My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Rascals Wizard Witch Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Hogs Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Rascals Royal Hogs Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Royal Hogs Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Hogs Bandit
Giant Snowball
Skeleton Barrel Royal Hogs Witch
Zap
Skeleton Barrel Royal Hogs Witch Bandit
Barbarian Barrel
Skeleton Barrel Rascals Wizard Royal Hogs Witch Royal Ghost Bandit
The Log
Skeleton Barrel Rascals Royal Hogs Witch Bandit
Earthquake
Royal Hogs Witch
Arrows
Skeleton Barrel Rascals Royal Hogs Witch
Royal Delivery
Skeleton Barrel Rascals Wizard Royal Hogs Witch Royal Ghost Bandit
Fireball
Skeleton Barrel Rascals Wizard Royal Hogs Witch Bandit
Poison
Skeleton Barrel Rascals Wizard Royal Hogs Witch
Lightning
Wizard Witch Bandit
Rocket
Rascals Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Earthquake Royal Ghost Bandit Rascals Wizard Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Earthquake Royal Ghost Bandit

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Rascals Royal Hogs Witch Royal Ghost Bandit
Rascals
Skeleton Barrel Bandit
Earthquake
Royal Hogs
Wizard
Royal Hogs Royal Ghost Bandit
Royal Hogs
Earthquake Skeleton Barrel Wizard Bandit
Witch
Skeleton Barrel Royal Ghost Bandit
Royal Ghost
Skeleton Barrel Wizard Witch Bandit
Bandit
Skeleton Barrel Rascals Wizard Royal Hogs Witch Royal Ghost

Defense Synergies 0 4

Skeleton Barrel
Rascals
Earthquake
Wizard
Royal Ghost Bandit
Royal Hogs
Witch
Royal Ghost Bandit
Royal Ghost
Wizard Witch
Bandit
Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Wizard
Rascals Witch Bandit
Witch Rascals Bandit
Witch Rascals Bandit
Earthquake
Rascals Earthquake Royal Ghost Bandit
Rascals Wizard Witch
Earthquake Skeleton Barrel Rascals Bandit
Witch Rascals
Rascals Royal Ghost Bandit
Witch Rascals Earthquake Wizard Royal Ghost Bandit
Rascals Wizard Witch
Rascals Earthquake Wizard Witch Bandit
Wizard Rascals Earthquake Witch Royal Ghost
Rascals Bandit
Rascals Bandit
Wizard Rascals Witch
Rascals Wizard Witch Royal Ghost Bandit
Earthquake Wizard Witch Rascals Royal Ghost Bandit
Rascals Wizard Royal Ghost Earthquake Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Witch Royal Ghost Bandit
Bandit Skeleton Barrel Wizard Royal Ghost
Bandit Rascals Witch
Rascals Bandit
Rascals Witch Bandit
Wizard Skeleton Barrel Rascals Witch
Rascals Witch Bandit
Rascals
Witch Bandit
Witch
Rascals Witch
Rascals Wizard Witch Bandit
Wizard Rascals Witch
Rascals Witch
Rascals Earthquake Wizard Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Rascals Royal Ghost Bandit
Skeleton Barrel Royal Ghost Bandit
Earthquake Skeleton Barrel Bandit
Earthquake Skeleton Barrel Rascals
Wizard Earthquake
Wizard Skeleton Barrel Witch
Earthquake Wizard Witch
Earthquake Skeleton Barrel Wizard
Skeleton Barrel Wizard Bandit
Skeleton Barrel Earthquake Wizard Bandit
Wizard
Earthquake Skeleton Barrel Bandit
Earthquake Skeleton Barrel Bandit
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel Wizard Witch Bandit
Earthquake Skeleton Barrel Wizard Bandit
Earthquake
Skeleton Barrel Earthquake Wizard Bandit
Skeleton Barrel Earthquake Wizard Witch
Earthquake
Wizard
Earthquake Skeleton Barrel
Earthquake Wizard Witch
Witch
Skeleton Barrel Earthquake Wizard Witch Royal Ghost Bandit
Skeleton Barrel Wizard Witch Bandit
Skeleton Barrel Bandit
Wizard Witch
Skeleton Barrel Wizard Witch
Earthquake Wizard Bandit
Earthquake Wizard
Skeleton Barrel Earthquake Witch Bandit
Wizard Witch
Rascals Wizard
Skeleton Barrel Earthquake Wizard
Rascals Witch
Witch
Skeleton Barrel Witch Royal Ghost Bandit

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