My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 5 warnings Why?

Missing cards in your collection

Void

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Battle Ram Prince Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Battle Ram Prince Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Recruits Battle Ram Prince Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Battle Ram Skeleton Army Prince Bandit
Giant Snowball
Goblin Gang Royal Recruits Battle Ram Skeleton Army Princess
Zap
Goblin Gang Battle Ram Skeleton Army Prince Princess Bandit
Barbarian Barrel
Knight Goblin Gang Royal Recruits Battle Ram Skeleton Army Princess Bandit
The Log
Goblin Gang Royal Recruits Battle Ram Skeleton Army Prince Princess Bandit
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Royal Recruits Skeleton Army Princess
Royal Delivery
Knight Goblin Gang Royal Recruits Battle Ram Skeleton Army Prince Princess Bandit
Fireball
Goblin Gang Battle Ram Skeleton Army Princess Bandit
Poison
Goblin Gang Royal Recruits Skeleton Army Princess
Lightning
Knight Battle Ram Prince Bandit
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Recruits Battle Ram Skeleton Army Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Skeleton Army Princess Bandit Battle Ram Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Skeleton Army Princess

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Battle Ram Princess Prince
Goblin Gang
Knight Royal Recruits Battle Ram Prince Princess Bandit
Royal Recruits
Goblin Gang Battle Ram Princess Bandit
Battle Ram
Knight Bandit Goblin Gang Royal Recruits Princess
Skeleton Army
Prince
Knight Goblin Gang Princess
Princess
Knight Goblin Gang Royal Recruits Battle Ram Prince
Bandit
Battle Ram Goblin Gang Royal Recruits

Defense Synergies 2 12

Knight
Goblin Gang Princess Skeleton Army
Goblin Gang
Knight Royal Recruits Skeleton Army Prince Princess Bandit
Royal Recruits
Goblin Gang Skeleton Army Princess
Battle Ram
Skeleton Army
Knight Goblin Gang Royal Recruits Prince Princess Bandit
Prince
Goblin Gang Skeleton Army
Princess
Knight Goblin Gang Royal Recruits Skeleton Army Bandit
Bandit
Goblin Gang Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits
Skeleton Army Knight Goblin Gang Royal Recruits Prince Bandit
Goblin Gang Skeleton Army Prince Knight Royal Recruits Bandit
Royal Recruits Skeleton Army Prince Knight Goblin Gang Bandit
Royal Recruits Skeleton Army Prince Princess
Goblin Gang Skeleton Army Bandit
Goblin Gang Princess
Royal Recruits Bandit
Goblin Gang Royal Recruits Skeleton Army Prince Princess
Knight Goblin Gang Skeleton Army Royal Recruits Prince Bandit
Goblin Gang Skeleton Army Knight Royal Recruits Princess Bandit
Goblin Gang Princess
Royal Recruits Skeleton Army Prince Knight Goblin Gang Bandit
Skeleton Army Goblin Gang Royal Recruits Prince Princess
Royal Recruits Skeleton Army Knight Goblin Gang Prince Bandit
Skeleton Army Goblin Gang Royal Recruits Prince Bandit
Knight Goblin Gang Royal Recruits Skeleton Army Prince
Knight Goblin Gang Royal Recruits Skeleton Army Prince Bandit
Knight Royal Recruits Princess Bandit
Royal Recruits Prince
Goblin Gang Royal Recruits Skeleton Army Knight Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Royal Recruits Skeleton Army Prince Bandit
Bandit Knight Goblin Gang Prince
Goblin Gang Royal Recruits Skeleton Army Bandit Knight Prince
Goblin Gang Royal Recruits Skeleton Army Prince Knight Bandit
Royal Recruits Knight Goblin Gang Skeleton Army Prince Bandit
Goblin Gang Princess
Goblin Gang Royal Recruits Skeleton Army Prince Knight Bandit
Knight Royal Recruits Skeleton Army Prince
Royal Recruits Knight Skeleton Army Prince Bandit
Royal Recruits Goblin Gang Skeleton Army
Knight Royal Recruits Prince
Royal Recruits Skeleton Army Prince
Royal Recruits Skeleton Army Prince Knight Goblin Gang Bandit
Royal Recruits Skeleton Army Princess
Goblin Gang Royal Recruits Skeleton Army Knight Prince
Royal Recruits Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Royal Recruits Bandit
Princess Bandit
Bandit
Knight Royal Recruits Prince
Princess
Princess
Princess
Bandit
Goblin Gang Prince
Knight Royal Recruits Prince Princess Bandit
Princess
Knight Princess Bandit
Princess Bandit
Princess Prince
Princess Bandit
Royal Recruits Princess Bandit
Prince Princess Bandit
Princess
Prince
Princess
Prince
Royal Recruits
Princess
Princess Bandit
Prince Princess Bandit
Bandit
Princess
Bandit
Princess
Prince
Princess
Goblin Gang Royal Recruits Skeleton Army Prince Princess Bandit
Princess
Knight Goblin Gang Prince Princess
Princess
Royal Recruits Prince
Goblin Gang Royal Recruits Princess
Princess
Royal Recruits Prince Princess Bandit

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