My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Giant Bandit Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Flying Machine Giant Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Bandit Sparky Skeleton King
Giant Snowball
Flying Machine Skeleton King
Zap
Flying Machine Bandit Sparky Skeleton King
Barbarian Barrel
Elite Barbarians Bandit Sparky Skeleton King
The Log
Elite Barbarians Bandit Sparky Skeleton King
Earthquake
Skeleton King
Arrows
Flying Machine Skeleton King
Royal Delivery
Elite Barbarians Flying Machine Bandit Sparky Skeleton King
Fireball
Elite Barbarians Flying Machine Bandit Sparky Skeleton King
Poison
Flying Machine Sparky Skeleton King
Lightning
Elite Barbarians Bandit Sparky Skeleton King
Rocket
Elite Barbarians Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Sparky Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Fireball Flying Machine Skeleton King Giant Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Bandit Fireball Flying Machine

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Giant Sparky Flying Machine Bandit
Elite Barbarians
Zap Fireball Bandit Sparky
Fireball
Zap Elite Barbarians Giant Sparky Skeleton King
Flying Machine
Zap Giant
Giant
Zap Sparky Fireball Flying Machine Bandit
Bandit
Zap Elite Barbarians Giant
Sparky
Zap Giant Elite Barbarians Fireball
Skeleton King
Fireball

Defense Synergies 1 7

Zap
Fireball Elite Barbarians Flying Machine Bandit Sparky
Elite Barbarians
Zap
Fireball
Zap Bandit
Flying Machine
Zap Bandit Skeleton King
Giant
Bandit
Zap Fireball Flying Machine
Sparky
Zap
Skeleton King
Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Flying Machine Sparky
Elite Barbarians Sparky Zap Flying Machine Bandit
Sparky Elite Barbarians Bandit
Elite Barbarians Sparky Bandit Skeleton King
Elite Barbarians Fireball Sparky
Fireball Zap Flying Machine Bandit
Zap Fireball Flying Machine
Zap Fireball Flying Machine Bandit Sparky
Sparky Elite Barbarians Skeleton King
Elite Barbarians Bandit Sparky
Zap Fireball Flying Machine Bandit Skeleton King
Zap Fireball Flying Machine
Sparky Zap Elite Barbarians Fireball Flying Machine Bandit
Fireball Sparky Zap Skeleton King
Elite Barbarians Sparky Bandit Skeleton King
Zap Elite Barbarians Fireball Bandit Sparky
Sparky Elite Barbarians Fireball
Fireball Zap Elite Barbarians Flying Machine Bandit
Zap Fireball Flying Machine Bandit
Sparky Elite Barbarians
Elite Barbarians Fireball Flying Machine Bandit Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball Bandit Sparky
Fireball Bandit Zap Elite Barbarians Flying Machine
Bandit Zap Elite Barbarians Sparky
Zap Elite Barbarians Fireball Bandit Sparky
Elite Barbarians Bandit Sparky
Fireball Zap Flying Machine
Sparky Elite Barbarians Fireball Flying Machine Bandit
Elite Barbarians Sparky
Zap Elite Barbarians Fireball Flying Machine Bandit Sparky
Sparky
Elite Barbarians Flying Machine Sparky
Zap Elite Barbarians Fireball
Elite Barbarians Fireball Bandit Sparky Skeleton King
Fireball Flying Machine Sparky
Elite Barbarians Sparky Zap Fireball Flying Machine Skeleton King
Zap Elite Barbarians Fireball Flying Machine Sparky Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Bandit Sparky
Fireball Zap Flying Machine Bandit
Fireball Flying Machine Bandit Sparky
Fireball Flying Machine Sparky
Fireball Zap Sparky
Fireball Zap Flying Machine
Flying Machine Sparky
Fireball Zap Flying Machine
Fireball Zap Flying Machine Bandit
Elite Barbarians Fireball Sparky
Zap Fireball Flying Machine Bandit Sparky
Fireball Zap Flying Machine
Flying Machine Elite Barbarians Fireball Bandit Sparky
Fireball Flying Machine Bandit
Zap Elite Barbarians Fireball Flying Machine Sparky
Zap Fireball Flying Machine Bandit Sparky
Fireball Flying Machine Bandit Sparky
Fireball Sparky
Sparky
Zap Fireball Flying Machine Bandit Sparky
Zap Fireball Flying Machine
Fireball Sparky
Fireball
Sparky
Zap Fireball Flying Machine
Zap Fireball Sparky
Fireball Zap Flying Machine Bandit Sparky
Fireball Zap Flying Machine Bandit Sparky
Fireball Zap Bandit Sparky
Elite Barbarians Zap Fireball Flying Machine Sparky
Zap Fireball Flying Machine
Elite Barbarians Fireball Sparky
Zap Fireball Bandit Sparky
Zap Fireball Sparky
Sparky
Fireball Sparky
Zap Fireball Flying Machine Bandit
Fireball Zap Flying Machine
Fireball
Fireball Flying Machine Sparky
Zap Fireball Flying Machine Skeleton King
Zap Fireball Sparky
Elite Barbarians Flying Machine Sparky
Zap Elite Barbarians Fireball Flying Machine Sparky Skeleton King
Zap Fireball Flying Machine
Zap Fireball Flying Machine Bandit Sparky

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