My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Phoenix Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Barbarian Barrel Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Phoenix
Giant Snowball
Zap
Royal Giant
Barbarian Barrel
Valkyrie Bomb Tower
The Log
Royal Giant
Earthquake
Bomb Tower
Arrows
Royal Delivery
Valkyrie
Fireball
Bomb Tower
Poison
Bomb Tower Phoenix
Lightning
Valkyrie Bomb Tower Phoenix Monk
Rocket
Valkyrie Bomb Tower Phoenix

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Bomb Tower Barbarian Barrel Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Tornado Fireball Valkyrie Bomb Tower Phoenix Monk Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Tornado Fireball Valkyrie

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Fireball Barbarian Barrel Tornado Monk
Fireball
Royal Giant Tornado
Valkyrie
Tornado
Bomb Tower
Barbarian Barrel
Royal Giant Tornado
Tornado
Fireball Royal Giant Valkyrie Barbarian Barrel
Phoenix
Monk
Monk
Phoenix Royal Giant

Defense Synergies 4 6

Royal Giant
Fireball
Barbarian Barrel Tornado Valkyrie Bomb Tower
Valkyrie
Fireball Bomb Tower Tornado
Bomb Tower
Barbarian Barrel Tornado Fireball Valkyrie
Barbarian Barrel
Fireball Bomb Tower Tornado
Tornado
Fireball Bomb Tower Valkyrie Barbarian Barrel
Phoenix
Monk
Monk
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Barbarian Barrel
Bomb Tower Valkyrie Phoenix Monk
Bomb Tower Tornado Valkyrie
Bomb Tower Valkyrie Phoenix Monk
Fireball Valkyrie Bomb Tower Barbarian Barrel Tornado Monk
Fireball Barbarian Barrel Tornado Valkyrie Bomb Tower
Tornado Fireball Bomb Tower Phoenix
Fireball Valkyrie Bomb Tower Barbarian Barrel Phoenix Monk
Bomb Tower Tornado Phoenix
Tornado Valkyrie Barbarian Barrel Phoenix
Valkyrie Fireball Bomb Tower Barbarian Barrel Tornado
Fireball Tornado Phoenix
Bomb Tower Fireball Valkyrie
Fireball Valkyrie Bomb Tower Barbarian Barrel Tornado
Bomb Tower Phoenix
Bomb Tower Tornado Monk Fireball
Bomb Tower Fireball Valkyrie Tornado
Fireball Bomb Tower Valkyrie Barbarian Barrel Tornado
Valkyrie Bomb Tower Barbarian Barrel Tornado Fireball
Bomb Tower Tornado Phoenix
Valkyrie Fireball Bomb Tower Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Barbarian Barrel
Fireball Valkyrie Bomb Tower Barbarian Barrel Phoenix Monk
Valkyrie Bomb Tower
Valkyrie Fireball Barbarian Barrel Tornado Phoenix Monk
Valkyrie Phoenix
Fireball Bomb Tower Tornado Monk
Fireball Valkyrie Bomb Tower Phoenix
Valkyrie Bomb Tower Phoenix
Fireball Valkyrie Bomb Tower Barbarian Barrel Tornado Phoenix Monk
Phoenix
Valkyrie Bomb Tower Phoenix
Monk Fireball Valkyrie Tornado Phoenix
Fireball Valkyrie Bomb Tower
Fireball Valkyrie Bomb Tower
Phoenix Fireball Valkyrie Bomb Tower Barbarian Barrel Tornado Monk
Valkyrie Fireball Bomb Tower Barbarian Barrel Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Barbarian Barrel Monk
Fireball Monk Barbarian Barrel Tornado
Fireball Barbarian Barrel
Fireball Valkyrie Barbarian Barrel
Fireball Valkyrie Barbarian Barrel
Fireball Tornado Monk
Tornado
Fireball Barbarian Barrel Tornado
Fireball Monk Tornado
Fireball Tornado
Monk Fireball Valkyrie Barbarian Barrel Tornado
Fireball Monk Tornado
Fireball Barbarian Barrel
Fireball Barbarian Barrel Monk
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Monk Fireball Barbarian Barrel Tornado
Fireball Barbarian Barrel Monk
Fireball Valkyrie Barbarian Barrel Tornado Monk
Fireball Monk
Fireball Tornado
Tornado Monk
Fireball Barbarian Barrel Monk
Tornado Fireball Valkyrie Barbarian Barrel
Fireball Barbarian Barrel Tornado Monk
Fireball Tornado Monk
Fireball Barbarian Barrel Tornado
Fireball Tornado
Fireball
Fireball
Fireball
Fireball Monk
Fireball Monk
Fireball Barbarian Barrel
Fireball Tornado Monk
Fireball Barbarian Barrel
Fireball Valkyrie
Fireball
Monk Fireball Tornado
Fireball Tornado
Fireball Tornado
Fireball Barbarian Barrel Tornado Monk

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