My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Wizard Prince Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Prince Graveyard
Giant Snowball
Mega Minion Furnace Guards Graveyard
Zap
Furnace Guards Prince Graveyard
Barbarian Barrel
Furnace Wizard Guards Graveyard
The Log
Furnace Guards Prince Graveyard
Earthquake
Furnace Guards Graveyard
Arrows
Furnace Guards Graveyard
Royal Delivery
Mega Minion Wizard Guards Prince Bowler Graveyard
Fireball
Mega Minion Furnace Wizard Bowler
Poison
Mega Minion Furnace Wizard Guards Graveyard
Lightning
Mega Minion Furnace Wizard Prince Bowler
Rocket
Furnace Wizard Prince Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Prince Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Guards Fireball Furnace Wizard Prince Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mega Minion Guards Fireball Furnace

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Fireball Furnace Bowler Graveyard
Fireball
Graveyard Mega Minion
Furnace
Mega Minion Prince Bowler Graveyard
Wizard
Prince
Guards
Graveyard
Prince
Furnace Wizard Bowler Graveyard
Bowler
Graveyard Mega Minion Furnace Prince
Graveyard
Fireball Bowler Mega Minion Furnace Guards Prince

Defense Synergies 0 10

Mega Minion
Furnace Wizard Guards
Fireball
Furnace
Mega Minion Guards Prince Bowler
Wizard
Mega Minion Guards Prince
Guards
Mega Minion Furnace Wizard Prince
Prince
Furnace Wizard Guards Bowler
Bowler
Furnace Prince
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Mega Minion Fireball Wizard
Mega Minion Furnace Prince
Furnace Prince Bowler Mega Minion
Prince Mega Minion Furnace Guards Bowler
Fireball Prince Bowler
Fireball Bowler Mega Minion Furnace Guards
Mega Minion Furnace Fireball Wizard
Bowler Fireball
Furnace Prince
Guards Prince Bowler
Guards Mega Minion Fireball Furnace Wizard Bowler
Mega Minion Fireball Furnace Wizard
Furnace Prince Bowler Fireball Wizard Guards
Fireball Wizard Bowler Mega Minion Furnace Guards Prince
Furnace Prince
Fireball Furnace Prince Bowler
Wizard Fireball Furnace Prince Bowler
Fireball Mega Minion Furnace Wizard Guards Prince Bowler
Furnace Wizard Mega Minion Fireball Guards Bowler
Prince
Wizard Bowler Fireball Furnace Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Furnace Prince Bowler
Fireball Mega Minion Wizard Prince Bowler
Guards Furnace Prince Bowler
Guards Prince Bowler Fireball
Guards Prince Bowler
Fireball Furnace Wizard
Guards Prince Mega Minion Fireball Furnace Bowler
Prince
Mega Minion Fireball Prince
Mega Minion Guards
Mega Minion Guards Prince Bowler
Fireball Guards Prince Bowler
Prince Bowler Fireball Wizard Guards
Wizard Fireball Furnace Bowler
Guards Mega Minion Fireball Furnace Prince Bowler
Bowler Mega Minion Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Bowler
Fireball
Fireball Guards Prince
Fireball Wizard Furnace Bowler
Fireball Wizard Mega Minion Furnace
Furnace Wizard Bowler
Fireball Wizard Bowler
Fireball Wizard
Fireball Guards Prince Bowler
Fireball Wizard Prince Bowler
Fireball Wizard
Fireball Bowler
Fireball
Fireball Furnace Prince
Fireball Furnace Wizard Bowler
Fireball Furnace Wizard Bowler
Fireball
Mega Minion Fireball Wizard Prince Bowler
Fireball Wizard Bowler
Fireball Prince Bowler
Fireball Wizard
Prince Bowler
Fireball
Fireball Furnace Wizard Bowler
Mega Minion
Fireball Wizard Bowler
Fireball Wizard Prince Bowler
Fireball
Fireball Furnace Wizard
Mega Minion Fireball Wizard Guards
Mega Minion Fireball Bowler
Fireball Wizard
Fireball
Prince
Fireball Wizard Bowler
Fireball Guards Prince
Fireball Mega Minion Wizard
Fireball
Fireball Mega Minion Wizard Prince Bowler
Fireball Wizard Bowler
Fireball
Mega Minion Prince
Fireball Guards Bowler
Fireball
Fireball Prince Bowler

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