My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Mini P.E.K.K.A Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker Royal Giant
Barbarian Barrel
Knight Goblin Gang Firecracker Royal Ghost
The Log
Goblin Gang Firecracker Royal Giant Mini P.E.K.K.A
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Mini P.E.K.K.A Royal Ghost
Fireball
Goblin Gang Firecracker
Poison
Goblin Gang Firecracker
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rage Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Goblin Gang Firecracker Royal Ghost Mini P.E.K.K.A Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Goblin Gang Firecracker

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker
Goblin Gang
Knight Firecracker Royal Giant Mini P.E.K.K.A Royal Ghost
Firecracker
Knight Royal Giant Goblin Gang Mini P.E.K.K.A Mega Knight
Royal Giant
Firecracker Goblin Gang Royal Ghost
Mini P.E.K.K.A
Goblin Gang Firecracker Rage Mega Knight
Rage
Mini P.E.K.K.A
Royal Ghost
Goblin Gang Royal Giant Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Royal Ghost

Defense Synergies 2 7

Knight
Goblin Gang Firecracker Mini P.E.K.K.A
Goblin Gang
Knight Firecracker Mini P.E.K.K.A
Firecracker
Knight Goblin Gang Mini P.E.K.K.A Mega Knight
Royal Giant
Mini P.E.K.K.A
Knight Goblin Gang Firecracker Royal Ghost
Rage
Royal Ghost
Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Mini P.E.K.K.A Knight Goblin Gang Firecracker Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Knight
Mini P.E.K.K.A Knight Goblin Gang Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Firecracker Royal Ghost Mega Knight
Goblin Gang Firecracker
Mega Knight
Mini P.E.K.K.A Goblin Gang
Knight Goblin Gang Firecracker Mini P.E.K.K.A Royal Ghost Mega Knight
Goblin Gang Knight Firecracker Royal Ghost Mega Knight
Goblin Gang Firecracker
Mini P.E.K.K.A Mega Knight Knight Goblin Gang
Mega Knight Goblin Gang Firecracker Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A Knight Goblin Gang Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight
Mega Knight Knight Goblin Gang Firecracker Mini P.E.K.K.A
Mega Knight Knight Goblin Gang Firecracker Royal Ghost
Knight Firecracker Royal Ghost Mega Knight
Mini P.E.K.K.A
Goblin Gang Royal Ghost Mega Knight Knight Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Mega Knight Royal Ghost
Knight Goblin Gang Firecracker Mini P.E.K.K.A Royal Ghost Mega Knight
Goblin Gang Mega Knight Knight Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Mega Knight Knight
Knight Goblin Gang Mini P.E.K.K.A Mega Knight
Firecracker Goblin Gang
Goblin Gang Mini P.E.K.K.A Knight
Mini P.E.K.K.A Mega Knight Knight
Mega Knight Knight Firecracker Mini P.E.K.K.A
Goblin Gang
Mega Knight Knight Mini P.E.K.K.A
Mega Knight
Mini P.E.K.K.A Mega Knight Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Knight Firecracker Mini P.E.K.K.A
Mega Knight Firecracker Mini P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Royal Ghost
Firecracker Royal Ghost
Knight Firecracker
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker
Firecracker
Goblin Gang Mini P.E.K.K.A
Firecracker Knight
Firecracker
Knight Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Mega Knight
Mega Knight
Firecracker Mega Knight
Firecracker Royal Ghost
Mega Knight
Firecracker
Firecracker
Firecracker
Mini P.E.K.K.A
Mega Knight
Firecracker
Mega Knight
Firecracker
Goblin Gang
Firecracker
Knight Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Firecracker
Firecracker Mega Knight
Goblin Gang Firecracker
Firecracker
Firecracker Royal Ghost Mega Knight

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