My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Tombstone Valkyrie Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Recruits Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Skeleton Army
Giant Snowball
Goblins Royal Recruits Tombstone Skeleton Army
Zap
Goblins Firecracker Tombstone Skeleton Army
Barbarian Barrel
Goblins Firecracker Royal Recruits Tombstone Valkyrie Skeleton Army
The Log
Goblins Firecracker Royal Recruits Tombstone Skeleton Army
Earthquake
Firecracker Tombstone Skeleton Army
Arrows
Goblins Firecracker Royal Recruits Tombstone Skeleton Army
Royal Delivery
Goblins Firecracker Royal Recruits Valkyrie Skeleton Army Bowler
Fireball
Firecracker Tombstone Skeleton Army Bowler
Poison
Firecracker Royal Recruits Tombstone Skeleton Army
Lightning
Tombstone Valkyrie Bowler
Rocket
Valkyrie Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Poison Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Tombstone Valkyrie Skeleton Army Poison Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Firecracker Tombstone Skeleton Army Valkyrie Poison Bowler Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Firecracker Tombstone Skeleton Army

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Firecracker
Royal Recruits Valkyrie Bowler
Royal Recruits
Firecracker
Tombstone
Valkyrie
Goblins Firecracker
Skeleton Army
Poison
Bowler
Bowler
Firecracker Poison

Defense Synergies 1 10

Goblins
Firecracker Tombstone Poison
Firecracker
Valkyrie Goblins Royal Recruits Tombstone Skeleton Army
Royal Recruits
Firecracker Tombstone Skeleton Army
Tombstone
Goblins Firecracker Royal Recruits Poison
Valkyrie
Firecracker Bowler
Skeleton Army
Firecracker Royal Recruits
Poison
Goblins Tombstone
Bowler
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Royal Recruits Tombstone Valkyrie
Skeleton Army Goblins Firecracker Royal Recruits Tombstone Valkyrie
Skeleton Army Bowler Goblins Royal Recruits Tombstone Valkyrie
Royal Recruits Skeleton Army Goblins Firecracker Tombstone Valkyrie Bowler
Firecracker Royal Recruits Tombstone Valkyrie Skeleton Army Poison Bowler
Skeleton Army Bowler Goblins Firecracker Valkyrie
Firecracker Tombstone Poison
Bowler Royal Recruits Valkyrie Poison
Goblins Royal Recruits Tombstone Skeleton Army
Skeleton Army Goblins Firecracker Royal Recruits Valkyrie Bowler
Goblins Valkyrie Skeleton Army Poison Firecracker Royal Recruits Tombstone Bowler
Firecracker Poison
Royal Recruits Tombstone Skeleton Army Bowler Valkyrie
Valkyrie Skeleton Army Bowler Goblins Firecracker Royal Recruits Tombstone Poison
Royal Recruits Skeleton Army Tombstone
Skeleton Army Royal Recruits Bowler
Goblins Firecracker Royal Recruits Tombstone Valkyrie Skeleton Army Poison Bowler
Tombstone Goblins Firecracker Royal Recruits Valkyrie Skeleton Army Bowler
Valkyrie Poison Firecracker Royal Recruits Tombstone Bowler
Royal Recruits
Royal Recruits Valkyrie Skeleton Army Bowler Goblins Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Skeleton Army Goblins Tombstone Bowler
Poison Firecracker Valkyrie Bowler
Royal Recruits Tombstone Skeleton Army Goblins Valkyrie Bowler
Royal Recruits Valkyrie Skeleton Army Bowler
Royal Recruits Tombstone Valkyrie Skeleton Army Bowler
Firecracker Poison
Royal Recruits Skeleton Army Goblins Tombstone Valkyrie Bowler
Royal Recruits Valkyrie Skeleton Army
Royal Recruits Goblins Firecracker Tombstone Valkyrie Skeleton Army Poison
Royal Recruits Tombstone Skeleton Army
Royal Recruits Tombstone Valkyrie Bowler
Royal Recruits Skeleton Army Valkyrie Poison Bowler
Royal Recruits Skeleton Army Bowler Tombstone Valkyrie
Royal Recruits Firecracker Valkyrie Skeleton Army Bowler
Royal Recruits Tombstone Skeleton Army Goblins Firecracker Valkyrie Poison Bowler
Valkyrie Poison Bowler Firecracker Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Royal Recruits Valkyrie
Firecracker Poison Bowler
Poison
Firecracker Royal Recruits Valkyrie Poison
Poison Firecracker Valkyrie Bowler
Firecracker Poison
Firecracker Poison Bowler
Poison Firecracker Bowler
Poison Firecracker
Goblins Poison Bowler
Firecracker Poison Royal Recruits Valkyrie Bowler
Poison Firecracker
Poison Firecracker Bowler
Firecracker Poison
Firecracker Poison
Firecracker Poison Bowler
Firecracker Royal Recruits Poison Bowler
Poison
Firecracker Poison Bowler
Firecracker Valkyrie Poison Bowler
Poison Bowler
Poison
Bowler
Royal Recruits Poison
Firecracker Poison Valkyrie Bowler
Firecracker Poison Bowler
Poison Bowler
Poison Firecracker
Poison Firecracker
Firecracker Poison
Bowler
Poison
Firecracker Poison
Firecracker Poison Bowler
Royal Recruits Tombstone Skeleton Army
Poison Firecracker
Poison Firecracker Valkyrie Bowler
Firecracker Poison Bowler
Poison
Firecracker Royal Recruits
Firecracker Royal Recruits Poison Bowler
Firecracker Poison
Poison Firecracker Royal Recruits Bowler

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