My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Magic Archer Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Baby Dragon Miner Lumberjack
Zap
Inferno Tower
Barbarian Barrel
Inferno Tower Magic Archer Lumberjack
The Log
Lumberjack
Earthquake
Inferno Tower
Arrows
Royal Delivery
Baby Dragon Miner Magic Archer Lumberjack Mother Witch
Fireball
Inferno Tower Baby Dragon Magic Archer Lumberjack Mother Witch
Poison
Inferno Tower Magic Archer Mother Witch
Lightning
Inferno Tower Baby Dragon Magic Archer Lumberjack Mother Witch
Rocket
Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Baby Dragon Miner Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Miner Fireball Baby Dragon Magic Archer Lumberjack Mother Witch Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Void Miner Fireball Baby Dragon

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Baby Dragon Miner Magic Archer
Inferno Tower
Void
Baby Dragon
Fireball Miner Lumberjack
Miner
Fireball Baby Dragon Magic Archer Lumberjack Mother Witch
Magic Archer
Fireball Miner Lumberjack Mother Witch
Lumberjack
Baby Dragon Miner Magic Archer
Mother Witch
Miner Magic Archer

Defense Synergies 0 10

Fireball
Inferno Tower Miner Lumberjack
Inferno Tower
Fireball Baby Dragon Lumberjack
Void
Baby Dragon
Inferno Tower Lumberjack Mother Witch
Miner
Fireball
Magic Archer
Lumberjack Mother Witch
Lumberjack
Fireball Inferno Tower Baby Dragon Magic Archer Mother Witch
Mother Witch
Baby Dragon Magic Archer Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Void Baby Dragon Magic Archer
Inferno Tower Lumberjack
Inferno Tower Lumberjack Void
Inferno Tower Lumberjack
Fireball Lumberjack
Fireball Baby Dragon Magic Archer Lumberjack Mother Witch
Inferno Tower Fireball Void Baby Dragon Magic Archer
Fireball Inferno Tower Void Baby Dragon Magic Archer
Inferno Tower Lumberjack
Inferno Tower Miner Lumberjack
Mother Witch Fireball Baby Dragon Magic Archer Lumberjack
Inferno Tower Fireball Baby Dragon Magic Archer
Inferno Tower Lumberjack Fireball
Fireball Baby Dragon Magic Archer Lumberjack
Inferno Tower Lumberjack
Inferno Tower Fireball Lumberjack
Fireball Inferno Tower Lumberjack
Fireball Baby Dragon Magic Archer Lumberjack
Baby Dragon Fireball Magic Archer Lumberjack Mother Witch
Inferno Tower Lumberjack
Fireball Baby Dragon Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Inferno Tower Void
Fireball Void Baby Dragon Miner Magic Archer Lumberjack
Lumberjack Inferno Tower
Lumberjack Fireball Inferno Tower
Inferno Tower Lumberjack
Fireball Mother Witch Baby Dragon Magic Archer
Fireball Inferno Tower Void Lumberjack
Inferno Tower Lumberjack
Void Fireball Inferno Tower Baby Dragon Magic Archer
Inferno Tower
Inferno Tower Lumberjack
Fireball Void
Fireball Inferno Tower Lumberjack
Fireball Baby Dragon Magic Archer
Inferno Tower Fireball Baby Dragon Magic Archer Lumberjack
Fireball Inferno Tower Baby Dragon Magic Archer Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Magic Archer Baby Dragon
Fireball Void Baby Dragon Miner Magic Archer
Fireball Void Baby Dragon Miner Magic Archer
Fireball Void
Fireball Baby Dragon Magic Archer
Fireball Mother Witch Baby Dragon Magic Archer
Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Void Miner
Fireball Void Lumberjack
Void Miner Fireball Magic Archer
Fireball Void Baby Dragon Magic Archer
Fireball Void Baby Dragon Miner Magic Archer
Fireball Void Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Magic Archer Fireball Baby Dragon
Fireball
Void Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Miner Magic Archer Mother Witch
Fireball Void Baby Dragon Magic Archer
Fireball Void
Void
Fireball Void Baby Dragon
Mother Witch Fireball Baby Dragon Magic Archer
Fireball Void Miner Baby Dragon Magic Archer
Fireball Void Baby Dragon Miner Magic Archer
Fireball Void Miner Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer Mother Witch
Fireball Void
Fireball Void
Void Fireball Miner Magic Archer
Void Fireball Magic Archer
Fireball Magic Archer
Fireball Void Magic Archer
Fireball Baby Dragon Magic Archer
Fireball
Fireball Void Miner Baby Dragon Magic Archer Lumberjack
Fireball Baby Dragon Magic Archer
Void Fireball
Fireball Baby Dragon Magic Archer
Fireball Void Magic Archer
Void Fireball Baby Dragon Miner Magic Archer

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