My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Elixir Golem Battle Ram Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elixir Golem Battle Ram Hog Rider Sparky
Giant Snowball
Minions Mega Minion Battle Ram Hog Rider
Zap
Minions Battle Ram Sparky
Barbarian Barrel
Elixir Golem Battle Ram Sparky
The Log
Elixir Golem Battle Ram Hog Rider Sparky
Earthquake
Elixir Golem Hog Rider
Arrows
Minions
Royal Delivery
Minions Mega Minion Elixir Golem Battle Ram Hog Rider Sparky
Fireball
Minions Mega Minion Elixir Golem Battle Ram Hog Rider Sparky
Poison
Minions Mega Minion Elixir Golem Sparky
Lightning
Mega Minion Battle Ram Sparky
Rocket
Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Elixir Golem Battle Ram Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Mega Minion Elixir Golem Battle Ram Hog Rider Poison Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Mega Minion Elixir Golem

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Sparky Mega Minion Elixir Golem Battle Ram
Minions
Hog Rider Elixir Golem Battle Ram Sparky
Mega Minion
Arrows Elixir Golem Poison Sparky
Elixir Golem
Poison Arrows Minions Mega Minion Hog Rider Sparky
Battle Ram
Poison Arrows Minions
Hog Rider
Arrows Minions Elixir Golem Poison
Poison
Elixir Golem Battle Ram Mega Minion Hog Rider
Sparky
Arrows Minions Mega Minion Elixir Golem

Defense Synergies 0 4

Arrows
Mega Minion Sparky
Minions
Mega Minion
Arrows Sparky
Elixir Golem
Battle Ram
Hog Rider
Poison
Sparky
Sparky
Arrows Mega Minion Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Sparky
Sparky Minions Mega Minion
Sparky Minions Mega Minion
Sparky Minions Mega Minion
Arrows Poison Sparky
Arrows Minions Mega Minion
Minions Mega Minion Arrows Poison
Arrows Poison Sparky
Sparky Minions
Sparky
Minions Poison Arrows Mega Minion
Arrows Minions Mega Minion Poison
Sparky Minions
Sparky Arrows Minions Mega Minion Poison
Sparky
Sparky
Sparky Arrows Minions Poison
Arrows Minions Mega Minion
Arrows Poison Minions Mega Minion
Sparky
Arrows Minions Poison Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Sparky
Poison Arrows Mega Minion
Minions Sparky
Sparky
Sparky
Arrows Poison Minions
Sparky Minions Mega Minion
Sparky
Minions Mega Minion Poison Sparky
Mega Minion Sparky
Minions Mega Minion Sparky
Arrows Poison
Sparky
Sparky
Sparky Minions Mega Minion Poison
Arrows Minions Poison Mega Minion Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Sparky
Arrows Poison
Arrows Poison Sparky
Arrows Poison Sparky
Poison Arrows Sparky
Arrows Poison Minions Mega Minion
Arrows Poison Sparky
Arrows Poison
Arrows Poison
Minions Poison Sparky
Poison Arrows Sparky
Poison Arrows
Poison Sparky
Arrows Minions Poison
Arrows Poison Sparky
Arrows Poison Sparky
Arrows Poison Sparky
Arrows Poison Sparky
Minions Sparky
Arrows Mega Minion Poison Sparky
Arrows Poison
Minions Poison Sparky
Arrows Poison
Sparky
Arrows Poison
Arrows Poison Sparky
Mega Minion
Arrows Poison Sparky
Arrows Poison Sparky
Poison Arrows Sparky
Poison Arrows Sparky
Minions Mega Minion Poison
Mega Minion Sparky
Poison Arrows Sparky
Arrows Poison Sparky
Sparky
Arrows Poison Sparky
Minions
Poison Arrows Mega Minion
Arrows
Poison Mega Minion Sparky
Arrows Poison
Arrows Poison Sparky
Mega Minion Sparky
Minions Poison Sparky
Poison
Poison Sparky

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