My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Flying Machine Dark Prince Electro Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Flying Machine Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Dark Prince
Giant Snowball
Royal Recruits Flying Machine
Zap
Mortar Flying Machine Dark Prince
Barbarian Barrel
Mortar Royal Recruits Dark Prince Electro Wizard
The Log
Royal Recruits Dark Prince
Earthquake
Mortar
Arrows
Royal Recruits Flying Machine
Royal Delivery
Royal Recruits Flying Machine Dark Prince Electro Wizard Mother Witch
Fireball
Mortar Flying Machine Electro Wizard Mother Witch
Poison
Mortar Royal Recruits Flying Machine Electro Wizard Mother Witch
Lightning
Mortar Dark Prince Electro Wizard Mother Witch
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Dark Prince Poison Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mortar Flying Machine Dark Prince Poison Electro Wizard Mother Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Mortar Flying Machine Dark Prince

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Dark Prince Mother Witch
Mortar
Arrows Flying Machine Dark Prince
Royal Recruits
Flying Machine Electro Wizard
Flying Machine
Mortar Royal Recruits Dark Prince
Dark Prince
Arrows Mortar Flying Machine Poison Electro Wizard Mother Witch
Poison
Dark Prince Mother Witch
Electro Wizard
Royal Recruits Dark Prince
Mother Witch
Arrows Dark Prince Poison

Defense Synergies 0 13

Arrows
Mortar Dark Prince Mother Witch
Mortar
Arrows Flying Machine Poison Electro Wizard
Royal Recruits
Flying Machine
Mortar Dark Prince Electro Wizard
Dark Prince
Arrows Flying Machine Poison Electro Wizard Mother Witch
Poison
Mortar Dark Prince Electro Wizard Mother Witch
Electro Wizard
Mortar Flying Machine Dark Prince Poison
Mother Witch
Arrows Dark Prince Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Royal Recruits Flying Machine Electro Wizard
Mortar Royal Recruits Flying Machine Dark Prince Electro Wizard
Mortar Royal Recruits Dark Prince Electro Wizard
Royal Recruits Mortar Dark Prince Electro Wizard
Arrows Royal Recruits Dark Prince Poison
Arrows Flying Machine Dark Prince Electro Wizard Mother Witch
Electro Wizard Arrows Mortar Flying Machine Poison
Arrows Royal Recruits Flying Machine Poison Electro Wizard
Mortar Royal Recruits
Royal Recruits Dark Prince Electro Wizard
Poison Electro Wizard Mother Witch Arrows Royal Recruits Flying Machine Dark Prince
Arrows Flying Machine Poison Electro Wizard
Mortar Royal Recruits Flying Machine Dark Prince Electro Wizard
Arrows Mortar Royal Recruits Dark Prince Poison Electro Wizard
Royal Recruits Mortar Electro Wizard
Mortar Royal Recruits Electro Wizard
Arrows Mortar Royal Recruits Dark Prince Poison Electro Wizard
Arrows Mortar Royal Recruits Flying Machine Dark Prince Electro Wizard
Arrows Mortar Poison Royal Recruits Flying Machine Dark Prince Electro Wizard Mother Witch
Mortar Royal Recruits Electro Wizard
Royal Recruits Dark Prince Arrows Flying Machine Poison Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Dark Prince Electro Wizard
Poison Electro Wizard Arrows Mortar Flying Machine
Royal Recruits Dark Prince Electro Wizard
Royal Recruits Dark Prince Electro Wizard
Royal Recruits Dark Prince
Arrows Poison Mother Witch Flying Machine Electro Wizard
Royal Recruits Dark Prince Flying Machine Electro Wizard
Royal Recruits Dark Prince
Royal Recruits Electro Wizard Mortar Flying Machine Dark Prince Poison
Royal Recruits
Royal Recruits Flying Machine Dark Prince
Royal Recruits Arrows Dark Prince Poison Electro Wizard
Royal Recruits Dark Prince
Royal Recruits Flying Machine
Royal Recruits Electro Wizard Mortar Flying Machine Dark Prince Poison
Arrows Poison Royal Recruits Flying Machine Dark Prince Electro Wizard Mother Witch
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Mortar Royal Recruits Flying Machine
Arrows Mortar Poison Flying Machine Electro Wizard
Arrows Flying Machine Poison
Arrows Royal Recruits Flying Machine Dark Prince Poison
Poison Arrows Mortar Dark Prince
Arrows Poison Mother Witch Flying Machine
Arrows Mortar Flying Machine Poison
Arrows Poison Flying Machine
Arrows Poison Mortar Flying Machine
Poison Electro Wizard
Poison Arrows Mortar Royal Recruits Flying Machine Dark Prince Electro Wizard
Poison Arrows Flying Machine
Flying Machine Poison Mortar
Arrows Mortar Flying Machine Poison
Arrows Mortar Flying Machine Poison
Arrows Mortar Flying Machine Poison
Arrows Mortar Royal Recruits Flying Machine Poison
Arrows Mortar Poison
Arrows Mortar Flying Machine Dark Prince Poison Electro Wizard
Arrows Mortar Flying Machine Poison Mother Witch
Poison
Arrows Poison
Arrows Mortar Royal Recruits Flying Machine Poison
Arrows Poison Mother Witch Mortar Dark Prince
Arrows Mortar Poison Flying Machine Electro Wizard
Arrows Mortar Flying Machine Poison
Poison Arrows Mortar
Poison Arrows Flying Machine Electro Wizard Mother Witch
Electro Wizard Flying Machine Poison
Poison Arrows Mortar
Arrows Poison Electro Wizard
Arrows Poison
Electro Wizard Royal Recruits Flying Machine Dark Prince
Poison Arrows Flying Machine Electro Wizard
Arrows
Poison Flying Machine Dark Prince Electro Wizard
Arrows Mortar Flying Machine Poison
Arrows Poison
Royal Recruits Flying Machine Dark Prince
Royal Recruits Flying Machine Poison Electro Wizard
Flying Machine Poison Electro Wizard
Poison Mortar Royal Recruits Flying Machine Dark Prince Electro Wizard

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