My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner Inferno Dragon
Giant Snowball
Skeletons Miner Inferno Dragon
Zap
Skeletons Inferno Dragon
Barbarian Barrel
Skeletons
The Log
Skeletons Mini P.E.K.K.A
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Mini P.E.K.K.A Miner Inferno Dragon
Fireball
Inferno Dragon
Poison
Lightning
Mini P.E.K.K.A Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Miner Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Tornado Miner Fireball Mini P.E.K.K.A Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Tornado Miner

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball Tornado Miner Mini P.E.K.K.A Mega Knight
Fireball
Zap Tornado Miner Mega Knight
Mini P.E.K.K.A
Zap Tornado Mega Knight
Tornado
Zap Fireball Mini P.E.K.K.A Mega Knight
Miner
Zap Fireball Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Miner
Mega Knight
Inferno Dragon Zap Fireball Mini P.E.K.K.A Tornado Miner

Defense Synergies 4 15

Skeletons
Zap Mini P.E.K.K.A Tornado Inferno Dragon
Zap
Fireball Mini P.E.K.K.A Mega Knight Skeletons Tornado Miner Inferno Dragon
Fireball
Zap Tornado Mini P.E.K.K.A Miner Mega Knight
Mini P.E.K.K.A
Zap Skeletons Fireball Tornado
Tornado
Fireball Skeletons Zap Mini P.E.K.K.A Inferno Dragon Mega Knight
Miner
Zap Fireball Mega Knight
Inferno Dragon
Skeletons Zap Tornado Mega Knight
Mega Knight
Zap Fireball Tornado Miner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Mini P.E.K.K.A Inferno Dragon Skeletons Zap Mega Knight
Mini P.E.K.K.A Tornado Mega Knight Skeletons Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Skeletons Mega Knight
Fireball Mini P.E.K.K.A Tornado Mega Knight
Fireball Tornado Skeletons Zap Mega Knight
Tornado Inferno Dragon Zap Fireball
Zap Fireball Mega Knight
Mini P.E.K.K.A Inferno Dragon Skeletons Tornado
Tornado Skeletons Mini P.E.K.K.A Miner Mega Knight
Skeletons Zap Fireball Tornado Mega Knight
Inferno Dragon Zap Fireball Tornado
Mini P.E.K.K.A Mega Knight Skeletons Zap Fireball
Fireball Mega Knight Zap Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Inferno Dragon Mega Knight
Tornado Zap Fireball Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Skeletons Fireball Mini P.E.K.K.A Tornado
Fireball Mega Knight Zap Tornado
Zap Tornado Fireball Inferno Dragon Mega Knight
Mini P.E.K.K.A Tornado Inferno Dragon
Mega Knight Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Zap Fireball
Fireball Zap Mini P.E.K.K.A Miner Inferno Dragon Mega Knight
Mega Knight Skeletons Zap Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Zap Fireball Tornado
Skeletons Mini P.E.K.K.A Inferno Dragon Mega Knight
Fireball Skeletons Zap Tornado
Mini P.E.K.K.A Skeletons Fireball
Mini P.E.K.K.A Mega Knight Inferno Dragon
Zap Mega Knight Skeletons Fireball Mini P.E.K.K.A Tornado Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A
Mega Knight Zap Fireball Tornado
Mini P.E.K.K.A Mega Knight Skeletons Fireball
Fireball Mega Knight
Skeletons Zap Fireball Mini P.E.K.K.A Tornado Inferno Dragon
Mega Knight Zap Fireball Mini P.E.K.K.A Inferno Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado Miner
Fireball Miner
Fireball
Fireball Zap Mega Knight
Fireball Zap Tornado
Tornado
Fireball Zap Tornado
Fireball Miner Zap Tornado
Fireball Mini P.E.K.K.A Tornado
Miner Zap Fireball Tornado
Fireball Zap Tornado
Fireball Miner
Fireball
Zap Fireball
Zap Fireball
Fireball Mega Knight
Fireball Tornado
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Mega Knight
Zap Fireball Tornado Miner Mega Knight
Fireball Mega Knight
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Mega Knight
Inferno Dragon
Fireball Miner Zap Tornado
Fireball Zap Tornado Miner Mega Knight
Fireball Miner Zap Tornado
Zap Fireball Tornado
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Miner Mega Knight
Zap Fireball
Mega Knight
Fireball
Zap Fireball
Fireball Zap Tornado
Fireball
Fireball Miner Mini P.E.K.K.A Mega Knight
Zap Fireball
Zap Fireball Tornado
Mega Knight
Zap Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado Miner Mega Knight
Inferno Dragon
Fireball Mega Knight

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