Dragon Electro Dragon Inferno Dragon
Battle Healer
Elixir Golem Baby Dragon Electro Dragon Inferno Dragon Arrows Poison
Baby Dragon
Battle Healer Elixir Golem Poison Electro Dragon Inferno Dragon
Freeze
Arrows Poison
Poison
Elixir Golem Battle Healer Baby Dragon Freeze Electro Dragon
Electro Dragon
Battle Healer Elixir Golem Baby Dragon Poison Inferno Dragon
Inferno Dragon
Battle Healer Elixir Golem Baby Dragon Electro Dragon

Defense Synergies 3 5

Arrows
Battle Healer
Elixir Golem
Battle Healer
Baby Dragon Electro Dragon Inferno Dragon Arrows Poison
Baby Dragon
Battle Healer Electro Dragon Inferno Dragon
Freeze
Poison
Battle Healer
Electro Dragon
Battle Healer Baby Dragon Inferno Dragon
Inferno Dragon
Battle Healer Baby Dragon Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Dragon
Inferno Dragon Battle Healer Electro Dragon
Freeze Electro Dragon Inferno Dragon
Inferno Dragon Electro Dragon
Arrows Battle Healer Poison
Arrows Freeze Baby Dragon Electro Dragon
Inferno Dragon Arrows Baby Dragon Freeze Poison Electro Dragon
Arrows Battle Healer Baby Dragon Poison Electro Dragon
Inferno Dragon
Battle Healer
Poison Arrows Baby Dragon Freeze Electro Dragon
Arrows Inferno Dragon Baby Dragon Poison Electro Dragon
Battle Healer Freeze Electro Dragon
Arrows Baby Dragon Freeze Poison Electro Dragon
Inferno Dragon
Freeze Inferno Dragon
Arrows Poison Electro Dragon
Arrows Battle Healer Baby Dragon Electro Dragon
Arrows Baby Dragon Freeze Poison Battle Healer Electro Dragon Inferno Dragon
Inferno Dragon
Arrows Battle Healer Baby Dragon Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Poison Arrows Battle Healer Baby Dragon Electro Dragon Inferno Dragon
Battle Healer Electro Dragon
Battle Healer
Battle Healer Inferno Dragon
Arrows Poison Baby Dragon Freeze Electro Dragon
Battle Healer
Battle Healer Inferno Dragon
Freeze Electro Dragon Baby Dragon Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Electro Dragon
Arrows Poison
Baby Dragon Electro Dragon
Electro Dragon Battle Healer Baby Dragon Freeze Poison Inferno Dragon
Arrows Poison Battle Healer Baby Dragon Freeze Electro Dragon Inferno Dragon
Arrows
Poison
Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Baby Dragon Freeze Electro Dragon
Arrows Poison Baby Dragon Electro Dragon
Arrows Baby Dragon Poison Electro Dragon
Arrows Freeze Poison
Poison Arrows Baby Dragon
Arrows Poison Baby Dragon Freeze Electro Dragon
Arrows Baby Dragon Poison
Arrows Poison Baby Dragon Freeze Electro Dragon
Arrows Poison Electro Dragon
Poison Electro Dragon
Poison Arrows Electro Dragon
Poison Arrows Baby Dragon Electro Dragon
Poison Baby Dragon
Arrows Baby Dragon Freeze Poison Electro Dragon
Arrows Baby Dragon Poison
Arrows Baby Dragon Poison Electro Dragon
Arrows Baby Dragon Poison Electro Dragon
Arrows Freeze Poison
Arrows Baby Dragon Poison Electro Dragon
Arrows Baby Dragon Poison Electro Dragon
Baby Dragon Poison
Arrows Poison
Arrows Baby Dragon Poison Electro Dragon
Arrows Freeze Poison Baby Dragon Electro Dragon
Inferno Dragon
Arrows Poison Baby Dragon Electro Dragon
Arrows Baby Dragon Poison Electro Dragon
Poison Arrows Baby Dragon
Poison Arrows Baby Dragon Electro Dragon
Electro Dragon Freeze Poison
Poison Arrows Electro Dragon
Arrows Freeze Poison Electro Dragon
Arrows Poison
Freeze Electro Dragon
Poison Arrows Baby Dragon Electro Dragon
Freeze
Arrows
Poison Baby Dragon Electro Dragon
Arrows Baby Dragon Poison Electro Dragon
Arrows Poison
Electro Dragon
Electro Dragon Baby Dragon Freeze Poison
Poison Electro Dragon
Poison Electro Dragon Baby Dragon Freeze
Inferno Dragon
Electro Dragon
Poison

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