My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Guards
Giant Snowball
Minion Horde Hog Rider Guards
Zap
Firecracker Minion Horde Inferno Tower Guards
Barbarian Barrel
Firecracker Inferno Tower Wizard Guards
The Log
Firecracker Hog Rider Guards
Earthquake
Firecracker Hog Rider Inferno Tower Guards
Arrows
Firecracker Minion Horde Guards
Royal Delivery
Firecracker Minion Horde Hog Rider Wizard Guards
Fireball
Firecracker Minion Horde Hog Rider Inferno Tower Wizard
Poison
Firecracker Minion Horde Inferno Tower Wizard Guards
Lightning
Inferno Tower Wizard
Rocket
Minion Horde Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rocket Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Guards Hog Rider Minion Horde Inferno Tower Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Guards Hog Rider

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider
Minion Horde
Hog Rider
Hog Rider
Firecracker The Log Minion Horde Wizard Rocket Guards
Inferno Tower
Wizard
Hog Rider
Rocket
Hog Rider
Guards
Hog Rider The Log
The Log
Hog Rider Guards

Defense Synergies 3 8

Firecracker
The Log Inferno Tower Guards
Minion Horde
Inferno Tower The Log
Hog Rider
Inferno Tower
Guards The Log Firecracker Minion Horde
Wizard
Guards The Log
Rocket
The Log
Guards
Inferno Tower Firecracker Wizard The Log
The Log
Firecracker Inferno Tower Minion Horde Wizard Rocket Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Minion Horde Inferno Tower Wizard The Log
Minion Horde Inferno Tower Firecracker The Log
Minion Horde Inferno Tower Rocket
Minion Horde Inferno Tower Firecracker Guards
Firecracker Rocket The Log
The Log Firecracker Guards
Minion Horde Inferno Tower Rocket Firecracker Wizard
Rocket Inferno Tower The Log
Minion Horde Inferno Tower
Guards Firecracker Minion Horde Inferno Tower
Minion Horde Guards Firecracker Wizard The Log
Minion Horde Inferno Tower Firecracker Wizard
Minion Horde Inferno Tower Wizard Rocket Guards The Log
Wizard Rocket Firecracker Minion Horde Guards The Log
Inferno Tower Minion Horde
Minion Horde Inferno Tower Rocket The Log
Minion Horde Wizard Firecracker Inferno Tower
Firecracker Minion Horde Wizard Guards The Log
Wizard The Log Firecracker Guards
Inferno Tower
Wizard Firecracker Minion Horde Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower
Firecracker Wizard Rocket The Log
Guards Minion Horde Inferno Tower Rocket The Log
Rocket Guards Minion Horde Inferno Tower The Log
Inferno Tower Minion Horde Guards
Firecracker Wizard Rocket Minion Horde
Rocket Guards Minion Horde Inferno Tower
Inferno Tower Minion Horde
Minion Horde Rocket Firecracker Inferno Tower The Log
Inferno Tower Minion Horde Guards
Minion Horde Inferno Tower Guards
Rocket Guards The Log
Rocket Minion Horde Inferno Tower Wizard Guards
Wizard Firecracker Minion Horde
Inferno Tower Guards Firecracker Minion Horde Rocket The Log
Firecracker Minion Horde Inferno Tower Wizard The Log
Inferno Tower
Inferno Tower Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Rocket Guards The Log
Firecracker The Log
Rocket Minion Horde The Log
Firecracker Rocket Guards The Log
Wizard Rocket Firecracker Minion Horde The Log
Firecracker Wizard Minion Horde Rocket
Firecracker Minion Horde Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Rocket Minion Horde Guards
Firecracker Rocket Minion Horde Wizard The Log
Firecracker Wizard Rocket
Rocket Firecracker The Log
Firecracker Minion Horde Rocket
Firecracker The Log
Rocket Firecracker Minion Horde Wizard The Log
Firecracker Minion Horde Wizard Rocket The Log
Rocket
Minion Horde Rocket
Rocket Firecracker Wizard The Log
Rocket Firecracker Wizard The Log
Rocket Minion Horde The Log
Rocket Wizard
Rocket The Log
Rocket Minion Horde The Log
Firecracker The Log Wizard
Minion Horde
Firecracker The Log Wizard
Wizard The Log
Rocket Firecracker The Log
Firecracker Minion Horde Wizard
Rocket Firecracker Minion Horde Wizard Guards
Minion Horde
Minion Horde Wizard Rocket The Log
Rocket Firecracker Minion Horde
Minion Horde
Rocket Firecracker Wizard The Log
Minion Horde Rocket Guards
Rocket Firecracker Wizard
The Log
Firecracker Minion Horde Wizard Rocket
The Log Firecracker Wizard
Rocket
Firecracker Minion Horde
Firecracker Minion Horde Rocket Guards The Log
Firecracker Rocket
Firecracker Rocket The Log
Firecracker Wizard Rocket

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