My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Royal Giant Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Guards Skeleton King
Giant Snowball
Bats Guards Skeleton King
Zap
Bats Firecracker Royal Giant Guards Skeleton King
Barbarian Barrel
Firecracker Tesla Guards Skeleton King
The Log
Firecracker Royal Giant Guards Skeleton King
Earthquake
Firecracker Tesla Guards Skeleton King
Arrows
Bats Firecracker Guards Skeleton King
Royal Delivery
Bats Firecracker Guards Skeleton King
Fireball
Firecracker Tesla Skeleton King
Poison
Bats Firecracker Guards Skeleton King
Lightning
Tesla Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Guards Tesla Fireball Skeleton King Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Guards

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Firecracker Skeleton King
Arrows
Royal Giant Fireball
Firecracker
Royal Giant Bats
Tesla
Royal Giant
Bats Arrows Firecracker Fireball Guards Skeleton King
Fireball
Arrows Royal Giant Skeleton King
Guards
Royal Giant
Skeleton King
Bats Royal Giant Fireball

Defense Synergies 0 9

Bats
Firecracker Tesla Skeleton King
Arrows
Tesla Fireball
Firecracker
Bats Tesla Guards
Tesla
Bats Arrows Firecracker Fireball Guards
Royal Giant
Fireball
Arrows Tesla
Guards
Firecracker Tesla
Skeleton King
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
Bats Firecracker Tesla
Tesla Bats
Tesla Bats Firecracker Guards Skeleton King
Arrows Firecracker Fireball
Arrows Fireball Bats Firecracker Tesla Guards
Bats Tesla Arrows Firecracker Fireball
Arrows Tesla Fireball
Tesla Skeleton King
Guards Firecracker Tesla
Bats Guards Arrows Firecracker Tesla Fireball Skeleton King
Arrows Tesla Bats Firecracker Fireball
Tesla Bats Fireball Guards
Fireball Bats Arrows Firecracker Tesla Guards Skeleton King
Tesla Skeleton King
Tesla Fireball
Tesla Bats Arrows Firecracker Fireball
Arrows Tesla Fireball Bats Firecracker Guards
Arrows Bats Firecracker Tesla Fireball Guards
Tesla
Bats Arrows Firecracker Tesla Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Fireball
Fireball Arrows Firecracker Tesla
Guards Bats
Guards Bats Tesla Fireball
Tesla Guards
Arrows Firecracker Fireball Bats Tesla
Guards Bats Tesla Fireball
Tesla
Bats Firecracker Fireball
Tesla Guards
Bats Tesla Guards
Arrows Fireball Guards
Tesla Fireball Guards Skeleton King
Firecracker Tesla Fireball
Tesla Guards Bats Firecracker Fireball Skeleton King
Bats Arrows Firecracker Tesla Fireball Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker Guards
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball Guards
Fireball Arrows Firecracker
Arrows Firecracker Fireball Bats
Arrows Firecracker
Arrows Fireball Firecracker
Arrows Fireball Firecracker
Bats Fireball Guards
Firecracker Arrows Fireball
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Fireball
Bats
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball Arrows
Fireball Arrows Firecracker
Bats Arrows Firecracker Fireball
Bats Firecracker Fireball Guards
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Bats Fireball Guards
Fireball Arrows Firecracker
Arrows Fireball
Fireball Firecracker
Arrows Firecracker Fireball Skeleton King
Arrows Fireball
Firecracker
Bats Firecracker Fireball Guards Skeleton King
Firecracker Bats Fireball
Firecracker Fireball

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