My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince Giant Skeleton
Giant Snowball
Cannon Musketeer Goblin Barrel
Zap
Cannon Goblin Barrel Prince
Barbarian Barrel
Electro Spirit Cannon Musketeer Valkyrie Goblin Barrel Giant Skeleton
The Log
Electro Spirit Cannon Musketeer Goblin Barrel Prince Giant Skeleton
Earthquake
Cannon Goblin Barrel
Arrows
Electro Spirit Goblin Barrel
Royal Delivery
Electro Spirit Musketeer Valkyrie Goblin Barrel Prince Giant Skeleton
Fireball
Cannon Musketeer Goblin Barrel
Poison
Cannon Musketeer
Lightning
Cannon Musketeer Valkyrie Prince
Rocket
Musketeer Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Earthquake Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Cannon Earthquake Goblin Barrel Musketeer Valkyrie Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Cannon Earthquake Goblin Barrel

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Skeleton
Cannon
Earthquake
Prince Giant Skeleton
Musketeer
Valkyrie Prince Giant Skeleton
Valkyrie
Musketeer Goblin Barrel Prince Giant Skeleton
Goblin Barrel
Valkyrie Prince Giant Skeleton
Prince
Valkyrie Goblin Barrel Earthquake Musketeer
Giant Skeleton
Electro Spirit Earthquake Musketeer Valkyrie Goblin Barrel

Defense Synergies 2 5

Electro Spirit
Cannon
Musketeer Earthquake Valkyrie Prince
Earthquake
Cannon
Musketeer
Cannon Valkyrie Giant Skeleton
Valkyrie
Musketeer Cannon Prince
Goblin Barrel
Prince
Cannon Valkyrie
Giant Skeleton
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Musketeer Valkyrie
Cannon Musketeer Valkyrie Prince
Cannon Prince Musketeer Valkyrie Giant Skeleton
Cannon Prince Musketeer Valkyrie
Earthquake Valkyrie Prince Giant Skeleton
Electro Spirit Cannon Earthquake Musketeer Valkyrie
Musketeer Electro Spirit Cannon
Earthquake Electro Spirit Cannon Musketeer Valkyrie Giant Skeleton
Cannon Musketeer Prince
Cannon Musketeer Valkyrie Prince Giant Skeleton
Valkyrie Electro Spirit Cannon Earthquake Musketeer Giant Skeleton
Musketeer
Cannon Prince Earthquake Musketeer Valkyrie Giant Skeleton
Valkyrie Electro Spirit Cannon Earthquake Prince
Cannon Prince
Cannon Prince
Cannon Musketeer Valkyrie Prince
Cannon Electro Spirit Musketeer Valkyrie Prince
Earthquake Valkyrie Electro Spirit Cannon Musketeer Giant Skeleton
Cannon Musketeer Prince
Valkyrie Electro Spirit Cannon Earthquake Musketeer Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Prince Giant Skeleton
Musketeer Valkyrie Prince
Giant Skeleton Musketeer Valkyrie Prince
Valkyrie Prince Giant Skeleton Musketeer
Giant Skeleton Cannon Musketeer Valkyrie Prince
Electro Spirit Musketeer
Prince Musketeer Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Prince
Giant Skeleton Electro Spirit Valkyrie Prince
Cannon Musketeer
Musketeer Valkyrie Prince Giant Skeleton
Valkyrie Prince Giant Skeleton
Prince Giant Skeleton Cannon Valkyrie
Cannon Musketeer Valkyrie
Electro Spirit Musketeer Valkyrie Prince Giant Skeleton
Valkyrie Electro Spirit Cannon Earthquake Musketeer Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Valkyrie Giant Skeleton
Musketeer
Earthquake Giant Skeleton
Earthquake Musketeer Valkyrie Prince Giant Skeleton
Earthquake Valkyrie
Electro Spirit Musketeer
Earthquake Musketeer
Earthquake
Musketeer Prince
Earthquake Musketeer Valkyrie Prince
Musketeer
Earthquake Musketeer
Earthquake Musketeer
Earthquake Musketeer Prince
Earthquake Musketeer
Earthquake Musketeer
Earthquake
Earthquake Musketeer Prince
Earthquake Valkyrie
Earthquake Musketeer Prince Giant Skeleton
Musketeer Prince
Earthquake Musketeer
Earthquake Electro Spirit Valkyrie
Earthquake Musketeer
Musketeer Prince
Musketeer
Musketeer
Electro Spirit Musketeer
Earthquake Musketeer
Electro Spirit
Prince Giant Skeleton
Earthquake
Earthquake Electro Spirit Musketeer Prince
Musketeer
Musketeer Valkyrie Prince
Earthquake Musketeer
Giant Skeleton
Musketeer Prince
Electro Spirit Musketeer Giant Skeleton
Musketeer
Musketeer Prince Giant Skeleton

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