My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Goblin Hut Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Flying Machine Furnace Goblin Hut Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Flying Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Flying Machine Furnace Goblin Hut
Zap
Flying Machine Furnace Goblin Hut
Barbarian Barrel
Knight Royal Recruits Furnace Goblin Hut
The Log
Royal Recruits Furnace Goblin Hut
Earthquake
Furnace Goblin Hut
Arrows
Royal Recruits Flying Machine Furnace Goblin Hut
Royal Delivery
Knight Royal Recruits Flying Machine Goblin Hut Mother Witch
Fireball
Flying Machine Furnace Goblin Hut Mother Witch
Poison
Royal Recruits Flying Machine Furnace Goblin Hut Mother Witch
Lightning
Knight Furnace Goblin Hut Mother Witch
Rocket
Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Void Flying Machine Furnace Mother Witch Goblin Hut Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Void Flying Machine

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Void Knight Mother Witch
Knight
Arrows Flying Machine Furnace Goblin Hut Mother Witch
Royal Recruits
Flying Machine Furnace
Flying Machine
Knight Royal Recruits Furnace Goblin Hut
Furnace
Knight Royal Recruits Flying Machine Goblin Hut
Goblin Hut
Knight Flying Machine Furnace
Void
Arrows
Mother Witch
Arrows Knight

Defense Synergies 0 13

Arrows
Knight Furnace Goblin Hut Void Mother Witch
Knight
Arrows Flying Machine Furnace Goblin Hut Mother Witch
Royal Recruits
Flying Machine
Knight Furnace Goblin Hut
Furnace
Arrows Knight Flying Machine Goblin Hut
Goblin Hut
Arrows Knight Flying Machine Furnace Mother Witch
Void
Arrows
Mother Witch
Arrows Knight Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Flying Machine Goblin Hut Void
Knight Royal Recruits Flying Machine Furnace Goblin Hut
Furnace Goblin Hut Knight Royal Recruits Void
Royal Recruits Goblin Hut Knight Furnace
Arrows Royal Recruits
Arrows Flying Machine Furnace Mother Witch
Furnace Arrows Flying Machine Goblin Hut Void
Arrows Royal Recruits Flying Machine Void
Royal Recruits Furnace Goblin Hut
Knight Royal Recruits
Mother Witch Arrows Knight Royal Recruits Flying Machine Furnace Goblin Hut
Arrows Flying Machine Furnace Goblin Hut
Royal Recruits Furnace Goblin Hut Knight Flying Machine
Arrows Royal Recruits Furnace Goblin Hut
Royal Recruits Knight Furnace Goblin Hut
Royal Recruits Furnace Goblin Hut
Arrows Knight Royal Recruits Furnace Goblin Hut
Arrows Knight Royal Recruits Flying Machine Furnace Goblin Hut
Arrows Furnace Knight Royal Recruits Flying Machine Goblin Hut Mother Witch
Royal Recruits Goblin Hut
Royal Recruits Arrows Knight Flying Machine Furnace Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Furnace Goblin Hut Void
Void Arrows Knight Flying Machine
Royal Recruits Knight Furnace Goblin Hut
Royal Recruits Knight
Royal Recruits Knight Goblin Hut
Arrows Furnace Mother Witch Flying Machine Goblin Hut
Royal Recruits Knight Flying Machine Furnace Goblin Hut Void
Knight Royal Recruits
Royal Recruits Void Knight Flying Machine Goblin Hut
Royal Recruits Goblin Hut
Knight Royal Recruits Flying Machine Goblin Hut
Royal Recruits Arrows Void
Royal Recruits Knight
Royal Recruits Flying Machine Furnace
Royal Recruits Goblin Hut Knight Flying Machine Furnace
Arrows Royal Recruits Flying Machine Goblin Hut Mother Witch
Arrows Furnace Goblin Hut Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Knight Royal Recruits Flying Machine
Arrows Void Flying Machine
Arrows Flying Machine Goblin Hut Void
Arrows Knight Royal Recruits Flying Machine Void
Arrows Furnace
Arrows Mother Witch Flying Machine Furnace
Arrows Flying Machine Furnace
Arrows Flying Machine
Arrows Void Flying Machine
Void
Void Arrows Knight Royal Recruits Flying Machine
Void Arrows Flying Machine
Flying Machine Knight Goblin Hut Void
Arrows Flying Machine Void
Arrows Flying Machine Furnace Goblin Hut
Arrows Flying Machine Furnace Goblin Hut
Arrows Royal Recruits Flying Machine Furnace Goblin Hut
Arrows
Void Arrows Flying Machine
Arrows Flying Machine Mother Witch
Void
Arrows Void
Void
Arrows Royal Recruits Flying Machine Void
Arrows Mother Witch Furnace
Arrows Void Flying Machine
Void Arrows Flying Machine
Void Arrows
Arrows Flying Machine Furnace Mother Witch
Flying Machine Goblin Hut Void
Void
Void Arrows
Void Arrows
Arrows
Royal Recruits Flying Machine Goblin Hut Void
Arrows Flying Machine
Arrows
Void Knight Flying Machine
Arrows Flying Machine
Void Arrows
Royal Recruits Flying Machine
Royal Recruits Flying Machine
Flying Machine Void
Void Royal Recruits Flying Machine

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