My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Hunter Royal Ghost Fisherman Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Ghost Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Fisherman Mighty Miner
Giant Snowball
Bats Fisherman Mighty Miner
Zap
Bats Royal Giant Fisherman Mighty Miner
Barbarian Barrel
Hunter Royal Ghost
The Log
Royal Giant Hunter Fisherman
Earthquake
Arrows
Bats
Royal Delivery
Bats Hunter Royal Ghost Fisherman
Fireball
Hunter Fisherman Mighty Miner
Poison
Bats Hunter Fisherman
Lightning
Hunter Fisherman Mighty Miner
Rocket
Hunter Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Hunter Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Ghost Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Royal Ghost Fisherman Fireball Hunter Mighty Miner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Royal Ghost Fisherman

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Fisherman
Arrows
Royal Giant Fireball Mighty Miner
Royal Giant
Bats Arrows Fireball Hunter Fisherman Royal Ghost
Fireball
Arrows Royal Giant
Hunter
Royal Giant Fisherman
Royal Ghost
Royal Giant Fisherman
Fisherman
Royal Giant Hunter Bats Royal Ghost
Mighty Miner
Arrows

Defense Synergies 1 3

Bats
Hunter Fisherman
Arrows
Fireball
Royal Giant
Fireball
Arrows
Hunter
Fisherman Bats
Royal Ghost
Fisherman
Hunter Bats
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Hunter Bats Fisherman
Hunter Fisherman Bats
Hunter Bats Fisherman
Arrows Fireball
Arrows Fireball Bats Hunter Royal Ghost
Bats Hunter Arrows Fireball
Arrows Fireball
Hunter Mighty Miner Fisherman
Hunter Royal Ghost Fisherman
Bats Arrows Fireball Hunter Royal Ghost Fisherman
Arrows Hunter Bats Fireball
Hunter Bats Fireball
Fireball Bats Arrows Hunter Royal Ghost
Hunter
Fireball Hunter Fisherman
Bats Arrows Fireball Hunter Fisherman
Arrows Fireball Bats Hunter Royal Ghost Fisherman
Arrows Hunter Bats Fireball Royal Ghost Fisherman
Hunter Fisherman
Royal Ghost Bats Arrows Fireball Hunter Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Royal Ghost Fisherman
Fireball Arrows Hunter Royal Ghost Fisherman
Bats Hunter Fisherman
Hunter Bats Fireball Fisherman
Hunter Fisherman Mighty Miner
Arrows Fireball Bats Hunter
Bats Fireball Hunter
Mighty Miner Hunter Fisherman
Bats Fireball
Bats Hunter
Arrows Fireball
Fireball Hunter
Fireball
Bats Fireball Hunter Fisherman Mighty Miner
Bats Arrows Fireball Hunter Royal Ghost Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Royal Ghost
Arrows Fireball Royal Ghost Fisherman
Arrows Fireball
Arrows Fireball
Fireball Arrows
Arrows Fireball Bats Hunter
Arrows
Arrows Fireball Hunter
Arrows Fireball Fisherman
Bats Fireball Fisherman
Arrows Fireball Fisherman
Fireball Arrows
Fireball Hunter Fisherman
Arrows Fireball Fisherman
Arrows Fireball Fisherman
Arrows Fireball Hunter
Arrows Fireball
Arrows Fireball
Bats Fisherman
Arrows Fireball Hunter Fisherman
Arrows Fireball
Fireball
Arrows Fireball
Fisherman
Arrows Fireball
Arrows Fireball Hunter
Fisherman
Arrows Fireball Hunter Royal Ghost Fisherman
Fireball Arrows Fisherman
Fireball Arrows Fisherman
Bats Arrows Fireball Hunter
Bats Fireball
Fireball
Arrows Fireball Hunter
Arrows Fireball
Mighty Miner
Arrows Fireball
Bats Fireball
Fireball Arrows Hunter
Arrows Fireball
Fireball Hunter
Arrows Fireball
Arrows Fireball
Bats Fireball
Bats Fireball
Fireball Royal Ghost

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