My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Baby Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Baby Dragon Miner
Zap
Skeletons
Barbarian Barrel
Skeletons Valkyrie Ice Wizard
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Valkyrie Baby Dragon Miner Ice Wizard
Fireball
Baby Dragon Ice Wizard
Poison
Ice Wizard
Lightning
Valkyrie Baby Dragon Ice Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Tornado Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Rocket Tornado Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Tornado Baby Dragon Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Tornado Miner Ice Wizard Valkyrie Baby Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Tornado Miner

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Tornado Miner Valkyrie Baby Dragon Ice Wizard
Valkyrie
Zap Tornado Baby Dragon
Rocket
Tornado Miner
Tornado
Zap Rocket Baby Dragon Valkyrie Ice Wizard
Baby Dragon
Tornado Zap Valkyrie Miner Ice Wizard
Miner
Zap Rocket Baby Dragon
Ice Wizard
Zap Tornado Baby Dragon

Defense Synergies 3 13

Skeletons
Zap Tornado Baby Dragon Ice Wizard
Zap
Skeletons Valkyrie Tornado Baby Dragon Miner Ice Wizard
Valkyrie
Zap Tornado Baby Dragon Ice Wizard
Rocket
Tornado
Tornado
Rocket Ice Wizard Skeletons Zap Valkyrie Baby Dragon
Baby Dragon
Ice Wizard Skeletons Zap Valkyrie Tornado
Miner
Zap
Ice Wizard
Tornado Baby Dragon Skeletons Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Valkyrie Baby Dragon
Skeletons Zap Valkyrie Ice Wizard
Rocket Tornado Skeletons Valkyrie Ice Wizard
Skeletons Valkyrie Ice Wizard
Valkyrie Rocket Tornado
Tornado Skeletons Zap Valkyrie Baby Dragon Ice Wizard
Rocket Tornado Zap Baby Dragon Ice Wizard
Rocket Zap Valkyrie Baby Dragon
Skeletons Tornado Ice Wizard
Tornado Skeletons Valkyrie Miner Ice Wizard
Valkyrie Ice Wizard Skeletons Zap Tornado Baby Dragon
Zap Tornado Baby Dragon Ice Wizard
Skeletons Zap Valkyrie Rocket Ice Wizard
Valkyrie Rocket Zap Tornado Baby Dragon
Rocket Tornado Zap
Skeletons Valkyrie Tornado
Zap Valkyrie Tornado Baby Dragon Ice Wizard
Zap Valkyrie Tornado Baby Dragon Ice Wizard
Tornado
Valkyrie Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Zap
Zap Valkyrie Rocket Baby Dragon Miner
Skeletons Zap Valkyrie Rocket
Valkyrie Rocket Zap Tornado
Skeletons Valkyrie
Rocket Skeletons Zap Tornado Baby Dragon Ice Wizard
Rocket Skeletons Valkyrie Ice Wizard
Valkyrie
Zap Rocket Skeletons Valkyrie Tornado Baby Dragon
Skeletons
Valkyrie
Rocket Zap Valkyrie Tornado
Rocket Skeletons Valkyrie
Valkyrie Baby Dragon
Skeletons Zap Valkyrie Rocket Tornado Baby Dragon
Valkyrie Zap Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Baby Dragon
Zap Tornado Baby Dragon Miner Ice Wizard
Rocket Baby Dragon Miner
Valkyrie Rocket
Rocket Zap Valkyrie Baby Dragon
Zap Rocket Tornado Baby Dragon Ice Wizard
Tornado Baby Dragon
Zap Tornado Baby Dragon Ice Wizard
Miner Zap Tornado
Rocket Tornado
Rocket Miner Zap Valkyrie Tornado
Zap Rocket Tornado Baby Dragon
Rocket Baby Dragon Miner
Rocket Baby Dragon
Zap Baby Dragon
Rocket Zap Baby Dragon
Rocket Baby Dragon
Rocket Tornado
Rocket
Rocket Zap Baby Dragon
Rocket Zap Valkyrie Tornado Baby Dragon Miner
Rocket Baby Dragon
Rocket Tornado
Rocket Tornado
Rocket Zap Baby Dragon
Zap Tornado Valkyrie Baby Dragon Ice Wizard
Miner Zap Tornado Baby Dragon Ice Wizard
Zap Tornado Baby Dragon Miner
Rocket Miner Zap Tornado Baby Dragon
Zap Tornado Baby Dragon Ice Wizard
Zap Rocket
Zap Rocket Miner
Zap Rocket
Rocket
Zap Rocket
Rocket Zap Tornado Baby Dragon Ice Wizard
Miner Valkyrie Rocket Baby Dragon
Zap Baby Dragon
Rocket Zap Tornado
Zap Rocket Tornado Baby Dragon
Zap Rocket Tornado
Zap Rocket Tornado Baby Dragon Miner

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